{
struct glyph_matrix *matrix;
struct glyph_row *row;
- int window_height, header_line_height;
+ int window_height;
/* It's not always possible to find the cursor, e.g, when a window
is full of overlay strings. Don't do anything in that case. */
Must save IT->c and IT->len because otherwise
ITERATOR_AT_END_P wouldn't work anymore after
append_space has been called. */
- int saved_what = it->what;
+ enum display_element_type saved_what = it->what;
int saved_c = it->c, saved_len = it->len;
int saved_x = it->current_x;
int saved_face_id = it->face_id;
int saved_x = it->current_x;
struct text_pos saved_pos;
Lisp_Object saved_object;
- int saved_what = it->what;
+ enum display_element_type saved_what = it->what;
int saved_face_id = it->face_id;
saved_object = it->object;