--- /dev/null
+/* Fringe handling (split from xdisp.c).
+ Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
+ Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+#include <config.h>
+#include <stdio.h>
+
+#include "lisp.h"
+#include "frame.h"
+#include "window.h"
+#include "dispextern.h"
+#include "buffer.h"
+#include "blockinput.h"
+
+#ifdef HAVE_WINDOW_SYSTEM
+
+extern Lisp_Object Qtop, Qbottom, Qcenter;
+
+/* Non-nil means that newline may flow into the right fringe. */
+
+Lisp_Object Voverflow_newline_into_fringe;
+
+
+enum fringe_bitmap_type
+{
+ NO_FRINGE_BITMAP = 0,
+ UNDEF_FRINGE_BITMAP,
+ LEFT_TRUNCATION_BITMAP,
+ RIGHT_TRUNCATION_BITMAP,
+ UP_ARROW_BITMAP,
+ DOWN_ARROW_BITMAP,
+ CONTINUED_LINE_BITMAP,
+ CONTINUATION_LINE_BITMAP,
+ OVERLAY_ARROW_BITMAP,
+ TOP_LEFT_ANGLE_BITMAP,
+ TOP_RIGHT_ANGLE_BITMAP,
+ BOTTOM_LEFT_ANGLE_BITMAP,
+ BOTTOM_RIGHT_ANGLE_BITMAP,
+ LEFT_BRACKET_BITMAP,
+ RIGHT_BRACKET_BITMAP,
+ FILLED_BOX_CURSOR_BITMAP,
+ HOLLOW_BOX_CURSOR_BITMAP,
+ HOLLOW_SQUARE_BITMAP,
+ BAR_CURSOR_BITMAP,
+ HBAR_CURSOR_BITMAP,
+ ZV_LINE_BITMAP,
+ MAX_STANDARD_FRINGE_BITMAPS
+};
+
+enum fringe_bitmap_align
+{
+ ALIGN_BITMAP_CENTER = 0,
+ ALIGN_BITMAP_TOP,
+ ALIGN_BITMAP_BOTTOM
+};
+
+struct fringe_bitmap
+{
+ unsigned char *bits;
+ unsigned height : 8;
+ unsigned width : 8;
+ unsigned period : 8;
+ unsigned align : 2;
+ unsigned dynamic : 1;
+};
+
+\f
+/***********************************************************************
+ Fringe bitmaps
+ ***********************************************************************/
+
+/* Undefined bitmap. A question mark. */
+/*
+ ..xxxx..
+ .xxxxxx.
+ xx....xx
+ xx....xx
+ ....xx..
+ ...xx...
+ ...xx...
+ ........
+ ...xx...
+ ...xx...
+*/
+static unsigned char unknown_bits[] = {
+ 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
+
+/* An arrow like this: `<-'. */
+/*
+ ...xx...
+ ..xx....
+ .xx.....
+ xxxxxx..
+ xxxxxx..
+ .xx.....
+ ..xx....
+ ...xx...
+*/
+static unsigned char left_arrow_bits[] = {
+ 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
+
+
+/* Right truncation arrow bitmap `->'. */
+/*
+ ...xx...
+ ....xx..
+ .....xx.
+ ..xxxxxx
+ ..xxxxxx
+ .....xx.
+ ....xx..
+ ...xx...
+*/
+static unsigned char right_arrow_bits[] = {
+ 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
+
+
+/* Up arrow bitmap. */
+/*
+ ...xx...
+ ..xxxx..
+ .xxxxxx.
+ xxxxxxxx
+ ...xx...
+ ...xx...
+ ...xx...
+ ...xx...
+*/
+static unsigned char up_arrow_bits[] = {
+ 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
+
+
+/* Down arrow bitmap. */
+/*
+ ...xx...
+ ...xx...
+ ...xx...
+ ...xx...
+ xxxxxxxx
+ .xxxxxx.
+ ..xxxx..
+ ...xx...
+*/
+static unsigned char down_arrow_bits[] = {
+ 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
+
+/* Marker for continued lines. */
+/*
+ ..xxxx..
+ ..xxxxx.
+ ......xx
+ ..x..xxx
+ ..xxxxxx
+ ..xxxxx.
+ ..xxxx..
+ ..xxxxx.
+*/
+static unsigned char continued_bits[] = {
+ 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
+
+/* Marker for continuation lines. */
+/*
+ ..xxxx..
+ .xxxxx..
+ xx......
+ xxx..x..
+ xxxxxx..
+ .xxxxx..
+ ..xxxx..
