fringes. If the value is @code{left} or @code{right}, both angle and
arrow bitmaps are displayed in the left or right fringe, respectively.
- If value is an alist, each element @code{(@var{indicator} .
-@var{position})} specifies the position of one of the indicators.
-The @var{indicator} must be one of @code{top}, @code{bottom},
-@code{up}, @code{down}, or @code{t} which specifies the default
-position for the indicators not present in the alist.
-The @var{position} is one of @code{left}, @code{right}, or @code{nil}
-which specifies not to show this indicator.
+ If value is an alist (@pxref{Association Lists,,, elisp, the Emacs
+Lisp Reference Manual}), each element @code{(@var{indicator} .
+@var{position})} specifies the position of one of the indicators. The
+@var{indicator} must be one of @code{top}, @code{bottom}, @code{up},
+@code{down}, or @code{t} which specifies the default position for the
+indicators not present in the alist. The @var{position} is one of
+@code{left}, @code{right}, or @code{nil} which specifies not to show
+this indicator.
For example, @code{((top . left) (t . right))} places the top angle
bitmap in left fringe, the bottom angle bitmap in right fringe, and
word search, the matching is more lax: while you are typing the search
string, its first and last words need not match whole words. This is
so that the matching can proceed incrementally as you type. This
-additional laxity does not apply to the lazy highlight, which always
-matches whole words.
+additional laxity does not apply to the lazy highlight
+(@pxref{Incremental Search}), which always matches whole words.
@node Symbol Search
@section Symbol Search