* lisp/play/gamegrid.el (gamegrid-make-glyph): Declare
image-scaling-factor as special before dynamically binding it, for
the sake of --without-x builds which do not preload lisp/image.el.
(gamegrid-match-spec-list (cdr spec-list)))))
(defun gamegrid-make-glyph (data-spec-list color-spec-list)
+ ;; image.el is not preloaded in --without-x builds.
+ (defvar image-scaling-factor)
(let ((data (gamegrid-match-spec-list data-spec-list))
(color (gamegrid-match-spec-list color-spec-list))
(image-scaling-factor 1.0))