+ .xxxxx..
+*/
+static unsigned char continuation_bits[] = {
+ 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
+
+/* Overlay arrow bitmap. A triangular arrow. */
+/*
+ xx......
+ xxxx....
+ xxxxx...
+ xxxxxx..
+ xxxxxx..
+ xxxxx...
+ xxxx....
+ xx......
+*/
+static unsigned char ov_bits[] = {
+ 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
+
+#if 0
+/* Reverse Overlay arrow bitmap. A triangular arrow. */
+/*
+ ......xx
+ ....xxxx
+ ...xxxxx
+ ..xxxxxx
+ ..xxxxxx
+ ...xxxxx
+ ....xxxx
+ ......xx
+*/
+static unsigned char rev_ov_bits[] = {
+ 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
+#endif
+
+/* First line bitmap. An top-left angle. */
+/*
+ xxxxxx..
+ xxxxxx..
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ ........
+*/
+static unsigned char top_left_angle_bits[] = {
+ 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
+
+/* First line bitmap. An right-up angle. */
+/*
+ ..xxxxxx
+ ..xxxxxx
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ........
+*/
+static unsigned char top_right_angle_bits[] = {
+ 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
+
+/* Last line bitmap. An left-down angle. */
+/*
+ ........
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xxxxxx..
+ xxxxxx..
+*/
+static unsigned char bottom_left_angle_bits[] = {
+ 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
+
+/* Last line bitmap. An right-down angle. */
+/*
+ ........
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ..xxxxxx
+ ..xxxxxx
+*/
+static unsigned char bottom_right_angle_bits[] = {
+ 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
+
+/* First/last line bitmap. An left bracket. */
+/*
+ xxxxxx..
+ xxxxxx..
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xxxxxx..
+ xxxxxx..
+*/
+static unsigned char left_bracket_bits[] = {
+ 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
+
+/* First/last line bitmap. An right bracket. */
+/*
+ ..xxxxxx
+ ..xxxxxx
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ......xx
+ ..xxxxxx
+ ..xxxxxx
+*/
+static unsigned char right_bracket_bits[] = {
+ 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
+
+/* Filled box cursor bitmap. A filled box; max 13 pixels high. */
+/*
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+ xxxxxxx.
+*/
+static unsigned char filled_box_cursor_bits[] = {
+ 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
+
+/* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
+/*
+ xxxxxxx.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ x.....x.
+ xxxxxxx.
+*/
+static unsigned char hollow_box_cursor_bits[] = {
+ 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
+
+/* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
+/*
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+ xx......
+*/
+static unsigned char bar_cursor_bits[] = {
+ 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
+
+/* HBar cursor bitmap. A horisontal bar; 2 pixels high. */
+/*
+ xxxxxxx.
+ xxxxxxx.
+*/
+static unsigned char hbar_cursor_bits[] = {
+ 0xfe, 0xfe};
+
+
+/* Bitmap drawn to indicate lines not displaying text if
+ `indicate-empty-lines' is non-nil. */
+/*
+ ........
+ ..xxxx..
+ ........
+ ........
+ ..xxxx..
+ ........
+*/
+static unsigned char zv_bits[] = {
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
+ 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
+
+/* Hollow square bitmap. */
+/*
+ .xxxxxx.
+ .x....x.
+ .x....x.
+ .x....x.
+ .x....x.
+ .xxxxxx.
+*/
+static unsigned char hollow_square_bits[] = {
+ 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
+
+
+
+#define FRBITS(bits) bits, sizeof bits
+struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
+{
+ { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
+ { FRBITS (unknown_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
+ { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+ { FRBITS (continued_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (continuation_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (ov_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
+ { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
+ { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+ { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+ { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (filled_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (hollow_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (bar_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
+ { FRBITS (hbar_cursor_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
+ { FRBITS (zv_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
+};
+
+static struct fringe_bitmap *fringe_bitmaps[MAX_FRINGE_BITMAPS];
+static unsigned fringe_faces[MAX_FRINGE_BITMAPS];
+
+static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
+
+/* Return 1 if FRINGE_ID is a valid fringe bitmap id. */
+
+int
+valid_fringe_bitmap_id_p (fringe_id)
+ int fringe_id;
+{
+ return (fringe_id >= NO_FRINGE_BITMAP
+ && fringe_id < max_used_fringe_bitmap
+ && (fringe_id < MAX_STANDARD_FRINGE_BITMAPS
+ || fringe_bitmaps[fringe_id] != NULL));
+}
+
+/* Draw the bitmap WHICH in one of the left or right fringes of
+ window W. ROW is the glyph row for which to display the bitmap; it
+ determines the vertical position at which the bitmap has to be
+ drawn.
