* frame.h (frame_char_to_pixel_position): New function.
(x_set_mouse_position): Rename to...
(frame_set_mouse_position): ...new function.
(frame_set_mouse_pixel_position): Add prototype.
* nsterm.m, w32term.c, xterm.c (x_set_mouse_pixel_position):
Rename to frame_set_mouse_pixel_position.
* frame.c (Fset_mouse_pixel_position, Fset_mouse_position):
Adjust users.
* xterm.h, w32term.h ( x_set_mouse_position)
(x_set_mouse_pixel_position): Remove prototypes.
+2014-05-28 Dmitry Antipov <dmantipov@yandex.ru>
+
+ Refactor mouse positioning stuff to avoid code duplication.
+ * frame.h (frame_char_to_pixel_position): New function.
+ (x_set_mouse_position): Rename to...
+ (frame_set_mouse_position): ...new function.
+ (frame_set_mouse_pixel_position): Add prototype.
+ * nsterm.m, w32term.c, xterm.c (x_set_mouse_pixel_position):
+ Rename to frame_set_mouse_pixel_position.
+ * frame.c (Fset_mouse_pixel_position, Fset_mouse_position):
+ Adjust users.
+ * xterm.h, w32term.h ( x_set_mouse_position)
+ (x_set_mouse_pixel_position): Remove prototypes.
+
2014-05-28 Dmitry Antipov <dmantipov@yandex.ru>
On X, always make pointer visible when deleting frame (Bug#17609).
#ifdef HAVE_WINDOW_SYSTEM
if (FRAME_WINDOW_P (XFRAME (frame)))
/* Warping the mouse will cause enternotify and focus events. */
- x_set_mouse_position (XFRAME (frame), XINT (x), XINT (y));
+ frame_set_mouse_position (XFRAME (frame), XINT (x), XINT (y));
#else
#if defined (MSDOS)
if (FRAME_MSDOS_P (XFRAME (frame)))
#ifdef HAVE_WINDOW_SYSTEM
if (FRAME_WINDOW_P (XFRAME (frame)))
/* Warping the mouse will cause enternotify and focus events. */
- x_set_mouse_pixel_position (XFRAME (frame), XINT (x), XINT (y));
+ frame_set_mouse_pixel_position (XFRAME (frame), XINT (x), XINT (y));
#else
#if defined (MSDOS)
if (FRAME_MSDOS_P (XFRAME (frame)))
extern void x_set_window_size (struct frame *f, int change_grav,
int width, int height, bool pixelwise);
extern Lisp_Object x_get_focus_frame (struct frame *);
-extern void x_set_mouse_position (struct frame *f, int h, int v);
-extern void x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y);
+extern void frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y);
extern void x_make_frame_visible (struct frame *f);
extern void x_make_frame_invisible (struct frame *f);
extern void x_iconify_frame (struct frame *f);
rif->flush_display (f);
}
+/* Convert character coordinates X and Y to pixel
+ coordinates PIX_X and PIX_Y on frame F. */
+
+INLINE void
+frame_char_to_pixel_position (struct frame *f, int x, int y, int *pix_x, int *pix_y)
+{
+ *pix_x = FRAME_COL_TO_PIXEL_X (f, x) + FRAME_COLUMN_WIDTH (f) / 2;
+ *pix_y = FRAME_LINE_TO_PIXEL_Y (f, y) + FRAME_LINE_HEIGHT (f) / 2;
+
+ if (*pix_x < 0)
+ *pix_x = 0;
+ if (*pix_x > FRAME_PIXEL_WIDTH (f))
+ *pix_x = FRAME_PIXEL_WIDTH (f);
+
+ if (*pix_y < 0)
+ *pix_y = 0;
+ if (*pix_y > FRAME_PIXEL_HEIGHT (f))
+ *pix_y = FRAME_PIXEL_HEIGHT (f);
+}
+
+/* Reposition mouse pointer to character coordinates X and Y on frame F. */
+
+INLINE
+void frame_set_mouse_position (struct frame *f, int x, int y)
+{
+ int pix_x, pix_y;
+
+ frame_char_to_pixel_position (f, x, y, &pix_x, &pix_y);
+ frame_set_mouse_pixel_position (f, pix_x, pix_y);
+}
+
/***********************************************************************
Multimonitor data
***********************************************************************/
void
-x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
+frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
/* --------------------------------------------------------------------------
