/* Menu support for GNU Emacs on the Microsoft W32 API.
- Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
+ Copyright (C) 1986, 1988, 1993, 1994, 1996, 1998 Free Software Foundation, Inc.
This file is part of GNU Emacs.
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
-/* Written by Kevin Gallo. */
-
#include <signal.h>
#include <config.h>
#include "dispextern.h"
-#define min(x, y) (((x) < (y)) ? (x) : (y))
-#define max(x, y) (((x) > (y)) ? (x) : (y))
+/******************************************************************/
+/* Definitions copied from lwlib.h */
-Lisp_Object Vmenu_updating_frame;
+typedef void * XtPointer;
+typedef char Boolean;
+
+#define True 1
+#define False 0
+
+typedef enum _change_type
+{
+ NO_CHANGE = 0,
+ INVISIBLE_CHANGE = 1,
+ VISIBLE_CHANGE = 2,
+ STRUCTURAL_CHANGE = 3
+} change_type;
-typedef struct menu_map
+typedef struct _widget_value
{
- Lisp_Object menu_items;
- int menu_items_allocated;
- int menu_items_used;
-} menu_map;
+ /* name of widget */
+ char* name;
+ /* value (meaning depend on widget type) */
+ char* value;
+ /* keyboard equivalent. no implications for XtTranslations */
+ char* key;
+ /* true if enabled */
+ Boolean enabled;
+ /* true if selected */
+ Boolean selected;
+ /* true if menu title */
+ Boolean title;
+#if 0
+ /* true if was edited (maintained by get_value) */
+ Boolean edited;
+ /* true if has changed (maintained by lw library) */
+ change_type change;
+ /* true if this widget itself has changed,
+ but not counting the other widgets found in the `next' field. */
+ change_type this_one_change;
+#endif
+ /* Contents of the sub-widgets, also selected slot for checkbox */
+ struct _widget_value* contents;
+ /* data passed to callback */
+ XtPointer call_data;
+ /* next one in the list */
+ struct _widget_value* next;
+#if 0
+ /* slot for the toolkit dependent part. Always initialize to NULL. */
+ void* toolkit_data;
+ /* tell us if we should free the toolkit data slot when freeing the
+ widget_value itself. */
+ Boolean free_toolkit_data;
+
+ /* we resource the widget_value structures; this points to the next
+ one on the free list if this one has been deallocated.
+ */
+ struct _widget_value *free_list;
+#endif
+} widget_value;
+
+/* LocalAlloc/Free is a reasonably good allocator. */
+#define malloc_widget_value() (void*)LocalAlloc (LMEM_ZEROINIT, sizeof (widget_value))
+#define free_widget_value(wv) LocalFree (wv)
+
+/******************************************************************/
+
+#define min(x,y) (((x) < (y)) ? (x) : (y))
+#define max(x,y) (((x) > (y)) ? (x) : (y))
+
+#ifndef TRUE
+#define TRUE 1
+#define FALSE 0
+#endif /* no TRUE */
+
+Lisp_Object Vmenu_updating_frame;
Lisp_Object Qdebug_on_next_call;
-extern Lisp_Object Qmenu_enable;
extern Lisp_Object Qmenu_bar;
+extern Lisp_Object Qmouse_click, Qevent_kind;
+
+extern Lisp_Object QCtoggle, QCradio;
extern Lisp_Object Voverriding_local_map;
extern Lisp_Object Voverriding_local_map_menu_flag;
void set_frame_menubar ();
+static Lisp_Object w32_menu_show ();
static Lisp_Object w32_dialog_show ();
-static Lisp_Object w32menu_show ();
-static HMENU keymap_panes ();
-static HMENU single_keymap_panes ();
-static HMENU list_of_panes ();
-static HMENU list_of_items ();
+static void keymap_panes ();
+static void single_keymap_panes ();
+static void single_menu_item ();
+static void list_of_panes ();
+static void list_of_items ();
+\f
+/* This holds a Lisp vector that holds the results of decoding
+ the keymaps or alist-of-alists that specify a menu.
+
+ It describes the panes and items within the panes.
+
+ Each pane is described by 3 elements in the vector:
+ t, the pane name, the pane's prefix key.
+ Then follow the pane's items, with 5 elements per item:
+ the item string, the enable flag, the item's value,
+ the definition, and the equivalent keyboard key's description string.
+
+ In some cases, multiple levels of menus may be described.
+ A single vector slot containing nil indicates the start of a submenu.
+ A single vector slot containing lambda indicates the end of a submenu.
+ The submenu follows a menu item which is the way to reach the submenu.
+
+ A single vector slot containing quote indicates that the
+ following items should appear on the right of a dialog box.
+
+ Using a Lisp vector to hold this information while we decode it
+ takes care of protecting all the data from GC. */
+
+#define MENU_ITEMS_PANE_NAME 1
+#define MENU_ITEMS_PANE_PREFIX 2
+#define MENU_ITEMS_PANE_LENGTH 3
+
+#define MENU_ITEMS_ITEM_NAME 0
+#define MENU_ITEMS_ITEM_ENABLE 1
+#define MENU_ITEMS_ITEM_VALUE 2
+#define MENU_ITEMS_ITEM_EQUIV_KEY 3
+#define MENU_ITEMS_ITEM_DEFINITION 4
+#define MENU_ITEMS_ITEM_LENGTH 5
+
+static Lisp_Object menu_items;
+
+/* Number of slots currently allocated in menu_items. */
+static int menu_items_allocated;
+
+/* This is the index in menu_items of the first empty slot. */
+static int menu_items_used;
+
+/* The number of panes currently recorded in menu_items,
+ excluding those within submenus. */
+static int menu_items_n_panes;
+
+/* Current depth within submenus. */
+static int menu_items_submenu_depth;
+
+/* Flag which when set indicates a dialog or menu has been posted by
+ Xt on behalf of one of the widget sets. */
+static int popup_activated_flag;
+
+/* This is set nonzero after the user activates the menu bar, and set
+ to zero again after the menu bars are redisplayed by prepare_menu_bar.
+ While it is nonzero, all calls to set_frame_menubar go deep.
+
+ I don't understand why this is needed, but it does seem to be
+ needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
-static HMENU create_menu_items ();
+int pending_menu_activation;
+\f
+
+/* Return the frame whose ->output_data.w32->menubar_widget equals
+ MENU, or 0 if none. */
+
+static struct frame *
+menubar_id_to_frame (HMENU menu)
+{
+ Lisp_Object tail, frame;
+ FRAME_PTR f;
+ for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
+ {
+ frame = XCONS (tail)->car;
+ if (!GC_FRAMEP (frame))
+ continue;
+ f = XFRAME (frame);
+ if (f->output_data.nothing == 1)
+ continue;
+ if (f->output_data.w32->menubar_widget == menu)
+ return f;
+ }
+ return 0;
+}
+\f
/* Initialize the menu_items structure if we haven't already done so.
Also mark it as currently empty. */
-#if 0
-static void
-init_menu_items (lpmm)
- menu_map * lpmm;
+static void
+init_menu_items ()
{
- if (NILP (lpmm->menu_items))
+ if (NILP (menu_items))
{
- lpmm->menu_items_allocated = 60;
- lpmm->menu_items = Fmake_vector (make_number (lpmm->menu_items_allocated),
- Qnil);
+ menu_items_allocated = 60;
+ menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
}
-
- lpmm->menu_items_used = 0;
+
+ menu_items_used = 0;
+ menu_items_n_panes = 0;
+ menu_items_submenu_depth = 0;
}
-/* Make the menu_items vector twice as large. */
+/* Call at the end of generating the data in menu_items.
+ This fills in the number of items in the last pane. */
-static void
-grow_menu_items (lpmm)
- menu_map * lpmm;
+static void
+finish_menu_items ()
{
- Lisp_Object new;
- int old_size = lpmm->menu_items_allocated;
-
- lpmm->menu_items_allocated *= 2;
- new = Fmake_vector (make_number (lpmm->menu_items_allocated), Qnil);
- bcopy (XVECTOR (lpmm->menu_items)->contents, XVECTOR (new)->contents,
- old_size * sizeof (Lisp_Object));
-
- lpmm->menu_items = new;
}
-#endif
/* Call when finished using the data for the current menu
in menu_items. */
-static void
-discard_menu_items (lpmm)
- menu_map * lpmm;
-{
-#if 0
- lpmm->menu_items = Qnil;
-#endif
- lpmm->menu_items_allocated = lpmm->menu_items_used = 0;
-}
-
-/* Is this item a separator? */
-static int
-name_is_separator (name)
- Lisp_Object name;
+static void
+discard_menu_items ()
{
- int isseparator = (((char *)XSTRING (name)->data)[0] == 0);
-
- if (!isseparator)
+ /* Free the structure if it is especially large.
+ Otherwise, hold on to it, to save time. */
+ if (menu_items_allocated > 200)
{
- /* Check if name string consists of only dashes ('-') */
- char *string = (char *)XSTRING (name)->data;
- while (*string == '-') string++;
- isseparator = (*string == 0);
+ menu_items = Qnil;
+ menu_items_allocated = 0;
}
-
- return isseparator;
}
+/* Make the menu_items vector twice as large. */
-/* Indicate boundary between left and right. */
-
-static void
-add_left_right_boundary (hmenu)
- HMENU hmenu;
+static void
+grow_menu_items ()
{
- AppendMenu (hmenu, MF_MENUBARBREAK, 0, NULL);
+ Lisp_Object old;
+ int old_size = menu_items_allocated;
+ old = menu_items;
+
+ menu_items_allocated *= 2;
+ menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
+ bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
+ old_size * sizeof (Lisp_Object));
}
-/* Push one menu item into the current pane.
- NAME is the string to display. ENABLE if non-nil means
- this item can be selected. KEY is the key generated by
- choosing this item. EQUIV is the textual description
- of the keyboard equivalent for this item (or nil if none). */
-
-static void
-add_menu_item (lpmm, hmenu, name, enable, key, equiv)
- menu_map * lpmm;
- HMENU hmenu;
- Lisp_Object name;
- UINT enable;
- Lisp_Object key;
- Lisp_Object equiv;
-{
- UINT fuFlags;
- Lisp_Object out_string;
-
- if (NILP (name) || name_is_separator (name))
- fuFlags = MF_SEPARATOR;
- else
- {
- if (enable)
- fuFlags = MF_STRING;
- else
- fuFlags = MF_STRING | MF_GRAYED;
+/* Begin a submenu. */
- if (!NILP (equiv))
- {
- out_string = concat2 (name, make_string ("\t", 1));
- out_string = concat2 (out_string, equiv);
- }
- else
- out_string = name;
- }
+static void
+push_submenu_start ()
+{
+ if (menu_items_used + 1 > menu_items_allocated)
+ grow_menu_items ();
- AppendMenu (hmenu,
- fuFlags,
- lpmm->menu_items_used + 1,
- (fuFlags == MF_SEPARATOR)?NULL:
- (char *) XSTRING (out_string)->data);
-
- lpmm->menu_items_used++;
-#if 0
- if (lpmm->menu_items_used >= lpmm->menu_items_allocated)
- grow_menu_items (lpmm);
-
- XSET (XVECTOR (lpmm->menu_items)->contents[lpmm->menu_items_used++],
- Lisp_Cons,
- key);
-#endif
+ XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
+ menu_items_submenu_depth++;
}
-\f
-/* Figure out the current keyboard equivalent of a menu item ITEM1.
- The item string for menu display should be ITEM_STRING.
- Store the equivalent keyboard key sequence's
- textual description into *DESCRIP_PTR.
- Also cache them in the item itself.
