nil otherwise."
(setq tab-bar--dragging-in-progress nil)
(if (posn-window posn)
- (let ((caption (car (posn-string posn))))
- (when caption
- (get-text-property 0 'menu-item caption)))
+ (let* ((caption (car (posn-string posn)))
+ (menu-item (when caption
+ (get-text-property 0 'menu-item caption))))
+ (when (equal menu-item '(global ignore nil))
+ (setf (nth 1 menu-item)
+ (key-binding (vector 'tab-bar last-nonmenu-event) t)))
+ menu-item)
;; Text-mode emulation of switching tabs on the tab bar.
;; This code is used when you click the mouse in the tab bar
;; on a console which has no window system but does have a mouse.
(setq tab-bar--dragging-in-progress t)
;; Don't close the tab when clicked on the close button. Also
;; don't add new tab on down-mouse. Let `tab-bar-mouse-1' do this.
- (unless (or (memq (car item) '(add-tab history-back history-forward))
+ (unless (or (memq (car item) '(add-tab history-back history-forward global))
(nth 2 item))
(if (functionp (nth 1 item))
(call-interactively (nth 1 item))
(let* ((item (tab-bar--event-to-item (event-start event)))
(tab-number (tab-bar--key-to-number (nth 0 item))))
(cond
- ((and (memq (car item) '(add-tab history-back history-forward))
+ ((and (memq (car item) '(add-tab history-back history-forward global))
(functionp (nth 1 item)))
(call-interactively (nth 1 item)))
((and (nth 2 item) (not (eq tab-number t)))
(tab-bar-select-tab number))))
;; Cancel the timer.
(cancel-timer timer)))
- ((and (memq (car item) '(add-tab history-back
- history-forward))
+ ((and (memq (car item) '( add-tab history-back
+ history-forward global))
(functionp (cadr item)))
;; This is some kind of button. Wait for the
;; tap to complete and press it.