Programmatically reposition mouse pointer in pixel coordinates
-------------------------------------------------------------------------- */
{
- NSTRACE (x_set_mouse_pixel_position);
+ NSTRACE (frame_set_mouse_pixel_position);
ns_raise_frame (f);
#if 0
/* FIXME: this does not work, and what about GNUstep? */
#endif
}
-
-void
-x_set_mouse_position (struct frame *f, int h, int v)
-/* --------------------------------------------------------------------------
- Programmatically reposition mouse pointer in character coordinates
- -------------------------------------------------------------------------- */
-{
- int pix_x, pix_y;
-
- pix_x = FRAME_COL_TO_PIXEL_X (f, h) + FRAME_COLUMN_WIDTH (f) / 2;
- pix_y = FRAME_LINE_TO_PIXEL_Y (f, v) + FRAME_LINE_HEIGHT (f) / 2;
-
- if (pix_x < 0) pix_x = 0;
- if (pix_x > FRAME_PIXEL_WIDTH (f)) pix_x = FRAME_PIXEL_WIDTH (f);
-
- if (pix_y < 0) pix_y = 0;
- if (pix_y > FRAME_PIXEL_HEIGHT (f)) pix_y = FRAME_PIXEL_HEIGHT (f);
-
- x_set_mouse_pixel_position (f, pix_x, pix_y);
-}
-
-
static int
note_mouse_movement (struct frame *frame, CGFloat x, CGFloat y)
/* ------------------------------------------------------------------------
\f
/* Mouse warping. */
-void x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y);
-
-void
-x_set_mouse_position (struct frame *f, int x, int y)
-{
- int pix_x, pix_y;
-
- pix_x = FRAME_COL_TO_PIXEL_X (f, x) + FRAME_COLUMN_WIDTH (f) / 2;
- pix_y = FRAME_LINE_TO_PIXEL_Y (f, y) + FRAME_LINE_HEIGHT (f) / 2;
-
- if (pix_x < 0) pix_x = 0;
- if (pix_x > FRAME_PIXEL_WIDTH (f)) pix_x = FRAME_PIXEL_WIDTH (f);
-
- if (pix_y < 0) pix_y = 0;
- if (pix_y > FRAME_PIXEL_HEIGHT (f)) pix_y = FRAME_PIXEL_HEIGHT (f);
-
- x_set_mouse_pixel_position (f, pix_x, pix_y);
-}
-
void
-x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
+frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
{
RECT rect;
POINT pt;
extern int x_display_pixel_height (struct w32_display_info *);
extern int x_display_pixel_width (struct w32_display_info *);
extern Lisp_Object x_get_focus_frame (struct frame *);
-extern void x_set_mouse_position (struct frame *f, int h, int v);
-extern void x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y);
extern void x_make_frame_visible (struct frame *f);
extern void x_make_frame_invisible (struct frame *f);
extern void x_iconify_frame (struct frame *f);
unblock_input ();
}
-\f
-/* Mouse warping. */
-
-void
-x_set_mouse_position (struct frame *f, int x, int y)
-{
- int pix_x, pix_y;
-
- pix_x = FRAME_COL_TO_PIXEL_X (f, x) + FRAME_COLUMN_WIDTH (f) / 2;
- pix_y = FRAME_LINE_TO_PIXEL_Y (f, y) + FRAME_LINE_HEIGHT (f) / 2;
-
- if (pix_x < 0) pix_x = 0;
- if (pix_x > FRAME_PIXEL_WIDTH (f)) pix_x = FRAME_PIXEL_WIDTH (f);
-
- if (pix_y < 0) pix_y = 0;
- if (pix_y > FRAME_PIXEL_HEIGHT (f)) pix_y = FRAME_PIXEL_HEIGHT (f);
-
- block_input ();
-
- XWarpPointer (FRAME_X_DISPLAY (f), None, FRAME_X_WINDOW (f),
- 0, 0, 0, 0, pix_x, pix_y);
- unblock_input ();
-}
/* Move the mouse to position pixel PIX_X, PIX_Y relative to frame F. */
void
-x_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
+frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
{
block_input ();
extern void x_uncatch_errors (void);
extern void x_clear_errors (Display *);
extern void x_set_window_size (struct frame *, int, int, int, bool);
-extern void x_set_mouse_position (struct frame *, int, int);
-extern void x_set_mouse_pixel_position (struct frame *, int, int);
extern void xembed_request_focus (struct frame *);
extern void x_ewmh_activate_frame (struct frame *);
extern void x_delete_terminal (struct terminal *terminal);