- Return the real definition to execute. */
-
-static Lisp_Object
-menu_item_equiv_key (item_string, item1, descrip_ptr)
- Lisp_Object item_string;
- Lisp_Object item1;
- Lisp_Object *descrip_ptr;
+
+/* End a submenu. */
+
+static void
+push_submenu_end ()
{
- /* This is the real definition--the function to run. */
- Lisp_Object def;
- /* This is the sublist that records cached equiv key data
- so we can save time. */
- Lisp_Object cachelist;
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
- Lisp_Object savedkey, descrip;
- Lisp_Object def1;
- int changed = 0;
- struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
-
- /* If a help string follows the item string, skip it. */
- if (CONSP (XCONS (item1)->cdr)
- && STRINGP (XCONS (XCONS (item1)->cdr)->car))
- item1 = XCONS (item1)->cdr;
-
- def = Fcdr (item1);
-
- /* Get out the saved equivalent-keyboard-key info. */
- cachelist = savedkey = descrip = Qnil;
- if (CONSP (def) && CONSP (XCONS (def)->car)
- && (NILP (XCONS (XCONS (def)->car)->car)
- || VECTORP (XCONS (XCONS (def)->car)->car)))
- {
- cachelist = XCONS (def)->car;
- def = XCONS (def)->cdr;
- savedkey = XCONS (cachelist)->car;
- descrip = XCONS (cachelist)->cdr;
- }
-
- GCPRO4 (def, def1, savedkey, descrip);
-
- /* Is it still valid? */
- def1 = Qnil;
- if (!NILP (savedkey))
- def1 = Fkey_binding (savedkey, Qnil);
- /* If not, update it. */
- if (! EQ (def1, def)
- /* If the command is an alias for another
- (such as easymenu.el and lmenu.el set it up),
- check if the original command matches the cached command. */
- && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
- && EQ (def1, XSYMBOL (def)->function))
- /* If something had no key binding before, don't recheck it--
- doing that takes too much time and makes menus too slow. */
- && !(!NILP (cachelist) && NILP (savedkey)))
- {
- changed = 1;
- descrip = Qnil;
- savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
- /* If the command is an alias for another
- (such as easymenu.el and lmenu.el set it up),
- see if the original command name has equivalent keys. */
- if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
- savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
- Qnil, Qt, Qnil);
-
- if (VECTORP (savedkey)
- && EQ (XVECTOR (savedkey)->contents[0], Qmenu_bar))
- savedkey = Qnil;
- if (!NILP (savedkey))
- {
- descrip = Fkey_description (savedkey);
- descrip = concat2 (make_string (" (", 3), descrip);
- descrip = concat2 (descrip, make_string (")", 1));
- }
- }
-
- /* Cache the data we just got in a sublist of the menu binding. */
- if (NILP (cachelist))
- XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
- else if (changed)
- {
- XCONS (cachelist)->car = savedkey;
- XCONS (cachelist)->cdr = descrip;
- }
+ if (menu_items_used + 1 > menu_items_allocated)
+ grow_menu_items ();
- UNGCPRO;
- *descrip_ptr = descrip;
- return def;
+ XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
+ menu_items_submenu_depth--;
}
-/* This is used as the handler when calling internal_condition_case_1. */
+/* Indicate boundary between left and right. */
-static Lisp_Object
-menu_item_enabled_p_1 (arg)
- Lisp_Object arg;
+static void
+push_left_right_boundary ()
{
- return Qnil;
+ if (menu_items_used + 1 > menu_items_allocated)
+ grow_menu_items ();
+
+ XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
}
-/* Return non-nil if the command DEF is enabled when used as a menu item.
- This is based on looking for a menu-enable property.
- If NOTREAL is set, don't bother really computing this. */
+/* Start a new menu pane in menu_items..
+ NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
-static Lisp_Object
-menu_item_enabled_p (def, notreal)
- Lisp_Object def;
+static void
+push_menu_pane (name, prefix_vec)
+ Lisp_Object name, prefix_vec;
{
- Lisp_Object enabled, tem;
+ if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
+ grow_menu_items ();
+
+ if (menu_items_submenu_depth == 0)
+ menu_items_n_panes++;
+ XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
+ XVECTOR (menu_items)->contents[menu_items_used++] = name;
+ XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
+}
- enabled = Qt;
- if (notreal)
- return enabled;
- if (XTYPE (def) == Lisp_Symbol)
- {
- /* No property, or nil, means enable.
- Otherwise, enable if value is not nil. */
- tem = Fget (def, Qmenu_enable);
- if (!NILP (tem))
- /* (condition-case nil (eval tem)
- (error nil)) */
- enabled = internal_condition_case_1 (Feval, tem, Qerror,
- menu_item_enabled_p_1);
- }
- return enabled;
+/* Push one menu item into the current pane.
+ NAME is the string to display. ENABLE if non-nil means
+ this item can be selected. KEY is the key generated by
+ choosing this item, or nil if this item doesn't really have a definition.
+ DEF is the definition of this item.
+ EQUIV is the textual description of the keyboard equivalent for
+ this item (or nil if none). */
+
+static void
+push_menu_item (name, enable, key, def, equiv)
+ Lisp_Object name, enable, key, def, equiv;
+{
+ if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
+ grow_menu_items ();
+
+ XVECTOR (menu_items)->contents[menu_items_used++] = name;
+ XVECTOR (menu_items)->contents[menu_items_used++] = enable;
+ XVECTOR (menu_items)->contents[menu_items_used++] = key;
+ XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
+ XVECTOR (menu_items)->contents[menu_items_used++] = def;
}
\f
/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
If NOTREAL is nonzero,
don't bother really computing whether an item is enabled. */
-static HMENU
-keymap_panes (lpmm, keymaps, nmaps, notreal)
- menu_map * lpmm;
+static void
+keymap_panes (keymaps, nmaps, notreal)
Lisp_Object *keymaps;
int nmaps;
int notreal;
{
int mapno;
-#if 0
- init_menu_items (lpmm);
-#endif
+ init_menu_items ();
- if (nmaps > 1)
- {
- HMENU hmenu;
-
- if (!notreal)
- {
- hmenu = CreatePopupMenu ();
-
- if (!hmenu) return (NULL);
- }
- else
- {
- hmenu = NULL;
- }
-
- /* Loop over the given keymaps, making a pane for each map.
- But don't make a pane that is empty--ignore that map instead.
- P is the number of panes we have made so far. */
- for (mapno = 0; mapno < nmaps; mapno++)
- {
- HMENU new_hmenu;
-
- new_hmenu = single_keymap_panes (lpmm, keymaps[mapno],
- Qnil, Qnil, notreal);
-
- if (!notreal && new_hmenu)
- {
- AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu, "");
- }
- }
+ /* Loop over the given keymaps, making a pane for each map.
+ But don't make a pane that is empty--ignore that map instead.
+ P is the number of panes we have made so far. */
+ for (mapno = 0; mapno < nmaps; mapno++)
+ single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
- return (hmenu);
- }
- else
- {
- return (single_keymap_panes (lpmm, keymaps[0], Qnil, Qnil, notreal));
- }
+ finish_menu_items ();
}
/* This is a recursive subroutine of keymap_panes.
It handles one keymap, KEYMAP.
The other arguments are passed along
or point to local variables of the previous function.
- If NOTREAL is nonzero,
- don't bother really computing whether an item is enabled. */
+ If NOTREAL is nonzero, only check for equivalent key bindings, don't
+ evaluate expressions in menu items and don't make any menu.
-HMENU
-single_keymap_panes (lpmm, keymap, pane_name, prefix, notreal)
- menu_map * lpmm;
+ If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
+
+static void
+single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
Lisp_Object keymap;
Lisp_Object pane_name;
Lisp_Object prefix;
int notreal;
+ int maxdepth;
{
- Lisp_Object pending_maps;
- Lisp_Object tail, item, item1, item_string, table;
- HMENU hmenu;
- struct gcpro gcpro1, gcpro2, gcpro3, gcpro4, gcpro5;
-
- if (!notreal)
- {
- hmenu = CreatePopupMenu ();
- if (hmenu == NULL) return NULL;
- }
- else
- {
- hmenu = NULL;
- }
-
- pending_maps = Qnil;
-
- for (tail = keymap; XTYPE (tail) == Lisp_Cons; tail = XCONS (tail)->cdr)
+ Lisp_Object pending_maps = Qnil;
+ Lisp_Object tail, item;
+ struct gcpro gcpro1, gcpro2;
+ int notbuttons = 0;
+
+ if (maxdepth <= 0)
+ return;
+
+ push_menu_pane (pane_name, prefix);
+
+#ifndef HAVE_BOXES
+ /* Remember index for first item in this pane so we can go back and
+ add a prefix when (if) we see the first button. After that, notbuttons
+ is set to 0, to mark that we have seen a button and all non button
+ items need a prefix. */
+ notbuttons = menu_items_used;
+#endif
+
+ for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
{
- /* Look at each key binding, and if it has a menu string,
- make a menu item from it. */
-
+ GCPRO2 (keymap, pending_maps);
+ /* Look at each key binding, and if it is a menu item add it
+ to this menu. */
item = XCONS (tail)->car;
-
if (CONSP (item))
- {
- item1 = XCONS (item)->cdr;
-
- if (XTYPE (item1) == Lisp_Cons)
- {
- item_string = XCONS (item1)->car;
- if (XTYPE (item_string) == Lisp_String)
- {
- /* This is the real definition--the function to run. */
-
- Lisp_Object def;
-
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
-
- Lisp_Object descrip;
- Lisp_Object tem, enabled;
-
- /* GCPRO because ...enabled_p will call eval
- and ..._equiv_key may autoload something.
- Protecting KEYMAP preserves everything we use;
- aside from that, must protect whatever might be
- a string. Since there's no GCPRO5, we refetch
- item_string instead of protecting it. */
-
- descrip = def = Qnil;
- GCPRO4 (keymap, pending_maps, def, prefix);
-
- def = menu_item_equiv_key (item_string, item1, &descrip);
- {
- struct gcpro gcpro1;
- GCPRO1 (descrip);
- enabled = menu_item_enabled_p (def, notreal);
- UNGCPRO;
- }
-
- UNGCPRO;
-
- item_string = XCONS (item1)->car;
-
- tem = Fkeymapp (def);
- if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
- {
- pending_maps = Fcons (Fcons (def,
- Fcons (item_string,
- XCONS (item)->car)),
- pending_maps);
- }
- else
- {
- Lisp_Object submap;
-
- GCPRO5 (keymap, pending_maps, item, item_string, descrip);
-
- submap = get_keymap_1 (def, 0, 1);
-
- UNGCPRO;
-
- if (NILP (submap))
- {
- if (!notreal)
- {
- add_menu_item (lpmm,
- hmenu,
- item_string,
- !NILP (enabled),
- Fcons (XCONS (item)->car, prefix),
- descrip);
- }
- }
- else
- /* Display a submenu. */
- {
- HMENU new_hmenu = single_keymap_panes (lpmm,
- submap,
- item_string,
- XCONS (item)->car,
- notreal);
-
- if (!notreal)
- {
- AppendMenu (hmenu, MF_POPUP,
- (UINT)new_hmenu,
- (char *) XSTRING (item_string)->data);
- }
- }
- }
- }
- }
- }
+ single_menu_item (XCONS (item)->car, XCONS (item)->cdr,
+ &pending_maps, notreal, maxdepth, ¬buttons);
else if (VECTORP (item))
{
/* Loop over the char values represented in the vector. */
{
Lisp_Object character;
XSETFASTINT (character, c);
- item1 = XVECTOR (item)->contents[c];
- if (CONSP (item1))
- {
- item_string = XCONS (item1)->car;
- if (STRINGP (item_string))
- {
- Lisp_Object def;
-
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
- Lisp_Object descrip;
- Lisp_Object tem, enabled;
-
- /* GCPRO because ...enabled_p will call eval
- and ..._equiv_key may autoload something.
- Protecting KEYMAP preserves everything we use;
- aside from that, must protect whatever might be
- a string. Since there's no GCPRO5, we refetch
- item_string instead of protecting it. */
- GCPRO3 (keymap, pending_maps, def);
- descrip = def = Qnil;
-
- def = menu_item_equiv_key (item_string, item1, &descrip);
- {
- struct gcpro gcpro1;
- GCPRO1 (descrip);
- enabled = menu_item_enabled_p (def, notreal);
- UNGCPRO;
- }
-
- UNGCPRO;
-
- item_string = XCONS (item1)->car;
-
- tem = Fkeymapp (def);
- if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
- pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
- pending_maps);
- else
- {
- Lisp_Object submap;
-
- GCPRO5 (keymap, pending_maps, descrip, item_string, descrip);
-
- submap = get_keymap_1 (def, 0, 1);
-
- UNGCPRO;
-
- if (NILP (submap))
- {
- if (!notreal)
- {
- add_menu_item (lpmm,
- hmenu,
- item_string,
- !NILP (enabled),
- character,
- descrip);
- }
- }
- else
- /* Display a submenu. */
- {
- HMENU new_hmenu = single_keymap_panes (lpmm,
- submap,
- Qnil,
- character,
- notreal);
-
- if (!notreal)
- {
- AppendMenu (hmenu,MF_POPUP,
- (UINT)new_hmenu,
- (char *)XSTRING (item_string)->data);
- }
- }
- }
- }
- }
+ single_menu_item (character, XVECTOR (item)->contents[c],
+ &pending_maps, notreal, maxdepth, ¬buttons);
}
}
+ UNGCPRO;
}
/* Process now any submenus which want to be panes at this level. */
eltcdr = XCONS (elt)->cdr;
string = XCONS (eltcdr)->car;
/* We no longer discard the @ from the beginning of the string here.