+ LEFT_P is 1 for left fringe, 0 for right fringe.
+*/
+
+void
+draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
+ struct window *w;
+ struct glyph_row *row;
+ int left_p, overlay;
+ enum fringe_bitmap_type which;
+{
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ struct draw_fringe_bitmap_params p;
+ struct fringe_bitmap *fb;
+ int period;
+ int face_id = DEFAULT_FACE_ID;
+
+ p.cursor_p = 0;
+ p.overlay_p = (overlay & 1) == 1;
+ p.cursor_p = (overlay & 2) == 2;
+
+ if (which != NO_FRINGE_BITMAP)
+ {
+ }
+ else if (left_p)
+ {
+ which = row->left_fringe_bitmap;
+ face_id = row->left_fringe_face_id;
+ }
+ else
+ {
+ which = row->right_fringe_bitmap;
+ face_id = row->right_fringe_face_id;
+ }
+
+ if (face_id == DEFAULT_FACE_ID)
+ face_id = fringe_faces[which];
+
+ fb = fringe_bitmaps[which];
+ if (fb == NULL)
+ fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
+ ? which : UNDEF_FRINGE_BITMAP];
+
+ period = fb->period;
+
+ /* Convert row to frame coordinates. */
+ p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+
+ p.which = which;
+ p.bits = fb->bits;
+ p.wd = fb->width;
+
+ p.h = fb->height;
+ p.dh = (period > 0 ? (p.y % period) : 0);
+ p.h -= p.dh;
+ /* Clip bitmap if too high. */
+ if (p.h > row->height)
+ p.h = row->height;
+
+ p.face = FACE_FROM_ID (f, face_id);
+
+ if (p.face == NULL)
+ {
+ /* Why does this happen? ++kfs */
+ return;
+ }
+
+ PREPARE_FACE_FOR_DISPLAY (f, p.face);
+
+ /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
+ the fringe. */
+ p.bx = -1;
+ if (left_p)
+ {
+ int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
+ int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+ ? LEFT_MARGIN_AREA
+ : TEXT_AREA));
+ if (p.wd > wd)
+ p.wd = wd;
+ p.x = x - p.wd - (wd - p.wd) / 2;
+
+ if (p.wd < wd || row->height > p.h)
+ {
+ /* If W has a vertical border to its left, don't draw over it. */
+ wd -= ((!WINDOW_LEFTMOST_P (w)
+ && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
+ ? 1 : 0);
+ p.bx = x - wd;
+ p.nx = wd;
+ }
+ }
+ else
+ {
+ int x = window_box_right (w,
+ (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
+ ? RIGHT_MARGIN_AREA
+ : TEXT_AREA));
+ int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
+ if (p.wd > wd)
+ p.wd = wd;
+ p.x = x + (wd - p.wd) / 2;
+ /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
+ the fringe. */
+ if (p.wd < wd || row->height > p.h)
+ {
+ p.bx = x;
+ p.nx = wd;
+ }
+ }
+
+ if (p.bx >= 0)
+ {
+ int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
+
+ p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
+ p.ny = row->visible_height;
+ }
+
+ /* Adjust y to the offset in the row to start drawing the bitmap. */
+ switch (fb->align)
+ {
+ case ALIGN_BITMAP_CENTER:
+ p.y += (row->height - p.h) / 2;
+ break;
+ case ALIGN_BITMAP_BOTTOM:
+ p.h = fb->height;
+ p.y += (row->visible_height - p.h);
+ break;
+ case ALIGN_BITMAP_TOP:
+ break;
+ }
+
+ rif->draw_fringe_bitmap (w, row, &p);
+}
+
+void
+draw_fringe_bitmap (w, row, left_p)
+ struct window *w;
+ struct glyph_row *row;
+ int left_p;
+{
+ int overlay = 0;
+
+ if (!left_p && row->cursor_in_fringe_p)
+ {
+ int cursor = NO_FRINGE_BITMAP;
+
+ switch (w->phys_cursor_type)
+ {
+ case HOLLOW_BOX_CURSOR:
+ if (row->visible_height >= sizeof(hollow_box_cursor_bits))
+ cursor = HOLLOW_BOX_CURSOR_BITMAP;
+ else
+ cursor = HOLLOW_SQUARE_BITMAP;
+ break;
+ case FILLED_BOX_CURSOR:
+ cursor = FILLED_BOX_CURSOR_BITMAP;
+ break;
+ case BAR_CURSOR:
+ cursor = BAR_CURSOR_BITMAP;
+ break;
+ case HBAR_CURSOR:
+ cursor = HBAR_CURSOR_BITMAP;
+ break;
+ case NO_CURSOR:
+ default:
+ w->phys_cursor_on_p = 0;
+ row->cursor_in_fringe_p = 0;
+ break;
+ }
