:button `(:toggle . tooltip-mode)))
(define-key menu-bar-showhide-menu [menu-bar-mode]
- '(menu-item "Menu-bar" menu-bar-mode
+ '(menu-item "Menu-bar" toggle-menu-bar-mode-from-frame
:help "Toggle menu-bar on/off"
- :button (:toggle . menu-bar-mode)))
+ :button (:toggle . (> (frame-parameter nil 'menu-bar-lines) 0))))
(define-key menu-bar-showhide-menu [showhide-tool-bar]
- (list 'menu-item "Tool-bar" 'tool-bar-mode
- :help "Turn tool-bar on/off"
+ (list 'menu-item "Tool-bar" 'toggle-tool-bar-mode-from-frame
+ :help "Toggle tool-bar on/off"
:visible `(display-graphic-p)
- :button `(:toggle . tool-bar-mode)))
+ :button `(:toggle . (> (frame-parameter nil 'tool-bar-lines) 0))))
(define-key menu-bar-options-menu [showhide]
- (list 'menu-item "Show/Hide" menu-bar-showhide-menu
- :help "Toggle on/off various display features"))
+ (list 'menu-item "Show/Hide" menu-bar-showhide-menu))
(define-key menu-bar-options-menu [showhide-separator]
'("--"))
process_output_skip = 0;
#endif
+ /* Don't do this, it caused infinite select loops. The display
+ method should call add_keyboard_wait_descriptor on stdin if it
+ needs that. */
+#if 0
FD_SET (0, &input_wait_mask);
+#endif
Vprocess_alist = Qnil;
+ #ifdef SIGCHLD
+ deleted_pid_list = Qnil;
+ #endif
for (i = 0; i < MAXDESC; i++)
{
chan_process[i] = Qnil;
int emacs_ospeed;
- void croak P_ ((char *));
-/* The file descriptor for Emacs's input terminal.
- Under Unix, this is normally zero except when using X;
- under VMS, we place the input channel number here. */
-int input_fd;
-
+ void croak P_ ((char *)) NO_RETURN;
#ifdef AIXHFT
-void hft_init ();
-void hft_reset ();
+void hft_init P_ ((struct tty_display_info *));
+void hft_reset P_ ((struct tty_display_info *));
#endif
/* Temporary used by `sigblock' when defined in terms of signprocmask. */
if (cursor_glyph == NULL)
goto mark_cursor_off;
- x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
+ width = cursor_glyph->pixel_width;
+ left_x = window_box_left_offset (w, TEXT_AREA);
+ x = w->phys_cursor.x;
+ if (x < left_x)
+ width -= left_x - x;
+ width = min (width, window_box_width (w, TEXT_AREA) - x);
y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
- width = min (cursor_glyph->pixel_width,
- window_box_width (w, TEXT_AREA) - w->phys_cursor.x);
+ x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
- FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
+ if (width > 0)
- rif->clear_frame_area (f, x, y, width, cursor_row->visible_height);
++ FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
}
/* Erase the cursor by redrawing the character underneath it. */