]> git.eshelyaron.com Git - emacs.git/commitdiff
(struct gl_state_s): Change the meaning of b_property.
authorStefan Monnier <monnier@iro.umontreal.ca>
Fri, 12 Oct 2001 01:37:49 +0000 (01:37 +0000)
committerStefan Monnier <monnier@iro.umontreal.ca>
Fri, 12 Oct 2001 01:37:49 +0000 (01:37 +0000)
Remove left_ok and right_ok.
(UPDATE_SYNTAX_TABLE_BACKWARD, UPDATE_SYNTAX_TABLE)
(SETUP_SYNTAX_TABLE, SETUP_SYNTAX_TABLE_FOR_OBJECT): Update to the
new meaning of b_property.

src/syntax.h

index 5036c4a2a168500e6615e8432a39df07dee5731f..41f6662ddeb14971e2662d957f0a6e7ca42bd426 100644 (file)
@@ -252,7 +252,7 @@ extern char syntax_code_spec[16];
 
 #define UPDATE_SYNTAX_TABLE_BACKWARD(charpos)                  \
   (parse_sexp_lookup_properties                                        \
-   && (charpos) <= gl_state.b_property                         \
+   && (charpos) < gl_state.b_property                          \
    ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
                           gl_state.object),                    \
       1)                                                       \
@@ -262,7 +262,7 @@ extern char syntax_code_spec[16];
 
 #define UPDATE_SYNTAX_TABLE(charpos)                           \
   (parse_sexp_lookup_properties                                        \
-   && (charpos) <= gl_state.b_property                         \
+   && (charpos) < gl_state.b_property                          \
    ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
                           gl_state.object),                    \
       1)                                                       \
@@ -284,7 +284,7 @@ extern char syntax_code_spec[16];
 #define SETUP_SYNTAX_TABLE(FROM, COUNT)                                        \
 if (1)                                                                 \
   {                                                                    \
-    gl_state.b_property = BEGV - 1;                                    \
+    gl_state.b_property = BEGV;                                                \
     gl_state.e_property = ZV + 1;                                      \
     gl_state.object = Qnil;                                            \
     gl_state.use_global = 0;                                           \
@@ -311,25 +311,25 @@ if (1)                                                                    \
     if (BUFFERP (gl_state.object))                                     \
       {                                                                        \
        struct buffer *buf = XBUFFER (gl_state.object);                 \
-       gl_state.b_property = 0;                                        \
+       gl_state.b_property = 1;                                        \
        gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1;        \
        gl_state.offset = BUF_BEGV (buf) - 1;                           \
       }                                                                        \
     else if (NILP (gl_state.object))                                   \
       {                                                                        \
-       gl_state.b_property = 0;                                        \
+       gl_state.b_property = 1;                                        \
        gl_state.e_property = ZV - BEGV + 1;                            \
        gl_state.offset = BEGV - 1;                                     \
       }                                                                        \
     else if (EQ (gl_state.object, Qt))                                 \
       {                                                                        \
-       gl_state.b_property = - 1;                                      \
+       gl_state.b_property = 0;                                        \
        gl_state.e_property = 1500000000;                               \
        gl_state.offset = 0;                                            \
       }                                                                        \
     else                                                               \
       {                                                                        \
-       gl_state.b_property = -1;                                       \
+       gl_state.b_property = 0;                                        \
        gl_state.e_property = 1 + XSTRING (gl_state.object)->size;      \
        gl_state.offset = 0;                                            \
       }                                                                        \
@@ -352,8 +352,7 @@ struct gl_state_s
   Lisp_Object global_code;             /* Syntax code of current char. */
   Lisp_Object current_syntax_table;    /* Syntax table for current pos. */
   Lisp_Object old_prop;                        /* Syntax-table prop at prev pos. */
-  int b_property;                      /* Last index where c_s_t is 
-                                          not valid. */
+  int b_property;                      /* First index where c_s_t is valid. */
   int e_property;                      /* First index where c_s_t is
                                           not valid. */
   INTERVAL forward_i;                  /* Where to start lookup on forward */
@@ -365,8 +364,6 @@ struct gl_state_s
                                           on: */
   /* Offset for positions specified to UPDATE_SYNTAX_TABLE.  */
   int offset;
-  char left_ok;
-  char right_ok;
 };
 
 extern struct gl_state_s gl_state;