(let ((catch-sym (make-symbol "input")))
`(with-local-quit
(catch ',catch-sym
- (let ((throw-on-input ',catch-sym))
- (or (input-pending-p)
- (progn ,@body)))))))
+ (let ((throw-on-input ',catch-sym)
+ val)
+ (setq val (or (input-pending-p)
+ (progn ,@body)))
+ (cond
+ ;; When input arrives while throw-on-input is non-nil,
+ ;; kbd_buffer_store_buffered_event sets quit-flag to the
+ ;; value of throw-on-input. If, when BODY finishes,
+ ;; quit-flag still has the same value as throw-on-input, it
+ ;; means BODY never tested quit-flag, and therefore ran to
+ ;; completion even though input did arrive before it
+ ;; finished. In that case, we must manually simulate what
+ ;; 'throw' in process_quit_flag would do, and we must
+ ;; reset quit-flag, because leaving it set will cause us
+ ;; quit to top-level, which has undesirable consequences,
+ ;; such as discarding input etc. We return t in that case
+ ;; because input did arrive during execution of BODY.
+ ((eq quit-flag throw-on-input)
+ (setq quit-flag nil)
+ t)
+ ;; This is for when the user actually QUITs during
+ ;; execution of BODY.
+ (quit-flag
+ nil)
+ (t val)))))))
(defmacro condition-case-unless-debug (var bodyform &rest handlers)
"Like `condition-case' except that it does not prevent debugging.