- Instead, we do this in w32menu_show. */
+ Instead, we do this in w32_menu_show. */
+ single_keymap_panes (Fcar (elt), string,
+ XCONS (eltcdr)->cdr, notreal, maxdepth - 1);
+ pending_maps = Fcdr (pending_maps);
+ }
+}
+\f
+/* This is a subroutine of single_keymap_panes that handles one
+ keymap entry.
+ KEY is a key in a keymap and ITEM is its binding.
+ PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
+ separate panes.
+ If NOTREAL is nonzero, only check for equivalent key bindings, don't
+ evaluate expressions in menu items and don't make any menu.
+ If we encounter submenus deeper than MAXDEPTH levels, ignore them.
+ NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
+ buttons. It points to variable notbuttons in single_keymap_panes,
+ which keeps track of if we have seen a button in this menu or not. */
+
+static void
+single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
+ notbuttons_ptr)
+ Lisp_Object key, item;
+ Lisp_Object *pending_maps_ptr;
+ int maxdepth, notreal;
+ int *notbuttons_ptr;
+{
+ Lisp_Object def, map, item_string, enabled;
+ struct gcpro gcpro1, gcpro2;
+ int res;
+
+ /* Parse the menu item and leave the result in item_properties. */
+ GCPRO2 (key, item);
+ res = parse_menu_item (item, notreal, 0);
+ UNGCPRO;
+ if (!res)
+ return; /* Not a menu item. */
+
+ map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
+
+ if (notreal)
+ {
+ /* We don't want to make a menu, just traverse the keymaps to
+ precompute equivalent key bindings. */
+ if (!NILP (map))
+ single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
+ return;
+ }
+
+ enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
+ item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
+
+ if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
+ {
+ if (!NILP (enabled))
+ /* An enabled separate pane. Remember this to handle it later. */
+ *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
+ *pending_maps_ptr);
+ return;
+ }
+
+#ifndef HAVE_BOXES
+ /* Simulate radio buttons and toggle boxes by putting a prefix in
+ front of them. */
+ {
+ Lisp_Object prefix = Qnil;
+ Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
+ if (!NILP (type))
{
- HMENU new_hmenu = single_keymap_panes (lpmm,
- Fcar (elt),
- string,
- XCONS (eltcdr)->cdr, notreal);
-
- if (!notreal)
+ Lisp_Object selected
+ = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
+
+ if (*notbuttons_ptr)
+ /* The first button. Line up previous items in this menu. */
{
- AppendMenu (hmenu, MF_POPUP,
- (UINT)new_hmenu,
- (char *) XSTRING (string)->data);
+ int index = *notbuttons_ptr; /* Index for first item this menu. */
+ int submenu = 0;
+ Lisp_Object tem;
+ while (index < menu_items_used)
+ {
+ tem
+ = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
+ if (NILP (tem))
+ {
+ index++;
+ submenu++; /* Skip sub menu. */
+ }
+ else if (EQ (tem, Qlambda))
+ {
+ index++;
+ submenu--; /* End sub menu. */
+ }
+ else if (EQ (tem, Qt))
+ index += 3; /* Skip new pane marker. */
+ else if (EQ (tem, Qquote))
+ index++; /* Skip a left, right divider. */
+ else
+ {
+ if (!submenu && XSTRING (tem)->data[0] != '\0'
+ && XSTRING (tem)->data[0] != '-')
+ XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
+ = concat2 (build_string (" "), tem);
+ index += MENU_ITEMS_ITEM_LENGTH;
+ }
+ }
+ *notbuttons_ptr = 0;
}
+
+ /* Calculate prefix, if any, for this item. */
+ if (EQ (type, QCtoggle))
+ prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
+ else if (EQ (type, QCradio))
+ prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
}
+ /* Not a button. If we have earlier buttons, then we need a prefix. */
+ else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
+ && XSTRING (item_string)->data[0] != '-')
+ prefix = build_string (" ");
- pending_maps = Fcdr (pending_maps);
+ if (!NILP (prefix))
+ item_string = concat2 (prefix, item_string);
+ }
+#endif /* not HAVE_BOXES */
+
+#if 0
+ if (!NILP(map))
+ /* Indicate visually that this is a submenu. */
+ item_string = concat2 (item_string, build_string (" >"));
+#endif
+
+ push_menu_item (item_string, enabled, key,
+ XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
+ XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ]);
+
+#if 1
+ /* Display a submenu using the toolkit. */
+ if (! (NILP (map) || NILP (enabled)))
+ {
+ push_submenu_start ();
+ single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
+ push_submenu_end ();
}
-
- return (hmenu);
+#endif
}
\f
/* Push all the panes and items of a menu described by the
alist-of-alists MENU.
This handles old-fashioned calls to x-popup-menu. */
-static HMENU
-list_of_panes (lpmm, menu)
- menu_map * lpmm;
+static void
+list_of_panes (menu)
Lisp_Object menu;
{
Lisp_Object tail;
- HMENU hmenu;
-
- if (XFASTINT (Flength (menu)) > 1)
- {
- hmenu = CreatePopupMenu ();
- if (hmenu == NULL) return NULL;
-
-/* init_menu_items (lpmm); */
-
- for (tail = menu; !NILP (tail); tail = Fcdr (tail))
- {
- Lisp_Object elt, pane_name, pane_data;
- HMENU new_hmenu;
- elt = Fcar (tail);
- pane_name = Fcar (elt);
- CHECK_STRING (pane_name, 0);
- pane_data = Fcdr (elt);
- CHECK_CONS (pane_data, 0);
-
- if (XSTRING (pane_name)->data[0] == 0)
- {
- list_of_items (hmenu, lpmm, pane_data);
- }
- else
- {
- new_hmenu = list_of_items (NULL, lpmm, pane_data);
- if (new_hmenu == NULL) goto error;
+ init_menu_items ();
- AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu,
- (char *) XSTRING (pane_name)->data);
- }
- }
- }
- else
+ for (tail = menu; !NILP (tail); tail = Fcdr (tail))
{
Lisp_Object elt, pane_name, pane_data;
-
- elt = Fcar (menu);
+ elt = Fcar (tail);
pane_name = Fcar (elt);
CHECK_STRING (pane_name, 0);
+ push_menu_pane (pane_name, Qnil);
pane_data = Fcdr (elt);
CHECK_CONS (pane_data, 0);
- hmenu = list_of_items (NULL, lpmm, pane_data);
+ list_of_items (pane_data);
}
- return (hmenu);
-
- error:
- DestroyMenu (hmenu);
-
- return (NULL);
+
+ finish_menu_items ();
}
/* Push the items in a single pane defined by the alist PANE. */
-static HMENU
-list_of_items (hmenu, lpmm, pane)
- HMENU hmenu;
- menu_map * lpmm;
+static void
+list_of_items (pane)
Lisp_Object pane;
{
Lisp_Object tail, item, item1;
- if (hmenu == NULL)
- {
- hmenu = CreatePopupMenu ();
- if (hmenu == NULL) return NULL;
- }
-
for (tail = pane; !NILP (tail); tail = Fcdr (tail))
{
item = Fcar (tail);
if (STRINGP (item))
- add_menu_item (lpmm, hmenu, item, 0, Qnil, Qnil);
+ push_menu_item (item, Qnil, Qnil, Qt, Qnil);
else if (NILP (item))
- add_left_right_boundary ();
+ push_left_right_boundary ();
else
{
CHECK_CONS (item, 0);
item1 = Fcar (item);
CHECK_STRING (item1, 1);
- add_menu_item (lpmm, hmenu, item1, 1, Fcdr (item), Qnil);
+ push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
}
}
-
- return (hmenu);
}
\f
-
-HMENU
-create_menu_items (lpmm, menu, notreal)
- menu_map * lpmm;
- Lisp_Object menu;
- int notreal;
-{
- Lisp_Object title;
- Lisp_Object keymap, tem;
- HMENU hmenu;
-
- title = Qnil;
-
- /* Decode the menu items from what was specified. */
-
- keymap = Fkeymapp (menu);
- tem = Qnil;
- if (XTYPE (menu) == Lisp_Cons)
- tem = Fkeymapp (Fcar (menu));
-
- if (!NILP (keymap))
- {
- /* We were given a keymap. Extract menu info from the keymap. */
- Lisp_Object prompt;
- keymap = get_keymap (menu);
-
- /* Extract the detailed info to make one pane. */
- hmenu = keymap_panes (lpmm, &keymap, 1, notreal);
-
-#if 0
- /* Search for a string appearing directly as an element of the keymap.
- That string is the title of the menu. */
- prompt = map_prompt (keymap);
-
- /* Make that be the pane title of the first pane. */
- if (!NILP (prompt) && menu_items_n_panes >= 0)
- XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
-#endif
- }
- else if (!NILP (tem))
- {
- /* We were given a list of keymaps. */
- int nmaps = XFASTINT (Flength (menu));
- Lisp_Object *maps
- = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
- int i;
-
- title = Qnil;
-
- /* The first keymap that has a prompt string
- supplies the menu title. */
- for (tem = menu, i = 0; XTYPE (tem) == Lisp_Cons; tem = Fcdr (tem))
- {
- Lisp_Object prompt;
-
- maps[i++] = keymap = get_keymap (Fcar (tem));
-#if 0
- prompt = map_prompt (keymap);
- if (NILP (title) && !NILP (prompt))
- title = prompt;
-#endif
- }
-
- /* Extract the detailed info to make one pane. */
- hmenu = keymap_panes (lpmm, maps, nmaps, notreal);
-
-#if 0
- /* Make the title be the pane title of the first pane. */
- if (!NILP (title) && menu_items_n_panes >= 0)
- XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
-#endif
- }
- else
- {
- /* We were given an old-fashioned menu. */
- title = Fcar (menu);
- CHECK_STRING (title, 1);
-
- hmenu = list_of_panes (lpmm, Fcdr (menu));
- }
-
- return (hmenu);
-}
-
-/* This is a recursive subroutine of keymap_panes.
- It handles one keymap, KEYMAP.
- The other arguments are passed along
- or point to local variables of the previous function.
- If NOTREAL is nonzero,
- don't bother really computing whether an item is enabled. */
-
-Lisp_Object
-get_single_keymap_event (keymap, lpnum)
- Lisp_Object keymap;
- int * lpnum;
-{
- Lisp_Object pending_maps;
- Lisp_Object tail, item, item1, item_string, table;
- struct gcpro gcpro1, gcpro2, gcpro3, gcpro4, gcpro5;
-
- pending_maps = Qnil;
-
- for (tail = keymap; XTYPE (tail) == Lisp_Cons; tail = XCONS (tail)->cdr)
- {
- /* Look at each key binding, and if it has a menu string,
- make a menu item from it. */
-
- item = XCONS (tail)->car;
-
- if (XTYPE (item) == Lisp_Cons)
- {
- item1 = XCONS (item)->cdr;
-
- if (CONSP (item1))
- {
- item_string = XCONS (item1)->car;
- if (XTYPE (item_string) == Lisp_String)
- {
- /* This is the real definition--the function to run. */
-
- Lisp_Object def;
-
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
-
- Lisp_Object descrip;
- Lisp_Object tem, enabled;
-
- /* GCPRO because ...enabled_p will call eval
- and ..._equiv_key may autoload something.
