Vtemp_file_name_pattern = build_string ("/tmp/emacsXXXXXX");
#endif
+#ifdef DOS_NT
+ Vshared_game_score_directory = Qnil;
+#else
Vshared_game_score_directory = build_string (PATH_GAME);
if (NILP (Ffile_directory_p (Vshared_game_score_directory)))
Vshared_game_score_directory = Qnil;
+#endif
}
void
DEFVAR_LISP ("shared-game-score-directory", &Vshared_game_score_directory,
doc: /* Directory of score files for games which come with GNU Emacs.
If this variable is nil, then Emacs is unable to use a shared directory. */);
+#ifdef DOS_NT
+ Vshared_game_score_directory = Qnil;
+#else
Vshared_game_score_directory = build_string (PATH_GAME);
+#endif
DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern,
doc: /* Pattern for making names for temporary files.