SetBkColor (s->hdc, RGB (0, 0, 0));
BitBlt (s->hdc, x, y, s->img->width, s->img->height,
- compat_hdc, 0, 0, 0x990066);
+ compat_hdc, 0, 0, SRCINVERT);
BitBlt (s->hdc, x, y, s->img->width, s->img->height,
mask_dc, 0, 0, SRCAND);
BitBlt (s->hdc, x, y, s->img->width, s->img->height,
- compat_hdc, 0, 0, 0x990066);
+ compat_hdc, 0, 0, SRCINVERT);
SelectObject (mask_dc, mask_orig_obj);
DeleteDC (mask_dc);
SetBkColor (s->hdc, s->gc->background);
BitBlt (s->hdc, x, y, s->img->width, s->img->height,
- compat_hdc, 0, 0, NOTSRCCOPY);
- /* Meadow uses 0xE20746, previously SRCCOPY and 0xB8074A. */
+ compat_hdc, 0, 0, SRCCOPY);
/* When the image has a mask, we can expect that at
least part of a mouse highlight or a block cursor will
SetBkColor (hdc, s->gc->background);
BitBlt (hdc, x, y, s->img->width, s->img->height,
- compat_hdc, 0, 0, NOTSRCCOPY);
+ compat_hdc, 0, 0, SRCCOPY);
/* When the image has a mask, we can expect that at
least part of a mouse highlight or a block cursor will