- Protecting KEYMAP preserves everything we use;
- aside from that, must protect whatever might be
- a string. Since there's no GCPRO5, we refetch
- item_string instead of protecting it. */
-
- descrip = def = Qnil;
- GCPRO3 (keymap, pending_maps, def);
-
- def = menu_item_equiv_key (item_string, item1, &descrip);
-
- UNGCPRO;
-
- item_string = XCONS (item1)->car;
-
- tem = Fkeymapp (def);
- if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
- {
- pending_maps = Fcons (Fcons (def,
- Fcons (item_string,
- XCONS (item)->car)),
- pending_maps);
- }
- else
- {
- Lisp_Object submap;
-
- GCPRO5 (keymap, pending_maps, item, item_string, descrip);
-
- submap = get_keymap_1 (def, 0, 1);
-
- UNGCPRO;
-
- if (NILP (submap))
- {
- if (--(*lpnum) == 0)
- {
- return (Fcons (XCONS (item)->car, Qnil));
- }
- }
- else
- /* Display a submenu. */
- {
- Lisp_Object event = get_single_keymap_event (submap,
- lpnum);
-
- if (*lpnum <= 0)
- {
- if (!NILP (XCONS (item)->car))
- event = Fcons (XCONS (item)->car, event);
-
- return (event);
- }
- }
- }
- }
- }
- }
- else if (VECTORP (item))
- {
- /* Loop over the char values represented in the vector. */
- int len = XVECTOR (item)->size;
- int c;
- for (c = 0; c < len; c++)
- {
- Lisp_Object character;
- XSETFASTINT (character, c);
- item1 = XVECTOR (item)->contents[c];
- if (XTYPE (item1) == Lisp_Cons)
- {
- item_string = XCONS (item1)->car;
- if (XTYPE (item_string) == Lisp_String)
- {
- Lisp_Object def;
-
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
- Lisp_Object descrip;
- Lisp_Object tem, enabled;
-
- /* GCPRO because ...enabled_p will call eval
- and ..._equiv_key may autoload something.
- Protecting KEYMAP preserves everything we use;
- aside from that, must protect whatever might be
- a string. Since there's no GCPRO5, we refetch
- item_string instead of protecting it. */
- GCPRO3 (keymap, pending_maps, def);
- descrip = def = Qnil;
-
- def = menu_item_equiv_key (item_string, item1, &descrip);
-
- UNGCPRO;
-
- item_string = XCONS (item1)->car;
-
- tem = Fkeymapp (def);
- if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
- pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
- pending_maps);
- else
- {
- Lisp_Object submap;
-
- GCPRO5 (keymap, pending_maps, descrip, item_string, descrip);
-
- submap = get_keymap_1 (def, 0, 1);
-
- UNGCPRO;
-
- if (NILP (submap))
- {
- if (--(*lpnum) == 0)
- {
- return (Fcons (character, Qnil));
- }
- }
- else
- /* Display a submenu. */
- {
- Lisp_Object event = get_single_keymap_event (submap,
- lpnum);
-
- if (*lpnum <= 0)
- {
- if (!NILP (character))
- event = Fcons (character, event);
-
- return (event);
- }
- }
- }
- }
- }
- }
- }
- }
-
- /* Process now any submenus which want to be panes at this level. */
- while (!NILP (pending_maps))
- {
- Lisp_Object elt, eltcdr, string;
- elt = Fcar (pending_maps);
- eltcdr = XCONS (elt)->cdr;
- string = XCONS (eltcdr)->car;
- /* We no longer discard the @ from the beginning of the string here.
- Instead, we do this in w32menu_show. */
- {
- Lisp_Object event = get_single_keymap_event (Fcar (elt), lpnum);
-
- if (*lpnum <= 0)
- {
- if (!NILP (XCONS (eltcdr)->cdr))
- event = Fcons (XCONS (eltcdr)->cdr, event);
-
- return (event);
- }
- }
-
- pending_maps = Fcdr (pending_maps);
- }
-
- return (Qnil);
-}
-
-/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
- and generate menu panes for them in menu_items.
- If NOTREAL is nonzero,
- don't bother really computing whether an item is enabled. */
-
-static Lisp_Object
-get_keymap_event (keymaps, nmaps, lpnum)
- Lisp_Object *keymaps;
- int nmaps;
- int * lpnum;
-{
- int mapno;
- Lisp_Object event = Qnil;
-
- /* Loop over the given keymaps, making a pane for each map.
- But don't make a pane that is empty--ignore that map instead.
- P is the number of panes we have made so far. */
- for (mapno = 0; mapno < nmaps; mapno++)
- {
- event = get_single_keymap_event (keymaps[mapno], lpnum);
-
- if (*lpnum <= 0) break;
- }
-
- return (event);
-}
-
-static Lisp_Object
-get_list_of_items_event (pane, lpnum)
- Lisp_Object pane;
- int * lpnum;
-{
- Lisp_Object tail, item, item1;
-
- for (tail = pane; !NILP (tail); tail = Fcdr (tail))
- {
- item = Fcar (tail);
- if (STRINGP (item))
- {
- if (-- (*lpnum) == 0)
- {
- return (Qnil);
- }
- }
- else if (!NILP (item))
- {
- if (--(*lpnum) == 0)
- {
- CHECK_CONS (item, 0);
- return (Fcdr (item));
- }
- }
- }
-
- return (Qnil);
-}
-
-/* Push all the panes and items of a menu described by the
- alist-of-alists MENU.
- This handles old-fashioned calls to x-popup-menu. */
-
-static Lisp_Object
-get_list_of_panes_event (menu, lpnum)
- Lisp_Object menu;
- int * lpnum;
-{
- Lisp_Object tail;
-
- for (tail = menu; !NILP (tail); tail = Fcdr (tail))
- {
- Lisp_Object elt, pane_name, pane_data;
- Lisp_Object event;
-
- elt = Fcar (tail);
- pane_data = Fcdr (elt);
- CHECK_CONS (pane_data, 0);
-
- event = get_list_of_items_event (pane_data, lpnum);
-
- if (*lpnum <= 0)
- {
- return (event);
- }
- }
-
- return (Qnil);
-}
-
-Lisp_Object
-get_menu_event (menu, lpnum)
- Lisp_Object menu;
- int * lpnum;
-{
- Lisp_Object keymap, tem;
- Lisp_Object event;
-
- /* Decode the menu items from what was specified. */
-
- keymap = Fkeymapp (menu);
- tem = Qnil;
- if (XTYPE (menu) == Lisp_Cons)
- tem = Fkeymapp (Fcar (menu));
-
- if (!NILP (keymap))
- {
- keymap = get_keymap (menu);
-
- event = get_keymap_event (&keymap, 1, lpnum);
- }
- else if (!NILP (tem))
- {
- /* We were given a list of keymaps. */
- int nmaps = XFASTINT (Flength (menu));
- Lisp_Object *maps
- = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
- int i;
-
- /* The first keymap that has a prompt string
- supplies the menu title. */
- for (tem = menu, i = 0; XTYPE (tem) == Lisp_Cons; tem = Fcdr (tem))
- {
- Lisp_Object prompt;
-
- maps[i++] = keymap = get_keymap (Fcar (tem));
- }
-
- event = get_keymap_event (maps, nmaps, lpnum);
- }
- else
- {
- /* We were given an old-fashioned menu. */
- event = get_list_of_panes_event (Fcdr (menu), lpnum);
- }
-
- return (event);
-}
-
-DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
- "Pop up a deck-of-cards menu and return user's selection.\n\
-POSITION is a position specification. This is either a mouse button event\n\
-or a list ((XOFFSET YOFFSET) WINDOW)\n\
-where XOFFSET and YOFFSET are positions in pixels from the top left\n\
-corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
-This controls the position of the center of the first line\n\
-in the first pane of the menu, not the top left of the menu as a whole.\n\
-If POSITION is t, it means to use the current mouse position.\n\
-\n\
-MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
-The menu items come from key bindings that have a menu string as well as\n\
-a definition; actually, the \"definition\" in such a key binding looks like\n\
-\(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
-the keymap as a top-level element.\n\n\
-You can also use a list of keymaps as MENU.\n\
- Then each keymap makes a separate pane.\n\
-When MENU is a keymap or a list of keymaps, the return value\n\
-is a list of events.\n\n\
-Alternatively, you can specify a menu of multiple panes\n\
- with a list of the form (TITLE PANE1 PANE2...),\n\
-where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
-Each ITEM is normally a cons cell (STRING . VALUE);\n\
-but a string can appear as an item--that makes a nonselectable line\n\
-in the menu.\n\
-With this form of menu, the return value is VALUE from the chosen item.\n\
-\n\
-If POSITION is nil, don't display the menu at all, just precalculate the\n\
-cached information about equivalent key sequences.")
- (position, menu)
- Lisp_Object position, menu;
+DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
+ "Pop up a deck-of-cards menu and return user's selection.\n\
+POSITION is a position specification. This is either a mouse button event\n\
+or a list ((XOFFSET YOFFSET) WINDOW)\n\
+where XOFFSET and YOFFSET are positions in pixels from the top left\n\
+corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
+This controls the position of the center of the first line\n\
+in the first pane of the menu, not the top left of the menu as a whole.\n\
+If POSITION is t, it means to use the current mouse position.\n\
+\n\
+MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
+The menu items come from key bindings that have a menu string as well as\n\
+a definition; actually, the \"definition\" in such a key binding looks like\n\
+\(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
+the keymap as a top-level element.\n\n\
+If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
+Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
+\n\
+You can also use a list of keymaps as MENU.\n\
+ Then each keymap makes a separate pane.\n\
+When MENU is a keymap or a list of keymaps, the return value\n\
+is a list of events.\n\n\
+\n\
+Alternatively, you can specify a menu of multiple panes\n\
+ with a list of the form (TITLE PANE1 PANE2...),\n\
+where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
+Each ITEM is normally a cons cell (STRING . VALUE);\n\
+but a string can appear as an item--that makes a nonselectable line\n\
+in the menu.\n\
+With this form of menu, the return value is VALUE from the chosen item.\n\
+\n\
+If POSITION is nil, don't display the menu at all, just precalculate the\n\
+cached information about equivalent key sequences.")
+ (position, menu)
+ Lisp_Object position, menu;
{
int number_of_panes, panes;
Lisp_Object keymap, tem;
FRAME_PTR f;
Lisp_Object x, y, window;
int keymaps = 0;
- int menubarp = 0;
+ int for_click = 0;
struct gcpro gcpro1;
- HMENU hmenu;
- menu_map mm;
-
+
+#ifdef HAVE_MENUS
if (! NILP (position))
{
+ check_w32 ();
+
/* Decode the first argument: find the window and the coordinates. */
if (EQ (position, Qt)
|| (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
Lisp_Object bar_window;
int part;
unsigned long time;
-
+
if (mouse_position_hook)
- (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y,
- &time);
+ (*mouse_position_hook) (&new_f, 1, &bar_window,
+ &part, &x, &y, &time);
if (new_f != 0)
XSETFRAME (window, new_f);
else
}
else
{
- tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
- window = Fcar (tem); /* POSN_WINDOW (tem) */
+ for_click = 1;
+ tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
+ window = Fcar (tem); /* POSN_WINDOW (tem) */
tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
x = Fcar (tem);
y = Fcdr (tem);
-
- /* Determine whether this menu is handling a menu bar click. */
- tem = Fcar (Fcdr (Fcar (Fcdr (position))));
- if (CONSP (tem) && EQ (Fcar (tem), Qmenu_bar))
- menubarp = 1;
}
}
-
+
CHECK_NUMBER (x, 0);
CHECK_NUMBER (y, 0);
/* Decode where to put the menu. */
-
+
if (FRAMEP (window))
{
f = XFRAME (window);
-
xpos = 0;
ypos = 0;
}
{
CHECK_LIVE_WINDOW (window, 0);
f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
-
- xpos = (FONT_WIDTH (f->output_data.w32->font) * XWINDOW (window)->left);
- ypos = (f->output_data.w32->line_height * XWINDOW (window)->top);
+
+ xpos = (FONT_WIDTH (f->output_data.w32->font)
+ * XFASTINT (XWINDOW (window)->left));
+ ypos = (f->output_data.w32->line_height
+ * XFASTINT (XWINDOW (window)->top));
}
else
/* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
but I don't want to make one now. */
CHECK_WINDOW (window, 0);
-
+
xpos += XINT (x);
ypos += XINT (y);
XSETFRAME (Vmenu_updating_frame, f);
}
Vmenu_updating_frame = Qnil;
+#endif /* HAVE_MENUS */
title = Qnil;
GCPRO1 (title);
-
- discard_menu_items (&mm);
- hmenu = create_menu_items (&mm, menu, NILP (position));
+
+ /* Decode the menu items from what was specified. */
+
+ keymap = Fkeymapp (menu);
+ tem = Qnil;
+ if (CONSP (menu))
+ tem = Fkeymapp (Fcar (menu));
+ if (!NILP (keymap))
+ {
+ /* We were given a keymap. Extract menu info from the keymap. */
+ Lisp_Object prompt;
+ keymap = get_keymap (menu);
+
+ /* Extract the detailed info to make one pane. */
+ keymap_panes (&menu, 1, NILP (position));
+
+ /* Search for a string appearing directly as an element of the keymap.