+ if (cursor != NO_FRINGE_BITMAP)
+ {
+ draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
+ overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
+ }
+ }
+
+ draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
+
+ if (left_p && row->overlay_arrow_p)
+ draw_fringe_bitmap_1 (w, row, 1, 1, OVERLAY_ARROW_BITMAP);
+}
+
+
+/* Draw fringe bitmaps for glyph row ROW on window W. Call this
+ function with input blocked. */
+
+void
+draw_row_fringe_bitmaps (w, row)
+ struct window *w;
+ struct glyph_row *row;
+{
+ xassert (interrupt_input_blocked);
+
+ /* If row is completely invisible, because of vscrolling, we
+ don't have to draw anything. */
+ if (row->visible_height <= 0)
+ return;
+
+ if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
+ draw_fringe_bitmap (w, row, 1);
+
+ if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
+ draw_fringe_bitmap (w, row, 0);
+}
+
+/* Draw the fringes of window W. Only fringes for rows marked for
+ update in redraw_fringe_bitmaps_p are drawn. */
+
+void
+draw_window_fringes (w)
+ struct window *w;
+{
+ struct glyph_row *row;
+ int yb = window_text_bottom_y (w);
+ int nrows = w->current_matrix->nrows;
+ int y = 0, rn;
+
+ if (w->pseudo_window_p)
+ return;
+
+ for (y = 0, rn = 0, row = w->current_matrix->rows;
+ y < yb && rn < nrows;
+ y += row->height, ++row, ++rn)
+ {
+ if (!row->redraw_fringe_bitmaps_p)
+ continue;
+ draw_row_fringe_bitmaps (w, row);
+ row->redraw_fringe_bitmaps_p = 0;
+ }
+}
+
+
+/* Recalculate the bitmaps to show in the fringes of window W.
+ If FORCE_P is 0, only mark rows with modified bitmaps for update in
+ redraw_fringe_bitmaps_p; else mark all rows for update. */
+
+int
+update_window_fringes (w, force_p)
+ struct window *w;
+ int force_p;
+{
+ struct glyph_row *row, *cur = 0;
+ int yb = window_text_bottom_y (w);
+ int rn, nrows = w->current_matrix->nrows;
+ int y;
+ int redraw_p = 0;
+ Lisp_Object ind;
+ int boundary_pos = 0, arrow_pos = 0;
+ int empty_pos = 0;
+
+ if (w->pseudo_window_p)
+ return 0;
+
+ if (!MINI_WINDOW_P (w)
+ && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
+ {
+ int do_eob = 1, do_bob = 1;
+ Lisp_Object arrows;
+
+ if (CONSP (ind))
+ arrows = XCDR (ind), ind = XCAR (ind);
+ else
+ arrows = ind;
+
+ if (EQ (ind, Qleft))
+ boundary_pos = -1;
+ else if (EQ (ind, Qright))
+ boundary_pos = 1;
+
+ if (EQ (arrows, Qleft))
+ arrow_pos = -1;
+ else if (EQ (arrows, Qright))
+ arrow_pos = 1;
+
+ for (y = 0, rn = 0;
+ y < yb && rn < nrows;
+ y += row->height, ++rn)
+ {
+ unsigned indicate_bob_p, indicate_top_line_p;
+ unsigned indicate_eob_p, indicate_bottom_line_p;
+
+ row = w->desired_matrix->rows + rn;
+ if (!row->enabled_p)
+ row = w->current_matrix->rows + rn;
+
+ indicate_bob_p = row->indicate_bob_p;
+ indicate_top_line_p = row->indicate_top_line_p;
+ indicate_eob_p = row->indicate_eob_p;
+ indicate_bottom_line_p = row->indicate_bottom_line_p;
+
+ row->indicate_bob_p = row->indicate_top_line_p = 0;
+ row->indicate_eob_p = row->indicate_bottom_line_p = 0;
+
+ if (!NILP (ind)
+ && MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer)))
+ row->indicate_bob_p = do_bob, do_bob = 0;
+ else if (!NILP (arrows)
+ && (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0) == rn)
+ row->indicate_top_line_p = 1;
+
+ if (!NILP (ind)
+ && MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer)))
+ row->indicate_eob_p = do_eob, do_eob = 0;
+ else if (!NILP (arrows)
+ && y + row->height >= yb)
+ row->indicate_bottom_line_p = 1;
+
+ if (indicate_bob_p != row->indicate_bob_p
+ || indicate_top_line_p != row->indicate_top_line_p
+ || indicate_eob_p != row->indicate_eob_p
