is dedicated and there are other frames left, the window's frame is
deleted.
-The argument @var{frame} controls which frames to operate on. This
+The argument @var{frame} specifies which frames to operate on. This
function does not use it in quite the same way as the other functions
which scan all windows; specifically, the values @code{t} and @code{nil}
have the opposite of their meanings in other functions. Here are the
@var{dedicated} argument is non-@code{nil}, so if all
existing windows are dedicated, the value is @code{nil}.
-The argument @var{frame} controls which windows are considered.
+The argument @var{frame} specifies which windows are considered.
@itemize @bullet
@item
prefers the one that comes first in the cyclic ordering of windows
(see following section), starting from the selected window.
-The argument @var{frame} controls which set of windows to
+The argument @var{frame} specifies which set of windows to
consider. See @code{get-lru-window}, above.
@end defun
window visible, then this function returns @var{window}. If omitted,
@var{window} defaults to the selected window.
-The value of the argument @var{minibuf} controls whether the
+The value of the argument @var{minibuf} specifies whether the
minibuffer is included in the window order. Normally, when
@var{minibuf} is @code{nil}, the minibuffer is included if it is
currently active; this is the behavior of @kbd{C-x o}. (The minibuffer
@code{window-list} uses the selected frame instead; if @var{window} is
@code{nil} or omitted, it uses the selected window.
-The value of @var{minibuf} controls if the minibuffer window is
+The value of @var{minibuf} specifies if the minibuffer window is
included in the result list. If @var{minibuf} is @code{t}, the result
always includes the minibuffer window. If @var{minibuf} is @code{nil}
or omitted, that includes the minibuffer window if it is active. If
cyclic ordering of windows, starting from the selected window.
@xref{Cyclic Window Ordering}.
-The argument @var{all-frames} controls which windows to consider.
+The argument @var{all-frames} specifies which windows to consider.
@itemize @bullet
@item
@end defopt
@defopt pop-up-windows
-This variable controls whether @code{display-buffer} makes new windows.
+This variable specifies whether @code{display-buffer} makes new windows.
If it is non-@code{nil} and there is only one window, then that window
is split vertically. If it is @code{nil}, then @code{display-buffer}
does not split the single window, but uses it whole.
@end defopt
@defopt split-height-threshold
-This variable controls when @code{display-buffer} may split a window
+This variable specifies when @code{display-buffer} may split a window
vertically, if there are multiple windows. If the value is a number,
@code{display-buffer} splits the largest window if it has at least
this many lines. If the largest window is not this tall, or if the
@end defopt
@defopt split-width-threshold
-This variable controls when @code{display-buffer} may split a window
+This variable specifies when @code{display-buffer} may split a window
horizontally. If the value is a number, @code{display-buffer} may
split a window if it has at least this many columns. If the value of
this variable is @code{nil}, @code{display-buffer} will not split any
@end defopt
@defopt even-window-heights
-This variable controls whether @code{display-buffer} should even out
+This variable specifies whether @code{display-buffer} should even out
window heights if the buffer gets displayed in an existing window,
above or beneath another existing window. If
@code{even-window-heights} is @code{t}, the default, window heights
@c Emacs 19 feature
@defopt pop-up-frames
-This variable controls whether @code{display-buffer} makes new frames.
+This variable specifies whether @code{display-buffer} makes new frames.
If it is non-@code{nil}, @code{display-buffer} looks for an existing
window already displaying the desired buffer, on any visible frame.
If it finds one, it returns that window. Otherwise it makes a new
functions to a minimum height and width.
@defopt window-min-height
-The value of this variable controls how short a window may become
+The value of this variable specifies how short a window may become
before it is automatically deleted. Making a window smaller than
@code{window-min-height} automatically deletes it, and no window may be
created shorter than this. The value is measured in line units. When
@end defopt
@defopt window-min-width
-The value of this variable controls how narrow a window may become
+The value of this variable specifies how narrow a window may become
before it is automatically deleted. Making a window smaller than
@code{window-min-width} automatically deletes it, and no window may be
created narrower than this. The value is measured in characters and