+ That string is the title of the menu. */
+ prompt = map_prompt (keymap);
+ if (NILP (title) && !NILP (prompt))
+ title = prompt;
+
+ /* Make that be the pane title of the first pane. */
+ if (!NILP (prompt) && menu_items_n_panes >= 0)
+ XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
+
+ keymaps = 1;
+ }
+ else if (!NILP (tem))
+ {
+ /* We were given a list of keymaps. */
+ int nmaps = XFASTINT (Flength (menu));
+ Lisp_Object *maps
+ = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
+ int i;
+
+ title = Qnil;
+
+ /* The first keymap that has a prompt string
+ supplies the menu title. */
+ for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
+ {
+ Lisp_Object prompt;
+
+ maps[i++] = keymap = get_keymap (Fcar (tem));
+
+ prompt = map_prompt (keymap);
+ if (NILP (title) && !NILP (prompt))
+ title = prompt;
+ }
+
+ /* Extract the detailed info to make one pane. */
+ keymap_panes (maps, nmaps, NILP (position));
+
+ /* Make the title be the pane title of the first pane. */
+ if (!NILP (title) && menu_items_n_panes >= 0)
+ XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
+
+ keymaps = 1;
+ }
+ else
+ {
+ /* We were given an old-fashioned menu. */
+ title = Fcar (menu);
+ CHECK_STRING (title, 1);
+
+ list_of_panes (Fcdr (menu));
+
+ keymaps = 0;
+ }
if (NILP (position))
{
- discard_menu_items (&mm);
+ discard_menu_items ();
UNGCPRO;
return Qnil;
}
-
+
+#ifdef HAVE_MENUS
/* Display them in a menu. */
BLOCK_INPUT;
-
- selection = w32menu_show (f, xpos, ypos, menu, hmenu, &error_name);
-
+
+ selection = w32_menu_show (f, xpos, ypos, for_click,
+ keymaps, title, &error_name);
UNBLOCK_INPUT;
-
- discard_menu_items (&mm);
- DestroyMenu (hmenu);
-
+
+ discard_menu_items ();
+
UNGCPRO;
-
+#endif /* HAVE_MENUS */
+
if (error_name) error (error_name);
return selection;
}
+#ifdef HAVE_MENUS
+
DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
- "Pop up a dialog box and return user's selection.\n\
+ "Pop up a dialog box and return user's selection.\n\
POSITION specifies which frame to use.\n\
This is normally a mouse button event or a window or frame.\n\
If POSITION is t, it means to use the frame the mouse is on.\n\
An ITEM may also be nil--that means to put all preceding items\n\
on the left of the dialog box and all following items on the right.\n\
\(By default, approximately half appear on each side.)")
- (position, contents)
- Lisp_Object position, contents;
+ (position, contents)
+ Lisp_Object position, contents;
{
FRAME_PTR f;
Lisp_Object window;
-
+
+ check_w32 ();
+
/* Decode the first argument: find the window or frame to use. */
- if (EQ (position, Qt))
+ if (EQ (position, Qt)
+ || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
{
- /* Decode the first argument: find the window and the coordinates. */
- if (EQ (position, Qt))
+#if 0 /* Using the frame the mouse is on may not be right. */
+ /* Use the mouse's current position. */
+ FRAME_PTR new_f = selected_frame;
+ Lisp_Object bar_window;
+ int part;
+ unsigned long time;
+ Lisp_Object x, y;
+
+ (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
+
+ if (new_f != 0)
+ XSETFRAME (window, new_f);
+ else
window = selected_window;
+#endif
+ window = selected_window;
}
else if (CONSP (position))
{
Lisp_Object tem;
tem = Fcar (position);
- if (XTYPE (tem) == Lisp_Cons)
+ if (CONSP (tem))
window = Fcar (Fcdr (position));
else
{
- tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
- window = Fcar (tem); /* POSN_WINDOW (tem) */
+ tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
+ window = Fcar (tem); /* POSN_WINDOW (tem) */
}
}
else if (WINDOWP (position) || FRAMEP (position))
window = position;
-
+ else
+ window = Qnil;
+
/* Decode where to put the menu. */
-
+
if (FRAMEP (window))
f = XFRAME (window);
else if (WINDOWP (window))
/* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
but I don't want to make one now. */
CHECK_WINDOW (window, 0);
-
+
#if 1
/* Display a menu with these alternatives
in the middle of frame F. */
/* Display them in a dialog box. */
BLOCK_INPUT;
- selection = w32_dialog_show (f, 0, 0, title, &error_name);
+ selection = w32_dialog_show (f, 0, title, &error_name);
UNBLOCK_INPUT;
discard_menu_items ();
#endif
}
-Lisp_Object
-get_frame_menubar_event (f, num)
- FRAME_PTR f;
- int num;
-{
- Lisp_Object tail, items;
- int i;
- struct gcpro gcpro1;
-
- BLOCK_INPUT;
-
- GCPRO1 (items);
-
- if (NILP (items = FRAME_MENU_BAR_ITEMS (f)))
- items = FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
-
- for (i = 0; i < XVECTOR (items)->size; i += 4)
- {
- Lisp_Object event, binding;
- binding = XVECTOR (items)->contents[i + 2];
-
- /* Check to see if this might be a menubar button. It might be
- if it is not a keymap, it is a cons cell, its car is not a
- keymap, and its cdr is nil. */
- if (NILP (Fkeymapp (binding))
- && CONSP (binding)
- && NILP (Fkeymapp (XCONS (binding)->car))
- && NILP (XCONS (binding)->cdr))
- {
- /* The fact that we have to check that this is a string here
- is the reason we don't do all this rigamarole in
- get_menu_event. */
- if (XTYPE (XVECTOR (items)->contents[i + 1]) == Lisp_String)
- {
- /* This was a menubar button. */
- if (--num <= 0)
- {
- UNGCPRO;
- UNBLOCK_INPUT;
- return (Fcons (XVECTOR (items)->contents[i], Qnil));
- }
- }
- }
- else
- {
- event = get_menu_event (binding, &num);
-
- if (num <= 0)
- {
- UNGCPRO;
- UNBLOCK_INPUT;
- return (Fcons (XVECTOR (items)->contents[i], event));
- }
- }
- }
-
- UNGCPRO;
- UNBLOCK_INPUT;
-
- return (Qnil);
-}
-
/* Activate the menu bar of frame F.
This is called from keyboard.c when it gets the
menu_bar_activate_event out of the Emacs event queue.
complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
}
-void
-set_frame_menubar (f, first_time, deep_p)
- FRAME_PTR f;
- int first_time;
- int deep_p;
+/* This callback is called from the menu bar pulldown menu
+ when the user makes a selection.
+ Figure out what the user chose
+ and put the appropriate events into the keyboard buffer. */
+
+void
+menubar_selection_callback (FRAME_PTR f, void * client_data)
{
- Lisp_Object tail, items;
- HMENU hmenu;
+ Lisp_Object prefix, entry;
+ Lisp_Object vector;
+ Lisp_Object *subprefix_stack;
+ int submenu_depth = 0;
int i;
- struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
- menu_map mm;
- int count = specpdl_ptr - specpdl;
- struct buffer *prev = current_buffer;
- Lisp_Object buffer;
-
- XSETFRAME (Vmenu_updating_frame, f);
-
- /* We must not change the menubar when actually in use. */
- if (f->output_data.w32->menubar_active)
+ if (!f)
return;
+ subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
+ vector = f->menu_bar_vector;
+ prefix = Qnil;
+ i = 0;
+ while (i < f->menu_bar_items_used)
+ {
+ if (EQ (XVECTOR (vector)->contents[i], Qnil))
+ {
+ subprefix_stack[submenu_depth++] = prefix;
+ prefix = entry;
+ i++;
+ }
+ else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
+ {
+ prefix = subprefix_stack[--submenu_depth];
+ i++;
+ }
+ else if (EQ (XVECTOR (vector)->contents[i], Qt))
+ {
+ prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
+ i += MENU_ITEMS_PANE_LENGTH;
+ }
+ else
+ {
+ entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
+ /* The EMACS_INT cast avoids a warning. There's no problem
+ as long as pointers have enough bits to hold small integers. */
+ if ((int) (EMACS_INT) client_data == i)
+ {
+ int j;
+ struct input_event buf;
+ Lisp_Object frame;
-#if 0 /* I don't see why this should be needed */
- /* Ensure menubar is up to date when about to be used. */
- if (f->output_data.w32->pending_menu_activation && !deep_p)
- deep_p = 1;
-#endif
+ XSETFRAME (frame, f);
+ buf.kind = menu_bar_event;
+ buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
+ kbd_buffer_store_event (&buf);
- buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
- specbind (Qinhibit_quit, Qt);
- /* Don't let the debugger step into this code
- because it is not reentrant. */
- specbind (Qdebug_on_next_call, Qnil);
+ for (j = 0; j < submenu_depth; j++)
+ if (!NILP (subprefix_stack[j]))
+ {
+ buf.kind = menu_bar_event;
+ buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
+ kbd_buffer_store_event (&buf);
+ }
- record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
- if (NILP (Voverriding_local_map_menu_flag))
- {
- specbind (Qoverriding_terminal_local_map, Qnil);
- specbind (Qoverriding_local_map, Qnil);
- }
+ if (!NILP (prefix))
+ {
+ buf.kind = menu_bar_event;
+ buf.frame_or_window = Fcons (frame, prefix);
+ kbd_buffer_store_event (&buf);
+ }
- set_buffer_internal_1 (XBUFFER (buffer));
+ buf.kind = menu_bar_event;
+ buf.frame_or_window = Fcons (frame, entry);
+ kbd_buffer_store_event (&buf);
- /* Run the Lucid hook. */
- call1 (Vrun_hooks, Qactivate_menubar_hook);
- /* If it has changed current-menubar from previous value,
- really recompute the menubar from the value. */
- if (! NILP (Vlucid_menu_bar_dirty_flag))
- call0 (Qrecompute_lucid_menubar);
- safe_run_hooks (Qmenu_bar_update_hook);
-
- BLOCK_INPUT;
-
- GCPRO1 (items);
-
- items = FRAME_MENU_BAR_ITEMS (f);
- if (NILP (items))
- items = FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
-
- hmenu = f->output_data.w32->menubar_widget;
- if (!hmenu)
- {
- hmenu = CreateMenu ();
- if (!hmenu) goto error;
- }
- else
- {
- /* Delete current contents. */
- while (DeleteMenu (hmenu, 0, MF_BYPOSITION))
- ;
+ return;
+ }
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
}
-
- discard_menu_items (&mm);
- UNBLOCK_INPUT;
-
- for (i = 0; i < XVECTOR (items)->size; i += 4)
- {
- Lisp_Object string, binding;
- int keymaps;
- CHAR *error;
- HMENU new_hmenu;
-
- string = XVECTOR (items)->contents[i + 1];
- if (NILP (string))
- break;
-
- binding = XVECTOR (items)->contents[i + 2];
-
- if (NILP (Fkeymapp (binding))
- && CONSP (binding)
- && NILP (Fkeymapp (XCONS (binding)->car))
- && NILP (XCONS (binding)->cdr))
- {
- /* This is a menubar button. */
- Lisp_Object descrip, def;
- Lisp_Object enabled, item;
- item = Fcons (string, Fcar (binding));
- descrip = def = Qnil;
- UNGCPRO;
- GCPRO4 (items, item, def, string);
+}
- def = menu_item_equiv_key (string, item, &descrip);
- enabled = menu_item_enabled_p (def, 0);
+/* Allocate a widget_value, blocking input. */
- UNGCPRO;
- GCPRO1 (items);
+widget_value *
+xmalloc_widget_value ()
+{
+ widget_value *value;
- add_menu_item (&mm, hmenu, string, enabled, def, Qnil);
- }
- else
- {
- /* Input must not be blocked here because we call general
- Lisp code and internal_condition_case_1. */
- new_hmenu = create_menu_items (&mm, binding, 0);
-
- if (!new_hmenu)
- continue;
-
- BLOCK_INPUT;
- AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu,
- (char *) XSTRING (string)->data);
- UNBLOCK_INPUT;
- }
- }
-
BLOCK_INPUT;
- {
- HMENU old = f->output_data.w32->menubar_widget;
- SetMenu (FRAME_W32_WINDOW (f), hmenu);
- f->output_data.w32->menubar_widget = hmenu;
- /* Causes flicker when menu bar is updated
- DrawMenuBar (FRAME_W32_WINDOW (f)); */
-
- /* Force the window size to be recomputed so that the frame's text
- area remains the same, if menubar has just been created. */
- if (old == NULL)
- x_set_window_size (f, 0, FRAME_WIDTH (f), FRAME_HEIGHT (f));
- }
-
- error:
- set_buffer_internal_1 (prev);
- UNGCPRO;
+ value = malloc_widget_value ();
UNBLOCK_INPUT;
- unbind_to (count, Qnil);
+
+ return value;
}
-void
-free_frame_menubar (f)
- FRAME_PTR f;
+/* This recursively calls free_widget_value on the tree of widgets.