+ || indicate_bottom_line_p != row->indicate_bottom_line_p)
+ row->redraw_fringe_bitmaps_p = 1;
+ }
+ }
+
+ if (EQ (XBUFFER (w->buffer)->indicate_empty_lines, Qright))
+ empty_pos = 1;
+ else if (EQ (XBUFFER (w->buffer)->indicate_empty_lines, Qleft))
+ empty_pos = -1;
+
+ for (y = 0, rn = 0;
+ y < yb && rn < nrows;
+ y += row->height, rn++)
+ {
+ enum fringe_bitmap_type left, right;
+ unsigned left_face_id, right_face_id;
+
+ row = w->desired_matrix->rows + rn;
+ cur = w->current_matrix->rows + rn;
+ if (!row->enabled_p)
+ row = cur;
+
+ left_face_id = right_face_id = DEFAULT_FACE_ID;
+
+ /* Decide which bitmap to draw in the left fringe. */
+ if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
+ left = NO_FRINGE_BITMAP;
+ else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
+ {
+ left = row->left_user_fringe_bitmap;
+ left_face_id = row->left_user_fringe_face_id;
+ }
+#if 0 /* this is now done via an overlay */
+ else if (row->overlay_arrow_p)
+ left = OVERLAY_ARROW_BITMAP;
+#endif
+ else if (row->indicate_bob_p && boundary_pos <= 0)
+ left = ((row->indicate_eob_p && boundary_pos < 0)
+ ? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
+ else if (row->indicate_eob_p && boundary_pos < 0)
+ left = BOTTOM_LEFT_ANGLE_BITMAP;
+ else if (row->truncated_on_left_p)
+ left = LEFT_TRUNCATION_BITMAP;
+ else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
+ left = CONTINUATION_LINE_BITMAP;
+ else if (row->indicate_empty_line_p && empty_pos <= 0)
+ left = ZV_LINE_BITMAP;
+ else if (row->indicate_top_line_p && arrow_pos <= 0)
+ left = UP_ARROW_BITMAP;
+ else if (row->indicate_bottom_line_p && arrow_pos < 0)
+ left = DOWN_ARROW_BITMAP;
+ else
+ left = NO_FRINGE_BITMAP;
+
+ /* Decide which bitmap to draw in the right fringe. */
+ if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
+ right = NO_FRINGE_BITMAP;
+ else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
+ {
+ right = row->right_user_fringe_bitmap;
+ right_face_id = row->right_user_fringe_face_id;
+ }
+ else if (row->indicate_bob_p && boundary_pos > 0)
+ right = ((row->indicate_eob_p && boundary_pos >= 0)
+ ? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
+ else if (row->indicate_eob_p && boundary_pos >= 0)
+ right = BOTTOM_RIGHT_ANGLE_BITMAP;
+ else if (row->truncated_on_right_p)
+ right = RIGHT_TRUNCATION_BITMAP;
+ else if (row->continued_p)
+ right = CONTINUED_LINE_BITMAP;
+ else if (row->indicate_top_line_p && arrow_pos > 0)
+ right = UP_ARROW_BITMAP;
+ else if (row->indicate_bottom_line_p && arrow_pos >= 0)
+ right = DOWN_ARROW_BITMAP;
+ else if (row->indicate_empty_line_p
+ && (empty_pos > 0
+ || (WINDOW_LEFT_FRINGE_WIDTH (w) == 0 && empty_pos == 0)))
+ right = ZV_LINE_BITMAP;
+ else
+ right = NO_FRINGE_BITMAP;
+
+ if (force_p
+ || row->y != cur->y
+ || row->visible_height != cur->visible_height
+ || left != cur->left_fringe_bitmap
+ || right != cur->right_fringe_bitmap
+ || left_face_id != cur->left_fringe_face_id
+ || right_face_id != cur->right_fringe_face_id
+ || cur->redraw_fringe_bitmaps_p)
+ {
+ redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
+ cur->left_fringe_bitmap = left;
+ cur->right_fringe_bitmap = right;
+ cur->left_fringe_face_id = left_face_id;
+ cur->right_fringe_face_id = right_face_id;
+ }
+
+ if (row->overlay_arrow_p != cur->overlay_arrow_p)
+ {
+ redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
+ cur->overlay_arrow_p = row->overlay_arrow_p;
+ }
+
+ row->left_fringe_bitmap = left;
+ row->right_fringe_bitmap = right;
+ row->left_fringe_face_id = left_face_id;
+ row->right_fringe_face_id = right_face_id;
+ }
+
+ return redraw_p;
+}
+
+
+/* Compute actual fringe widths for frame F.
