(blink-cursor-suspend)
(add-hook 'post-command-hook 'blink-cursor-check)))
-
(defun blink-cursor-end ()
"Stop cursor blinking.
This is installed as a pre-command hook by `blink-cursor-start'.
(add-hook 'focus-out-hook #'blink-cursor-suspend)
(blink-cursor--start-idle-timer)))
-
\f
;; Frame maximization/fullscreen
-(defun toggle-frame-maximized ()
- "Toggle maximization state of selected frame.
+(defun toggle-frame-maximized (&optional frame)
+ "Toggle maximization state of FRAME.
Maximize selected frame or un-maximize if it is already maximized.
If the frame is in fullscreen state, don't change its state, but
See also `toggle-frame-fullscreen'."
(interactive)
- (let ((fullscreen (frame-parameter nil 'fullscreen)))
+ (let ((fullscreen (frame-parameter frame 'fullscreen)))
(cond
((memq fullscreen '(fullscreen fullboth))
- (set-frame-parameter nil 'fullscreen-restore 'maximized))
+ (set-frame-parameter frame 'fullscreen-restore 'maximized))
((eq fullscreen 'maximized)
- (set-frame-parameter nil 'fullscreen nil))
+ (set-frame-parameter frame 'fullscreen nil))
(t
- (set-frame-parameter nil 'fullscreen 'maximized)))))
+ (set-frame-parameter frame 'fullscreen 'maximized)))))
-(defun toggle-frame-fullscreen ()
- "Toggle fullscreen state of selected frame.
-Make selected frame fullscreen or restore its previous size if it
-is already fullscreen.
+(defun toggle-frame-fullscreen (&optional frame)
+ "Toggle fullscreen state of FRAME.
+Make selected frame fullscreen or restore its previous size
+if it is already fullscreen.
Before making the frame fullscreen remember the current value of
the frame's `fullscreen' parameter in the `fullscreen-restore'
See also `toggle-frame-maximized'."
(interactive)
- (let ((fullscreen (frame-parameter nil 'fullscreen)))
+ (let ((fullscreen (frame-parameter frame 'fullscreen)))
(if (memq fullscreen '(fullscreen fullboth))
- (let ((fullscreen-restore (frame-parameter nil 'fullscreen-restore)))
+ (let ((fullscreen-restore (frame-parameter frame 'fullscreen-restore)))
(if (memq fullscreen-restore '(maximized fullheight fullwidth))
- (set-frame-parameter nil 'fullscreen fullscreen-restore)
- (set-frame-parameter nil 'fullscreen nil)))
+ (set-frame-parameter frame 'fullscreen fullscreen-restore)
+ (set-frame-parameter frame 'fullscreen nil)))
(modify-frame-parameters
- nil `((fullscreen . fullboth) (fullscreen-restore . ,fullscreen))))
+ frame `((fullscreen . fullboth) (fullscreen-restore . ,fullscreen))))
;; Manipulating a frame without waiting for the fullscreen
;; animation to complete can cause a crash, or other unexpected
;; behaviour, on macOS (bug#28496).
(when (featurep 'cocoa) (sleep-for 0.5))))
+
\f
;;;; Key bindings