+ It must free all data that was malloc'ed for these widget_values.
+ In Emacs, many slots are pointers into the data of Lisp_Strings, and
+ must be left alone. */
+
+void
+free_menubar_widget_value_tree (wv)
+ widget_value *wv;
{
- BLOCK_INPUT;
+ if (! wv) return;
- {
- HMENU old = GetMenu (FRAME_W32_WINDOW (f));
- SetMenu (FRAME_W32_WINDOW (f), NULL);
- f->output_data.w32->menubar_widget = NULL;
- DestroyMenu (old);
- }
-
+ wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
+
+ if (wv->contents && (wv->contents != (widget_value*)1))
+ {
+ free_menubar_widget_value_tree (wv->contents);
+ wv->contents = (widget_value *) 0xDEADBEEF;
+ }
+ if (wv->next)
+ {
+ free_menubar_widget_value_tree (wv->next);
+ wv->next = (widget_value *) 0xDEADBEEF;
+ }
+ BLOCK_INPUT;
+ free_widget_value (wv);
UNBLOCK_INPUT;
}
-/* Called from Fw32_create_frame to create the initial menubar of a frame
- before it is mapped, so that the window is mapped with the menubar already
- there instead of us tacking it on later and thrashing the window after it
- is visible. */
-void
-initialize_frame_menubar (f)
- FRAME_PTR f;
-{
- set_frame_menubar (f, 1, 1);
-}
\f
-#if 0
-/* If the mouse has moved to another menu bar item,
- return 1 and unread a button press event for that item.
- Otherwise return 0. */
+/* Return a tree of widget_value structures for a menu bar item
+ whose event type is ITEM_KEY (with string ITEM_NAME)
+ and whose contents come from the list of keymaps MAPS. */
-static int
-check_mouse_other_menu_bar (f)
- FRAME_PTR f;
+static widget_value *
+single_submenu (item_key, item_name, maps)
+ Lisp_Object item_key, item_name, maps;
{
- FRAME_PTR new_f;
- Lisp_Object bar_window;
- int part;
- Lisp_Object x, y;
- unsigned long time;
+ widget_value *wv, *prev_wv, *save_wv, *first_wv;
+ int i;
+ int submenu_depth = 0;
+ Lisp_Object length;
+ int len;
+ Lisp_Object *mapvec;
+ widget_value **submenu_stack;
+ int mapno;
+ int previous_items = menu_items_used;
+ int top_level_items = 0;
- (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
+ length = Flength (maps);
+ len = XINT (length);
- if (f == new_f && other_menu_bar_item_p (f, x, y))
+ /* Convert the list MAPS into a vector MAPVEC. */
+ mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ for (i = 0; i < len; i++)
{
- unread_menu_bar_button (f, x);
- return 1;
+ mapvec[i] = Fcar (maps);
+ maps = Fcdr (maps);
}
- return 0;
-}
-#endif
-\f
+ menu_items_n_panes = 0;
-#if 0
-static HMENU
-create_menu (keymaps, error)
- int keymaps;
- char **error;
-{
- HMENU hmenu = NULL; /* the menu we are currently working on */
- HMENU first_hmenu = NULL;
-
- HMENU *submenu_stack = (HMENU *) alloca (menu_items_used * sizeof (HMENU));
- Lisp_Object *subprefix_stack = (Lisp_Object *) alloca (menu_items_used *
- sizeof (Lisp_Object));
- int submenu_depth = 0;
- int i;
-
- if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
+ /* Loop over the given keymaps, making a pane for each map.
+ But don't make a pane that is empty--ignore that map instead. */
+ for (i = 0; i < len; i++)
{
- *error = "Empty menu";
- return NULL;
+ if (SYMBOLP (mapvec[i])
+ || (CONSP (mapvec[i])
+ && NILP (Fkeymapp (mapvec[i]))))
+ {
+ /* Here we have a command at top level in the menu bar
+ as opposed to a submenu. */
+ top_level_items = 1;
+ push_menu_pane (Qnil, Qnil);
+ push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
+ }
+ else
+ single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
}
-
- i = 0;
-
- /* Loop over all panes and items, filling in the tree. */
-
+
+ /* Create a tree of widget_value objects
+ representing the panes and their items. */
+
+ submenu_stack
+ = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
+ wv = xmalloc_widget_value ();
+ wv->name = "menu";
+ wv->value = 0;
+ wv->enabled = 1;
+ first_wv = wv;
+ save_wv = 0;
+ prev_wv = 0;
+
+ /* Loop over all panes and items made during this call
+ and construct a tree of widget_value objects.
+ Ignore the panes and items made by previous calls to
+ single_submenu, even though those are also in menu_items. */
+ i = previous_items;
while (i < menu_items_used)
{
if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
{
- submenu_stack[submenu_depth++] = hmenu;
+ submenu_stack[submenu_depth++] = save_wv;
+ save_wv = prev_wv;
+ prev_wv = 0;
i++;
}
else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
{
- hmenu = submenu_stack[--submenu_depth];
+ prev_wv = save_wv;
+ save_wv = submenu_stack[--submenu_depth];
i++;
}
-#if 0
-else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
- && submenu_depth != 0)
- i += MENU_ITEMS_PANE_LENGTH;
-#endif
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
+ && submenu_depth != 0)
+ i += MENU_ITEMS_PANE_LENGTH;
/* Ignore a nil in the item list.
It's meaningful only for dialog boxes. */
-else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
- i += 1;
-else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
- {
- /* Create a new pane. */
-
- Lisp_Object pane_name;
- char *pane_string;
-
- pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
- pane_string = (NILP (pane_name) ? "" : (char *) XSTRING (pane_name)->data);
-
- if (!hmenu || strcmp (pane_string, ""))
- {
- HMENU new_hmenu = CreatePopupMenu ();
-
- if (!new_hmenu)
- {
- *error = "Could not create menu pane";
- goto error;
- }
-
- if (hmenu)
- {
- AppendMenu (hmenu, MF_POPUP, (UINT)new_hmenu, pane_string);
- }
-
- hmenu = new_hmenu;
-
- if (!first_hmenu) first_hmenu = hmenu;
- }
- i += MENU_ITEMS_PANE_LENGTH;
- }
-else
- {
- /* Create a new item within current pane. */
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
+ i += 1;
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
+ {
+ /* Create a new pane. */
+ Lisp_Object pane_name, prefix;
+ char *pane_string;
+ pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
+ prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
+ pane_string = (NILP (pane_name)
+ ? "" : (char *) XSTRING (pane_name)->data);
+ /* If there is just one top-level pane, put all its items directly
+ under the top-level menu. */
+ if (menu_items_n_panes == 1)
+ pane_string = "";
+
+ /* If the pane has a meaningful name,
+ make the pane a top-level menu item
+ with its items as a submenu beneath it. */
+ if (strcmp (pane_string, ""))
+ {
+ wv = xmalloc_widget_value ();
+ if (save_wv)
+ save_wv->next = wv;
+ else
+ first_wv->contents = wv;
+ wv->name = pane_string;
+ /* Ignore the @ that means "separate pane".
+ This is a kludge, but this isn't worth more time. */
+ if (!NILP (prefix) && wv->name[0] == '@')
+ wv->name++;
+ wv->value = 0;
+ wv->enabled = 1;
+ }
+ save_wv = wv;
+ prev_wv = 0;
+ i += MENU_ITEMS_PANE_LENGTH;
+ }
+ else
+ {
+ /* Create a new item within current pane. */
+ Lisp_Object item_name, enable, descrip, def;
+ item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
+ enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
+ descrip
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
+ def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
+
+ wv = xmalloc_widget_value ();
+ if (prev_wv)
+ prev_wv->next = wv;
+ else
+ save_wv->contents = wv;
+
+ wv->name = (char *) XSTRING (item_name)->data;
+ if (!NILP (descrip))
+ wv->key = (char *) XSTRING (descrip)->data;
+ wv->value = 0;
+ /* The EMACS_INT cast avoids a warning. There's no problem
+ as long as pointers have enough bits to hold small integers. */
+ wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
+ wv->enabled = !NILP (enable);
+ prev_wv = wv;
+
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
+ }
+
+ /* If we have just one "menu item"
+ that was originally a button, return it by itself. */
+ if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
+ {
+ wv = first_wv->contents;
+ free_widget_value (first_wv);
+ return wv;
+ }
+
+ return first_wv;
+}
+\f
+/* Set the contents of the menubar widgets of frame F.
