#include "dispextern.h"
#include "cm.h"
#include "buffer.h"
+#include "charset.h"
#include "frame.h"
#include "window.h"
#include "commands.h"
#include "intervals.h"
#include "blockinput.h"
-#include "systty.h"
+/* I don't know why DEC Alpha OSF1 fail to compile this file if we
+ include the following file. */
+/* #include "systty.h" */
#include "syssignal.h"
#ifdef HAVE_X_WINDOWS
FRAME_MESSAGE_BUF (frame)
= (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
- FRAME_WIDTH (frame) + 1);
+ FRAME_MESSAGE_BUF_SIZE (frame) + 1);
if (echo_area_glyphs == old_message_buf)
echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
}
else
FRAME_MESSAGE_BUF (frame)
- = (char *) xmalloc (FRAME_WIDTH (frame) + 1);
+ = (char *) xmalloc (FRAME_MESSAGE_BUF_SIZE (frame) + 1);
FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
register FRAME_PTR frame = selected_frame;
register struct window *w = XWINDOW (selected_window);
Lisp_Object position;
+ /* This check is redundant. It's checked at "losing cursor" below. */
+#if 0
int hpos = FRAME_CURSOR_X (frame);
/* Give up if in truncated text at end of line. */
if (hpos >= WINDOW_LEFT_MARGIN (w) + window_internal_width (w) - 1)
return 0;
+#endif /* 0 */
+
+ /* Give up if the buffer's direction is reversed (i.e. right-to-left). */
+ if (!NILP (XBUFFER(w->buffer)->direction_reversed))
+ return 0;
/* Avoid losing if cursor is in invisible text off left margin
or about to go off either side of window. */
if ((FRAME_CURSOR_X (frame) == WINDOW_LEFT_MARGIN (w)
&& (XINT (w->hscroll) || n < 0))
|| (n > 0
- && (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
+ && (FRAME_CURSOR_X (frame) + 1
+ >= XFASTINT (w->left) + window_internal_width (w) - 1))
+ /* BUG FIX: Added "XFASTINT (w->left)". Without this,
+ direct_output_forward_char() always fails on "the right"
+ window. */
|| cursor_in_echo_area)
return 0;
int *temp1;
int tem;
int osp, nsp, begmatch, endmatch, olen, nlen;
- int save;
+ GLYPH save;
register struct frame_glyphs *current_frame
= FRAME_CURRENT_GLYPHS (frame);
register struct frame_glyphs *desired_frame
if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
{
cursor_to (vpos, i);
- for (j = 1; (i + j < nlen &&
- (i + j >= olen || nbody[i+j] != obody[i+j]));
+ for (j = 1;
+ (i + j < nlen
+ && (i + j >= olen || nbody[i + j] != obody[i + j]
+ || (nbody[i + j] & GLYPH_MASK_PADDING)));
j++);
/* Output this run of non-matching chars. */
}
else if (nlen > olen)
{
- write_glyphs (nbody + nsp + begmatch, olen - tem);
- insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
+ /* Here, we used to have the following simple code:
+ ----------------------------------------
+ write_glyphs (nbody + nsp + begmatch, olen - tem);
+ insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
+ ----------------------------------------
+ but it doesn't work if nbody[nsp + begmatch + olen - tem]
+ is a padding glyph. */
+ int out = olen - tem; /* Columns to be overwritten originally. */
+ int del;
+
+ /* Calculate columns we can actually overwrite. */
+ while (nbody[nsp + begmatch + out] & GLYPH_MASK_PADDING) out--;
+ write_glyphs (nbody + nsp + begmatch, out);
+ /* If we left columns to be overwritten. we must delete them. */
+ del = olen - tem - out;
+ if (del > 0) delete_glyphs (del);
+ /* At last, we insert columns not yet written out. */
+ insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
olen = nlen;
}
else if (olen > nlen)