+
+ If REDRAW is 1, redraw F if the fringe settings was actually
+ modified and F is visible.
+
+ Since the combined left and right fringe must occupy an integral
+ number of columns, we may need to add some pixels to each fringe.
+ Typically, we add an equal amount (+/- 1 pixel) to each fringe,
+ but a negative width value is taken literally (after negating it).
+
+ We never make the fringes narrower than specified. It is planned
+ to make fringe bitmaps customizable and expandable, and at that
+ time, the user will typically specify the minimum number of pixels
+ needed for his bitmaps, so we shouldn't select anything less than
+ what is specified.
+*/
+
+void
+compute_fringe_widths (f, redraw)
+ struct frame *f;
+ int redraw;
+{
+ int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
+ int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
+ int o_cols = FRAME_FRINGE_COLS (f);
+
+ Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
+ Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
+ int left_fringe_width, right_fringe_width;
+
+ if (!NILP (left_fringe))
+ left_fringe = Fcdr (left_fringe);
+ if (!NILP (right_fringe))
+ right_fringe = Fcdr (right_fringe);
+
+ left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
+ XINT (left_fringe));
+ right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
+ XINT (right_fringe));
+
+ if (left_fringe_width || right_fringe_width)
+ {
+ int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
+ int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
+ int conf_wid = left_wid + right_wid;
+ int font_wid = FRAME_COLUMN_WIDTH (f);
+ int cols = (left_wid + right_wid + font_wid-1) / font_wid;
+ int real_wid = cols * font_wid;
+ if (left_wid && right_wid)
+ {
+ if (left_fringe_width < 0)
+ {
+ /* Left fringe width is fixed, adjust right fringe if necessary */
+ FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
+ FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
+ }
+ else if (right_fringe_width < 0)
+ {
+ /* Right fringe width is fixed, adjust left fringe if necessary */
+ FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
+ FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
+ }
+ else
+ {
+ /* Adjust both fringes with an equal amount.
+ Note that we are doing integer arithmetic here, so don't
+ lose a pixel if the total width is an odd number. */
+ int fill = real_wid - conf_wid;
+ FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
+ FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
+ }
+ }
+ else if (left_fringe_width)
+ {
+ FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
+ FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
+ }
+ else
+ {
+ FRAME_LEFT_FRINGE_WIDTH (f) = 0;
+ FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
+ }
+ FRAME_FRINGE_COLS (f) = cols;
+ }
+ else
+ {
+ FRAME_LEFT_FRINGE_WIDTH (f) = 0;
+ FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
+ FRAME_FRINGE_COLS (f) = 0;
+ }
+
+ if (redraw && FRAME_VISIBLE_P (f))
+ if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
+ o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
+ o_cols != FRAME_FRINGE_COLS (f))
+ redraw_frame (f);
+}
+
+DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
+ 1, 1, 0,
+ doc: /* Destroy fringe bitmap WHICH.
+If WHICH overrides a standard fringe bitmap, the original bitmap is restored. */)
+ (which)
+ Lisp_Object which;
+{
+ int n;
+ struct fringe_bitmap **fbp;
+
+ CHECK_NUMBER (which);
+ if (n = XINT (which), n >= max_used_fringe_bitmap)
+ return Qnil;
+
+ fringe_faces[n] = FRINGE_FACE_ID;
+
+ fbp = &fringe_bitmaps[n];
+ if (*fbp && (*fbp)->dynamic)
+ {
+ if (rif->destroy_fringe_bitmap)
+ rif->destroy_fringe_bitmap (n);
+ xfree (*fbp);
+ *fbp = NULL;
+ }
+
+ while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
+ && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
+ max_used_fringe_bitmap--;
+
+ return Qnil;
+}
+
+
+/* Initialize bitmap bit.
+ On X and MAC, we bit-swap the built-in bitmaps.
+ On W32, there's no need to do this.