+ The argument FIRST_TIME is currently ignored;
+ it is set the first time this is called, from initialize_frame_menubar. */
+
+void
+set_frame_menubar (f, first_time, deep_p)
+ FRAME_PTR f;
+ int first_time;
+ int deep_p;
+{
+ HMENU menubar_widget = f->output_data.w32->menubar_widget;
+ Lisp_Object tail, items, frame;
+ widget_value *wv, *first_wv, *prev_wv = 0;
+ int i;
+
+ /* We must not change the menubar when actually in use. */
+ if (f->output_data.w32->menubar_active)
+ return;
+
+ XSETFRAME (Vmenu_updating_frame, f);
+
+ if (! menubar_widget)
+ deep_p = 1;
+ else if (pending_menu_activation && !deep_p)
+ deep_p = 1;
+
+ wv = xmalloc_widget_value ();
+ wv->name = "menubar";
+ wv->value = 0;
+ wv->enabled = 1;
+ first_wv = wv;
+
+ if (deep_p)
+ {
+ /* Make a widget-value tree representing the entire menu trees. */
+
+ struct buffer *prev = current_buffer;
+ Lisp_Object buffer;
+ int specpdl_count = specpdl_ptr - specpdl;
+ int previous_menu_items_used = f->menu_bar_items_used;
+ Lisp_Object *previous_items
+ = (Lisp_Object *) alloca (previous_menu_items_used
+ * sizeof (Lisp_Object));
+
+ /* If we are making a new widget, its contents are empty,
+ do always reinitialize them. */
+ if (! menubar_widget)
+ previous_menu_items_used = 0;
+
+ buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
+ specbind (Qinhibit_quit, Qt);
+ /* Don't let the debugger step into this code
+ because it is not reentrant. */
+ specbind (Qdebug_on_next_call, Qnil);
+
+ record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
+ if (NILP (Voverriding_local_map_menu_flag))
+ {
+ specbind (Qoverriding_terminal_local_map, Qnil);
+ specbind (Qoverriding_local_map, Qnil);
+ }
+
+ set_buffer_internal_1 (XBUFFER (buffer));
+
+ /* Run the Lucid hook. */
+ call1 (Vrun_hooks, Qactivate_menubar_hook);
+ /* If it has changed current-menubar from previous value,
+ really recompute the menubar from the value. */
+ if (! NILP (Vlucid_menu_bar_dirty_flag))
+ call0 (Qrecompute_lucid_menubar);
+ safe_run_hooks (Qmenu_bar_update_hook);
+ FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
+
+ items = FRAME_MENU_BAR_ITEMS (f);
+
+ inhibit_garbage_collection ();
+
+ /* Save the frame's previous menu bar contents data. */
+ bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
+ previous_menu_items_used * sizeof (Lisp_Object));
+
+ /* Fill in the current menu bar contents. */
+ menu_items = f->menu_bar_vector;
+ menu_items_allocated = XVECTOR (menu_items)->size;
+ init_menu_items ();
+ for (i = 0; i < XVECTOR (items)->size; i += 4)
+ {
+ Lisp_Object key, string, maps;
+
+ key = XVECTOR (items)->contents[i];
+ string = XVECTOR (items)->contents[i + 1];
+ maps = XVECTOR (items)->contents[i + 2];
+ if (NILP (string))
+ break;
+
+ wv = single_submenu (key, string, maps);
+ if (prev_wv)
+ prev_wv->next = wv;
+ else
+ first_wv->contents = wv;
+ /* Don't set wv->name here; GC during the loop might relocate it. */
+ wv->enabled = 1;
+ prev_wv = wv;
+ }
+
+ finish_menu_items ();
+
+ set_buffer_internal_1 (prev);
+ unbind_to (specpdl_count, Qnil);
+
+ /* If there has been no change in the Lisp-level contents
+ of the menu bar, skip redisplaying it. Just exit. */
+
+ for (i = 0; i < previous_menu_items_used; i++)
+ if (menu_items_used == i
+ || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
+ break;
+ if (i == menu_items_used && i == previous_menu_items_used && i != 0)
+ {
+ free_menubar_widget_value_tree (first_wv);
+ menu_items = Qnil;
+
+ return;
+ }
+
+ /* Now GC cannot happen during the lifetime of the widget_value,
+ so it's safe to store data from a Lisp_String. */
+ wv = first_wv->contents;
+ for (i = 0; i < XVECTOR (items)->size; i += 4)
+ {
+ Lisp_Object string;
+ string = XVECTOR (items)->contents[i + 1];
+ if (NILP (string))
+ break;
+ wv->name = (char *) XSTRING (string)->data;
+ wv = wv->next;
+ }
+
+ f->menu_bar_vector = menu_items;
+ f->menu_bar_items_used = menu_items_used;
+ menu_items = Qnil;
+ }
+ else
+ {
+ /* Make a widget-value tree containing
+ just the top level menu bar strings.
+
+ It turns out to be worth comparing the new contents with the
+ previous contents to avoid unnecessary rebuilding even of just
+ the top-level menu bar, which turns out to be fairly slow. We
+ co-opt f->menu_bar_vector for this purpose, since its contents
+ are effectively discarded at this point anyway.
+
+ Note that the lisp-level hooks have already been run by
+ update_menu_bar - it's kinda a shame the code is duplicated
+ above as well for deep_p, but there we are. */
+
+ items = FRAME_MENU_BAR_ITEMS (f);
+
+ /* If there has been no change in the Lisp-level contents of just
+ the menu bar itself, skip redisplaying it. Just exit. */
+ for (i = 0; i < f->menu_bar_items_used; i += 4)
+ if (i == XVECTOR (items)->size
+ || (XVECTOR (f->menu_bar_vector)->contents[i]
+ != XVECTOR (items)->contents[i]))
+ break;
+ if (i == XVECTOR (items)->size && i == f->menu_bar_items_used && i != 0)
+ return;
+
+ for (i = 0; i < XVECTOR (items)->size; i += 4)
+ {
+ Lisp_Object string;
+
+ string = XVECTOR (items)->contents[i + 1];
+ if (NILP (string))
+ break;
+
+ wv = xmalloc_widget_value ();
+ wv->name = (char *) XSTRING (string)->data;
+ wv->value = 0;
+ wv->enabled = 1;
+ /* This prevents lwlib from assuming this
+ menu item is really supposed to be empty. */
+ /* The EMACS_INT cast avoids a warning.
+ This value just has to be different from small integers. */
+ wv->call_data = (void *) (EMACS_INT) (-1);
+
+ if (prev_wv)
+ prev_wv->next = wv;
+ else
+ first_wv->contents = wv;
+ prev_wv = wv;
+ }
+
+ /* Remember the contents of FRAME_MENU_BAR_ITEMS (f) in
+ f->menu_bar_vector, so we can check whether the top-level
+ menubar contents have changed next time. */
+ if (XVECTOR (f->menu_bar_vector)->size < XVECTOR (items)->size)
+ f->menu_bar_vector
+ = Fmake_vector (make_number (XVECTOR (items)->size), Qnil);
+ bcopy (XVECTOR (items)->contents,
+ XVECTOR (f->menu_bar_vector)->contents,
+ XVECTOR (items)->size * sizeof (Lisp_Object));
+ f->menu_bar_items_used = XVECTOR (items)->size;
+ }
+
+ /* Create or update the menu bar widget. */
- Lisp_Object item_name, enable, descrip;
- UINT fuFlags;
+ BLOCK_INPUT;
- item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
- enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
- // descrip = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
+ if (menubar_widget)
+ {
+ /* Empty current menubar, rather than creating a fresh one. */
+ while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
+ ;
+ }
+ else
+ {
+ menubar_widget = CreateMenu ();
+ }
+ fill_in_menu (menubar_widget, first_wv->contents);
- if (name_is_separator (item_name))
- fuFlags = MF_SEPARATOR;
- else if (NILP (enable) || !XUINT (enable))
- fuFlags = MF_STRING | MF_GRAYED;
- else
- fuFlags = MF_STRING;
+ free_menubar_widget_value_tree (first_wv);
- AppendMenu (hmenu,
- fuFlags,
- i,
- (char *) XSTRING (item_name)->data);
+ {
+ HMENU old_widget = f->output_data.w32->menubar_widget;
- // if (!NILP (descrip))
- // hmenu->key = (char *) XSTRING (descrip)->data;
+ f->output_data.w32->menubar_widget = menubar_widget;
+ SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
+ /* Causes flicker when menu bar is updated
+ DrawMenuBar (FRAME_W32_WINDOW (f)); */
- i += MENU_ITEMS_ITEM_LENGTH;
+ /* Force the window size to be recomputed so that the frame's text
+ area remains the same, if menubar has just been created. */
+ if (old_widget == NULL)
+ x_set_window_size (f, 0, FRAME_WIDTH (f), FRAME_HEIGHT (f));
}
+
+ UNBLOCK_INPUT;
}
- return (first_hmenu);
-
- error:
- if (first_hmenu) DestroyMenu (first_hmenu);
- return (NULL);
+/* Called from Fx_create_frame to create the initial menubar of a frame
+ before it is mapped, so that the window is mapped with the menubar already
+ there instead of us tacking it on later and thrashing the window after it
+ is visible. */
+
+void
+initialize_frame_menubar (f)
+ FRAME_PTR f;
+{
+ /* This function is called before the first chance to redisplay
+ the frame. It has to be, so the frame will have the right size. */
+ FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
+ set_frame_menubar (f, 1, 1);
}
-#endif
+/* Get rid of the menu bar of frame F, and free its storage.
+ This is used when deleting a frame, and when turning off the menu bar. */
+
+void
+free_frame_menubar (f)
+ FRAME_PTR f;
+{
+ BLOCK_INPUT;
+
+ {
+ HMENU old = GetMenu (FRAME_W32_WINDOW (f));
+ SetMenu (FRAME_W32_WINDOW (f), NULL);
+ f->output_data.w32->menubar_widget = NULL;
+ DestroyMenu (old);
+ }
+
+ UNBLOCK_INPUT;
+}
-/* w32menu_show actually displays a menu using the panes and items in
- menu_items and returns the value selected from it.
- There are two versions of w32menu_show, one for Xt and one for Xlib.
- Both assume input is blocked by the caller. */
+\f
+/* w32_menu_show actually displays a menu using the panes and items in
+ menu_items and returns the value selected from it; we assume input
+ is blocked by the caller. */
/* F is the frame the menu is for.
X and Y are the frame-relative specified position,
relative to the inside upper left corner of the frame F.
- MENUBARP is 1 if the click that asked for this menu came from the menu bar.
+ FOR_CLICK is nonzero if this menu was invoked for a mouse click.
KEYMAPS is 1 if this menu was specified with keymaps;
- in that case, we return a list containing the chosen item's value
- and perhaps also the pane's prefix.
+ in that case, we return a list containing the chosen item's value
+ and perhaps also the pane's prefix.
TITLE is the specified menu title.
ERROR is a place to store an error message string in case of failure.
(We return nil on failure, but the value doesn't actually matter.) */
-
-static Lisp_Object
-w32menu_show (f, x, y, menu, hmenu, error)
+static Lisp_Object
+w32_menu_show (f, x, y, for_click, keymaps, title, error)
FRAME_PTR f;
int x;
int y;
- Lisp_Object menu;
- HMENU hmenu;
+ int for_click;
+ int keymaps;
+ Lisp_Object title;
char **error;
{
- int i , menu_selection;
+ int i;
+ int menu_item_selection;
+ HMENU menu;
POINT pos;
-
+ widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
+ widget_value **submenu_stack
+ = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
+ Lisp_Object *subprefix_stack
+ = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
+ int submenu_depth = 0;
+
+ int first_pane;
+ int next_release_must_exit = 0;
+
*error = NULL;
-
- if (!hmenu)
+
+ if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
{
*error = "Empty menu";
return Qnil;
}
-
+
+ /* Create a tree of widget_value objects
+ representing the panes and their items. */
+ wv = xmalloc_widget_value ();
+ wv->name = "menu";
+ wv->value = 0;
+ wv->enabled = 1;
+ first_wv = wv;
+ first_pane = 1;
+
+ /* Loop over all panes and items, filling in the tree. */
+ i = 0;
+ while (i < menu_items_used)
+ {
+ if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
+ {
+ submenu_stack[submenu_depth++] = save_wv;
+ save_wv = prev_wv;
+ prev_wv = 0;
+ first_pane = 1;
+ i++;
+ }
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
+ {
+ prev_wv = save_wv;
+ save_wv = submenu_stack[--submenu_depth];
+ first_pane = 0;
+ i++;
+ }
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
+ && submenu_depth != 0)
+ i += MENU_ITEMS_PANE_LENGTH;
+ /* Ignore a nil in the item list.
