adjust_frame_glyphs_for_frame_redisplay (f)
struct frame *f;
{
- struct dim ch_dim;
struct dim matrix_dim;
int pool_changed_p;
int window_change_flags;
if (!FRAME_LIVE_P (f))
return;
- /* Determine the smallest character in any font for F. On
- console windows, all characters have dimension (1, 1). */
- ch_dim.width = ch_dim.height = 1;
-
top_window_y = FRAME_TOP_MARGIN (f);
/* Allocate glyph pool structures if not already done. */
adjust_frame_glyphs_for_window_redisplay (f)
struct frame *f;
{
- struct dim ch_dim;
struct window *w;
xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
- /* Get minimum sizes. */
-#ifdef HAVE_WINDOW_SYSTEM
- ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
- ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
-#else
- ch_dim.width = ch_dim.height = 1;
-#endif
-
/* Allocate/reallocate window matrices. */
allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));