+*/
+
+void
+init_fringe_bitmap (which, fb, once_p)
+ enum fringe_bitmap_type which;
+ struct fringe_bitmap *fb;
+ int once_p;
+{
+ if (once_p || fb->dynamic)
+ {
+#if defined (HAVE_X_WINDOWS) || defined (MAC_OS)
+ unsigned char *bits = fb->bits;
+ int j;
+ for (j = 0; j < fb->height; j++)
+ {
+ static unsigned char swap_nibble[16]
+ = { 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
+ 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
+ 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
+ 0x3, 0xb, 0x7, 0xf }; /* 0011 1011 0111 1111 */
+
+ unsigned char b = *bits;
+ *bits++ = (unsigned short)((swap_nibble[b & 0xf]<<4)
+ | (swap_nibble[(b>>4) & 0xf]));
+ }
+#endif
+ }
+
+ if (!once_p)
+ {
+ Fdestroy_fringe_bitmap (make_number (which));
+
+ if (rif->define_fringe_bitmap)
+ rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
+
+ fringe_bitmaps[which] = fb;
+ if (which >= max_used_fringe_bitmap)
+ max_used_fringe_bitmap = which + 1;
+ }
+}
+
+
+DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
+ 1, 5, 0,
+ doc: /* Define a fringe bitmap from BITS of height HEIGHT and width WIDTH.
+BITS is either a string or a vector. If HEIGHT is nil, use number of bytes
+in BITS. If WIDTH is zero, default to 8. Optional forth arg ALIGN may be
+one of `top', `center', or `bottom', indicating the positioning of the
+bitmap relative to the rows where it is used; the default is to center the
+bitmap. Fourth arg may also be a list (ALIGN PERIODIC) where
+PERIODIC non-nil specifies that the bitmap should be repeated.
+Optional fifth argument WHICH is bitmap number to redefine.
+Return new bitmap number, or nil of no more free bitmap slots. */)
+ (bits, height, width, align, which)
+ Lisp_Object bits, height, width, align, which;
+{
+ Lisp_Object len;
+ int n, h, i, j;
+ unsigned char *b;
+ struct fringe_bitmap fb, *xfb;
+ int fill1 = 0, fill2 = 0;
+
+ if (!STRINGP (bits) && !VECTORP (bits))
+ bits = wrong_type_argument (Qstringp, bits);
+
+ len = Flength (bits);
+
+ if (NILP (height))
+ h = fb.height = XINT (len);
+ else
+ {
+ CHECK_NUMBER (height);
+ fb.height = min (XINT (height), 255);
+ if (fb.height > XINT (len))
+ {
+ h = XINT (len);
+ fill1 = (fb.height - h) / 2;
+ fill2 = fb.height - h - fill1;
+ }
+ }
+
+ if (NILP (width))
+ fb.width = 8;
+ else
+ {
+ CHECK_NUMBER (width);
+ fb.width = min (XINT (width), 255);
+ }
+
+ fb.period = 0;
+ fb.align = ALIGN_BITMAP_CENTER;
+
+ if (CONSP (align))
+ {
+ Lisp_Object period = XCDR (align);
+ if (CONSP (period))
+ {
+ period = XCAR (period);
+ if (!NILP (period))
+ {
+ fb.period = fb.height;
+ fb.height = 255;
+ }
+ }
+ align = XCAR (align);
+ }
+ if (EQ (align, Qtop))
+ fb.align = ALIGN_BITMAP_TOP;
+ else if (EQ (align, Qbottom))
+ fb.align = ALIGN_BITMAP_BOTTOM;
+ else if (!NILP (align) && !EQ (align, Qcenter))
+ error ("Bad align argument");
+
+ if (NILP (which))
+ {
+ if (max_used_fringe_bitmap < MAX_FRINGE_BITMAPS)
+ n = make_number (max_used_fringe_bitmap++);
+ else
+ {
+ for (n = MAX_STANDARD_FRINGE_BITMAPS;
+ n < MAX_FRINGE_BITMAPS;
+ n++)
+ if (fringe_bitmaps[n] == NULL)
+ break;
+ if (n == MAX_FRINGE_BITMAPS)
+ return Qnil;
+ }
+ which = make_number (n);
+ }
+ else
+ {
+ CHECK_NUMBER (which);
+ n = XINT (which);
+ if (n <= NO_FRINGE_BITMAP || n >= MAX_FRINGE_BITMAPS)
+ error ("Invalid fringe bitmap number");
+ }
+
+ fb.dynamic = 1;
+
+ xfb = (struct fringe_bitmap *)xmalloc (sizeof fb + fb.height);
+ fb.bits = b = (unsigned char *)(xfb+1);
+ bzero (b, fb.height);
+
+ j = 0;
+ while (j < fb.height)
+ {
+ for (i = 0; i < fill1 && j < fb.height; i++)
+ b[j++] = 0;
+ for (i = 0; i < h & j < fb.height; i++)
+ {
+ Lisp_Object elt = Faref (bits, make_number (i));
+ b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
+ }
+ for (i = 0; i < fill2 && j < fb.height; i++)
+ b[j++] = 0;
+ }
+
+ *xfb = fb;
+
+ init_fringe_bitmap (n, xfb, 0);
+
+ return which;
+}
+
+DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
+ 1, 2, 0,
+ doc: /* Set face for fringe bitmap FRINGE-ID to FACE.