+ It's meaningful only for dialog boxes. */
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
+ i += 1;
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
+ {
+ /* Create a new pane. */
+ Lisp_Object pane_name, prefix;
+ char *pane_string;
+ pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
+ prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
+ pane_string = (NILP (pane_name)
+ ? "" : (char *) XSTRING (pane_name)->data);
+ /* If there is just one top-level pane, put all its items directly
+ under the top-level menu. */
+ if (menu_items_n_panes == 1)
+ pane_string = "";
+
+ /* If the pane has a meaningful name,
+ make the pane a top-level menu item
+ with its items as a submenu beneath it. */
+ if (!keymaps && strcmp (pane_string, ""))
+ {
+ wv = xmalloc_widget_value ();
+ if (save_wv)
+ save_wv->next = wv;
+ else
+ first_wv->contents = wv;
+ wv->name = pane_string;
+ if (keymaps && !NILP (prefix))
+ wv->name++;
+ wv->value = 0;
+ wv->enabled = 1;
+ save_wv = wv;
+ prev_wv = 0;
+ }
+ else if (first_pane)
+ {
+ save_wv = wv;
+ prev_wv = 0;
+ }
+ first_pane = 0;
+ i += MENU_ITEMS_PANE_LENGTH;
+ }
+ else
+ {
+ /* Create a new item within current pane. */
+ Lisp_Object item_name, enable, descrip, def;
+ item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
+ enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
+ descrip
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
+ def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
+
+ wv = xmalloc_widget_value ();
+ if (prev_wv)
+ prev_wv->next = wv;
+ else
+ save_wv->contents = wv;
+ wv->name = (char *) XSTRING (item_name)->data;
+ if (!NILP (descrip))
+ wv->key = (char *) XSTRING (descrip)->data;
+ wv->value = 0;
+ /* Use the contents index as call_data, since we are
+ restricted to 16-bits.. */
+ wv->call_data = (void *) (EMACS_INT) i;
+ wv->enabled = !NILP (enable);
+ prev_wv = wv;
+
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
+ }
+
+ /* Deal with the title, if it is non-nil. */
+ if (!NILP (title))
+ {
+ widget_value *wv_title = xmalloc_widget_value ();
+ widget_value *wv_sep = xmalloc_widget_value ();
+
+ /* Maybe replace this separator with a bitmap or owner-draw item
+ so that it looks better. Having two separators looks odd. */
+ wv_sep->name = "--";
+ wv_sep->next = first_wv->contents;
+
+ wv_title->name = (char *) XSTRING (title)->data;
+ /* Handle title specially, so it looks better. */
+ wv_title->title = True;
+ wv_title->next = wv_sep;
+ first_wv->contents = wv_title;
+ }
+
+ /* Actually create the menu. */
+ menu = CreatePopupMenu ();
+ fill_in_menu (menu, first_wv->contents);
+
+ /* Adjust coordinates to be root-window-relative. */
pos.x = x;
pos.y = y;
-
- /* Offset the coordinates to root-relative. */
ClientToScreen (FRAME_W32_WINDOW (f), &pos);
-
-#if 0
- /* If the mouse moves out of the menu before we show the menu,
- don't show it at all. */
- if (check_mouse_other_menu_bar (f))
- {
- DestroyMenu (hmenu);
- return Qnil;
- }
-#endif
+
+ /* Free the widget_value objects we used to specify the contents. */
+ free_menubar_widget_value_tree (first_wv);
+
+ /* No selection has been chosen yet. */
+ menu_item_selection = 0;
/* Display the menu. */
- menu_selection = SendMessage (FRAME_W32_WINDOW (f),
- WM_EMACS_TRACKPOPUPMENU,
- (WPARAM)hmenu, (LPARAM)&pos);
+ menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
+ WM_EMACS_TRACKPOPUPMENU,
+ (WPARAM)menu, (LPARAM)&pos);
/* Clean up extraneous mouse events which might have been generated
during the call. */
discard_mouse_events ();
- if (menu_selection == -1)
- {
- *error = "Invalid menu specification";
- return Qnil;
- }
-
+ DestroyMenu (menu);
+
/* Find the selected item, and its pane, to return
the proper value. */
-
-#if 1
- if (menu_selection > 0)
- {
- return get_menu_event (menu, &menu_selection);
- }
-#else
- if (menu_selection > 0 && menu_selection <= lpmm->menu_items_used)
+ if (menu_item_selection != 0)
{
- return (XVECTOR (lpmm->menu_items)->contents[menu_selection - 1]);
+ Lisp_Object prefix, entry;
+
+ prefix = Qnil;
+ i = 0;
+ while (i < menu_items_used)
+ {
+ if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
+ {
+ subprefix_stack[submenu_depth++] = prefix;
+ prefix = entry;
+ i++;
+ }
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
+ {
+ prefix = subprefix_stack[--submenu_depth];
+ i++;
+ }
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
+ {
+ prefix
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
+ i += MENU_ITEMS_PANE_LENGTH;
+ }
+ /* Ignore a nil in the item list.
+ It's meaningful only for dialog boxes. */
+ else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
+ i += 1;
+ else
+ {
+ entry
+ = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
+ if (menu_item_selection == i)
+ {
+ if (keymaps != 0)
+ {
+ int j;
+
+ entry = Fcons (entry, Qnil);
+ if (!NILP (prefix))
+ entry = Fcons (prefix, entry);
+ for (j = submenu_depth - 1; j >= 0; j--)
+ if (!NILP (subprefix_stack[j]))
+ entry = Fcons (subprefix_stack[j], entry);
+ }
+ return entry;
+ }
+ i += MENU_ITEMS_ITEM_LENGTH;
+ }
+ }
}
-#endif
return Qnil;
}
+\f
-#if 0
-static char * button_names [] =
-{
+static char * button_names [] = {
"button1", "button2", "button3", "button4", "button5",
- "button6", "button7", "button8", "button9", "button10"
-};
+ "button6", "button7", "button8", "button9", "button10" };
static Lisp_Object
-w32_dialog_show (f, menubarp, keymaps, title, error)
+w32_dialog_show (f, keymaps, title, error)
FRAME_PTR f;
- int menubarp;
int keymaps;
Lisp_Object title;
char **error;
{
int i, nb_buttons=0;
- HMENU hmenu;
char dialog_name[6];
-
+ int menu_item_selection;
+
+ widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
+
/* Number of elements seen so far, before boundary. */
int left_count = 0;
/* 1 means we've seen the boundary between left-hand elts and right-hand. */
int boundary_seen = 0;
-
+
*error = NULL;
-
+
if (menu_items_n_panes > 1)
{
*error = "Multiple panes in dialog box";
return Qnil;
}
-
+
/* Create a tree of widget_value objects
representing the text label and buttons. */
{
prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
pane_string = (NILP (pane_name)
? "" : (char *) XSTRING (pane_name)->data);
- prev_wv = malloc_widget_value ();
+ prev_wv = xmalloc_widget_value ();
prev_wv->value = pane_string;
if (keymaps && !NILP (prefix))
prev_wv->name++;
prev_wv->enabled = 1;
prev_wv->name = "message";
first_wv = prev_wv;
-
+
/* Loop over all panes and items, filling in the tree. */
i = MENU_ITEMS_PANE_LENGTH;
while (i < menu_items_used)
i++;
continue;
}
- if (nb_buttons >= 10)
+ if (nb_buttons >= 9)
{
free_menubar_widget_value_tree (first_wv);
*error = "Too many dialog items";
return Qnil;
}
-
- wv = malloc_widget_value ();
+
+ wv = xmalloc_widget_value ();
prev_wv->next = wv;
wv->name = (char *) button_names[nb_buttons];
if (!NILP (descrip))
wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
wv->enabled = !NILP (enable);
prev_wv = wv;
-
+
if (! boundary_seen)
left_count++;
-
+
nb_buttons++;
i += MENU_ITEMS_ITEM_LENGTH;
}
-
+
/* If the boundary was not specified,
by default put half on the left and half on the right. */
if (! boundary_seen)
left_count = nb_buttons - nb_buttons / 2;
-
- wv = malloc_widget_value ();
+
+ wv = xmalloc_widget_value ();
wv->name = dialog_name;
-
+
/* Dialog boxes use a really stupid name encoding
which specifies how many buttons to use
and how many buttons are on the right.
wv->contents = first_wv;
first_wv = wv;
}
-
+
/* Actually create the dialog. */
- dialog_id = ++popup_id_tick;
+#if 0
+ dialog_id = widget_id_tick++;
menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
f->output_data.w32->widget, 1, 0,
dialog_selection_callback, 0);
-#if 0 /* This causes crashes, and seems to be redundant -- rms. */
- lw_modify_all_widgets (dialog_id, first_wv, True);
-#endif
lw_modify_all_widgets (dialog_id, first_wv->contents, True);
+#endif
+
/* Free the widget_value objects we used to specify the contents. */
free_menubar_widget_value_tree (first_wv);
-
+
/* No selection has been chosen yet. */
menu_item_selection = 0;
-
+
/* Display the menu. */
+#if 0
lw_pop_up_all_widgets (dialog_id);
-
+ popup_activated_flag = 1;
+
/* Process events that apply to the menu. */
- while (1)
- {
- XEvent event;
-
- XtAppNextEvent (Xt_app_con, &event);
- if (event.type == ButtonRelease)
- {
- XtDispatchEvent (&event);
- break;
- }
- else if (event.type == Expose)
- process_expose_from_menu (event);
- XtDispatchEvent (&event);
- if (XtWindowToWidget(XDISPLAY event.xany.window) != menu)
- {
- queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
+ popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
- if (queue_tmp != NULL)
- {
- queue_tmp->event = event;
- queue_tmp->next = queue;
- queue = queue_tmp;
- }
- }
- }
- pop_down:
+ lw_destroy_all_widgets (dialog_id);
+#endif
- /* State that no mouse buttons are now held.
- That is not necessarily true, but the fiction leads to reasonable
- results, and it is a pain to ask which are actually held now
- or track this in the loop above. */
- w32_mouse_grabbed = 0;
-
- /* Unread any events that we got but did not handle. */
- while (queue != NULL)
- {
- queue_tmp = queue;
- XPutBackEvent (XDISPLAY &queue_tmp->event);
- queue = queue_tmp->next;
- free ((char *)queue_tmp);
- /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
- interrupt_input_pending = 1;
- }
-
/* Find the selected item, and its pane, to return
the proper value. */
if (menu_item_selection != 0)
{
Lisp_Object prefix;
-
+
prefix = Qnil;
i = 0;
while (i < menu_items_used)
{
entry
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
- if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
+ if (menu_item_selection == i)
{
if (keymaps != 0)
{
}
}
}
-
+
return Qnil;
}
+\f
+
+/* Is this item a separator? */
+static int
+name_is_separator (name)
+ char *name;
+{
+ /* Check if name string consists of only dashes ('-') */
+ while (*name == '-') name++;
+ return (*name == '\0');
+}
+
+
+/* Indicate boundary between left and right. */
+static int
+add_left_right_boundary (HMENU menu)
+{
+ return AppendMenu (menu, MF_MENUBARBREAK, 0, NULL);
+}
+
+static int
+add_menu_item (HMENU menu, widget_value *wv, HMENU item)
+{
+ UINT fuFlags;
+ char *out_string;
+
+ if (name_is_separator (wv->name))
+ fuFlags = MF_SEPARATOR;
+ else
+ {
+ if (wv->enabled)
+ fuFlags = MF_STRING;
+ else
+ fuFlags = MF_STRING | MF_GRAYED;
+
+ if (wv->key != NULL)
+ {
+ out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
+ strcpy (out_string, wv->name);
+ strcat (out_string, "\t");
+ strcat (out_string, wv->key);
+ }
+ else
+ out_string = wv->name;
+
+ if (wv->title)
+ {
+#if 0 /* no GC while popup menu is active */
+ out_string = LocalAlloc (0, strlen (wv->name) + 1);
+ strcpy (out_string, wv->name);
#endif
+ fuFlags = MF_OWNERDRAW | MF_DISABLED;
+ }
+ }
+
+ if (item != NULL)
+ fuFlags = MF_POPUP;
+
+ return AppendMenu (menu,
+ fuFlags,
+ item != NULL ? (UINT) item : (UINT) wv->call_data,
+ (fuFlags == MF_SEPARATOR) ? NULL: out_string );
+}
+
+/* Construct native Windows menu(bar) based on widget_value tree. */
+static int
+fill_in_menu (HMENU menu, widget_value *wv)
+{
+ int items_added = 0;
+ for ( ; wv != NULL; wv = wv->next)
+ {
+ if (wv->contents)
+ {
+ HMENU sub_menu = CreatePopupMenu ();
+
+ if (sub_menu == NULL)
+ return 0;
+
+ if (!fill_in_menu (sub_menu, wv->contents) ||
+ !add_menu_item (menu, wv, sub_menu))
+ {
+ DestroyMenu (sub_menu);
+ return 0;
+ }
+ }
+ else
+ {
+ if (!add_menu_item (menu, wv, NULL))
+ return 0;
+ }
+ }
+ return 1;
+}
+
+#endif /* HAVE_MENUS */
+\f
syms_of_w32menu ()
{
+ staticpro (&menu_items);
+ menu_items = Qnil;
+
Qdebug_on_next_call = intern ("debug-on-next-call");
staticpro (&Qdebug_on_next_call);
DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
- "Frame for which we are updating a menu\n\
+ "Frame for which we are updating a menu.\n\
The enable predicate for a menu command should check this variable.");
Vmenu_updating_frame = Qnil;
defsubr (&Sx_popup_menu);
+#ifdef HAVE_MENUS
defsubr (&Sx_popup_dialog);
+#endif
}