/* First, move to the beginning of the row corresponding to *Y. We
need to be in that row to get the correct value of base paragraph
- direction for the paragraph at *X. */
+ direction for the text at (*X, *Y). */
move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
/* TO_X is the pixel position that the iterator will compute for the
- glyph at *X. This is because iterator positions are not offset
- due to hscroll. */
+ glyph at *X. We add it.first_visible_x because iterator
+ positions include the hscroll. */
to_x = x0 + it.first_visible_x;
if (it.bidi_it.paragraph_dir == R2L)
/* For lines in an R2L paragraph, we need to mirror TO_X wrt the
display, we reverse their order in PRODUCE_GLYPHS, but the
iterator doesn't know about that.) The following line adjusts
the pixel position to the iterator geometry, which is what
- move_it_* routines use. */
- to_x = window_box_width (w, TEXT_AREA) - to_x
- /* Text terminals need a one-character offset to get it right. */
- - (FRAME_MSDOS_P (WINDOW_XFRAME (w))
- || FRAME_TERMCAP_P (WINDOW_XFRAME (w)));
-
- /* Now move horizontally in the row to the glyph under *X. */
+ move_it_* routines use. (The -1 is because in a window whose
+ text-area width is W, the rightmost pixel position is W-1, and
+ it should be mirrored into zero pixel position.) */
+ to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
+
+ /* Now move horizontally in the row to the glyph under *X. Second
+ argument is ZV to prevent move_it_in_display_line from matching
+ based on buffer positions. */
move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
Fset_buffer (old_current_buffer);