+2012-05-26 Eli Zaretskii <eliz@gnu.org>
+
+ Refactor mouse highlight invocation for w32 console.
+ * w32inevt.c: Include termchar.h.
+ (mouse_moved_to): Move the call to note_mouse_highlight from here...
+ (do_mouse_event): ...to here.
+ Call clear_mouse_face if mouse_face_hidden is set in the mouse
+ highlight info.
+
2012-05-26 Eli Zaretskii <eliz@gnu.org>
Support mouse highlight on w32 text-mode frames.
#include "dispextern.h"
#include "blockinput.h"
#include "termhooks.h"
+#include "termchar.h"
#include "w32heap.h"
#include "w32term.h"
UNBLOCK_INPUT;
}
-/* Remember mouse motion, notify emacs, and trigger mouse highlight. */
+/* Remember mouse motion and notify emacs. */
static void
mouse_moved_to (int x, int y)
{
/* If we're in the same place, ignore it. */
if (x != movement_pos.X || y != movement_pos.Y)
{
- FRAME_PTR f = SELECTED_FRAME ();
-
- f->mouse_moved = 1;
- note_mouse_highlight (f, x, y);
+ SELECTED_FRAME ()->mouse_moved = 1;
movement_pos.X = x;
movement_pos.Y = y;
movement_time = GetTickCount ();
if (event->dwEventFlags == MOUSE_MOVED)
{
- /* For movement events we just note that the mouse has moved so
- that emacs will generate drag events and perhaps trigger
- mouse highlighting. */
+ FRAME_PTR f = SELECTED_FRAME ();
+ Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
+
mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y);
+
+ if (f->mouse_moved)
+ {
+ if (hlinfo->mouse_face_hidden)
+ {
+ hlinfo->mouse_face_hidden = 0;
+ clear_mouse_face (hlinfo);
+ }
+
+ note_mouse_highlight (f, event->dwMousePosition.X,
+ event->dwMousePosition.Y);
+ }
return 0;
}