+If FACE is nil, reset face to default fringe face. */)
+ (fringe_id, face)
+ Lisp_Object fringe_id, face;
+{
+ int face_id;
+
+ CHECK_NUMBER (fringe_id);
+ if (!valid_fringe_bitmap_id_p (XINT (fringe_id)))
+ error ("Invalid fringe id");
+
+ if (!NILP (face))
+ {
+ face_id = lookup_named_face (SELECTED_FRAME (), face, 'A');
+ if (face_id < 0)
+ error ("No such face");
+ }
+ else
+ face_id = FRINGE_FACE_ID;
+
+ fringe_faces [XINT (fringe_id)] = face_id;
+
+ return Qnil;
+}
+
+DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
+ 0, 2, 0,
+ doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
+If WINDOW is nil, use selected window. If POS is nil, use value of point
+in that window. Return value is a cons (LEFT . RIGHT) where LEFT and RIGHT
+are the fringe bitmap numbers for the bitmaps in the left and right fringe,
+resp. Return nil if POS is not visible in WINDOW. */)
+ (pos, window)
+{
+ struct window *w;
+ struct buffer *old_buffer = NULL;
+ struct glyph_row *row;
+ int textpos;
+
+ if (NILP (window))
+ window = selected_window;
+ CHECK_WINDOW (window);
+ w = XWINDOW (window);
+
+ if (!NILP (pos))
+ {
+ CHECK_NUMBER_COERCE_MARKER (pos);
+ textpos = XINT (pos);
+ }
+ else if (w == XWINDOW (selected_window))
+ textpos = PT;
+ else
+ textpos = XMARKER (w->pointm)->charpos;
+
+ row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
+ row = row_containing_pos (w, textpos, row, NULL, 0);
+ if (row)
+ return Fcons (make_number (row->left_fringe_bitmap),
+ make_number (row->right_fringe_bitmap));
+ else
+ return Qnil;
+}
+
+
+/***********************************************************************
+ Initialization
+ ***********************************************************************/
+
+void
+syms_of_fringe ()
+{
+
+ defsubr (&Sdestroy_fringe_bitmap);
+ defsubr (&Sdefine_fringe_bitmap);
+ defsubr (&Sfringe_bitmaps_at_pos);
+ defsubr (&Sset_fringe_bitmap_face);
+
+ DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
+ doc: /* *Non-nil means that newline may flow into the right fringe.
+This means that display lines which are exactly as wide as the window
+(not counting the final newline) will only occupy one screen line, by
+showing (or hiding) the final newline in the right fringe; when point
+is at the final newline, the cursor is shown in the right fringe.
+If nil, also continue lines which are exactly as wide as the window. */);
+ Voverflow_newline_into_fringe = Qt;
+
+}
+
+/* Initialize this module when Emacs starts. */
+
+void
+init_fringe_once ()
+{
+ enum fringe_bitmap_type bt;
+
+ for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
+ init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
+}
+
+void
+init_fringe ()
+{
+ int i;
+
+ bzero (fringe_bitmaps, sizeof fringe_bitmaps);
+ for (i = 0; i < MAX_FRINGE_BITMAPS; i++)
+ fringe_faces[i] = FRINGE_FACE_ID;
+}
+
+#ifdef HAVE_NTGUI
+
+void
+w32_init_fringe ()
+{
+ enum fringe_bitmap_type bt;
+
+ for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
+ {
+ struct fringe_bitmap *fb = &standard_bitmaps[bt];
+ rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
+ }
+}
+
+void
+w32_reset_fringes ()
+{
+ /* Destroy row bitmaps. */
+ int bt;
+
+ for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
+ rif->destroy_fringe_bitmap (bt);
+}
+
+#endif
+
+#endif /* HAVE_WINDOW_SYSTEM */
+