Fixes: 22117
* shr.el (shr-descend): Stop rendering before we run out of
specpdl room (bug#22117).
(shr-stylesheet shr-stylesheet)
(shr-depth (1+ shr-depth))
(start (point)))
- ;; shr uses about 12 frames per nested node.
- (if (> shr-depth (/ max-specpdl-size 12))
+ ;; shr uses many frames per nested node.
+ (if (> shr-depth (/ max-specpdl-size 15))
(setq shr-warning "Too deeply nested to render properly; consider increasing `max-specpdl-size'")
(when style
(if (string-match "color\\|display\\|border-collapse" style)