PropModeReplace, data, 0);
}
+ /* The window we're communicating with may have been deleted
+ in the meantime (that's a real situation from a bug report).
+ In this case, there may be events in the event queue still
+ refering to the deleted window, and we'll get a BadWindow error
+ in XTread_socket when processing the events. I don't have
+ an idea how to fix that. gerd, 2001-01-98. */
XFlush (display);
x_uncatch_errors (display, count);
UNBLOCK_INPUT;