;; The feeling of a "virtual window" has been accomplished by the use
;; of two major techniques:
;;
-;; * The windows always displays adjacent sections of the buffer.
+;; * The windows always display adjacent sections of the buffer.
;; This means that whenever one window is moved, all the
;; others will follow. (Hence the name Follow Mode.)
;;
;;
;; Follow mode comes to its prime when a large screen and two
;; side-by-side window are used. The user can, with the help of Follow
-;; mode, use two full-height windows as though they would have been
-;; one. Imagine yourself editing a large function, or section of text,
+;; mode, use two full-height windows as though they are one.
+;; Imagine yourself editing a large function, or section of text,
;; and being able to use 144 lines instead of the normal 72... (your
;; mileage may vary).
;;
;; As you can see, the right-hand window starts at line 73, the line
;; immediately below the end of the left-hand window. As long as
-;; `follow-mode' is active, the two windows will follow eachother!
+;; `follow-mode' is active, the two windows will follow each other!
;;
;; * Play around and enjoy! Scroll one window and watch the other.
;; Jump to the beginning or end. Press `Cursor down' at the last
;; (global-set-key [f7] 'follow-delete-other-windows-and-split)
-;; There exists two system variables that controls the appearence of
-;; lines that are wider than the window containing them. The default
-;; is to truncate long lines whenever a window isn't as wide as the
-;; frame.
+;; There exist two system variables that control the appearence of
+;; lines wider than the window containing them. The default is to
+;; truncate long lines whenever a window isn't as wide as the frame.
;;
;; To make sure lines are never truncated, please place the following
;; lines in your init file:
;; The correct way to cofigurate Follow mode, or any other mode for
-;; that matter, is to create one (or more) function that does
-;; whatever you would like to do. The function is then added to
+;; that matter, is to create one or more functions that do
+;; whatever you would like to do. These functions are then added to
;; a hook.
;;
;; When `Follow' mode is activated, functions stored in the hook
;; Usage:
;;
-;; To activate issue the command "M-x follow-mode"
-;; and press return. To deactivate, do it again.
+;; To activate, issue the command "M-x follow-mode"
+;; and press Return. To deactivate, do it again.
;;
;; The following is a list of commands useful when follow-mode is active.
;;
;; Like `follow-scroll-up', but in the other direction.
;;
;; follow-delete-other-windows-and-split C-c . 1
-;; Maximise the visible area of the current buffer,
+;; Maximize the visible area of the current buffer,
;; and enter Follow Mode. This is a very convenient
-;; way to start Follow Mode, hence it is recomended
-;; that this command is added to the global keymap.
+;; way to start Follow Mode, hence we recomend that
+;; this command be added to the global keymap.
;;
;; follow-recenter C-c . C-l
;; Place the point in the center of the middle window,
;; in this frame.
;;
;; follow-switch-to-buffer-all C-c . C-b
-;; Switch buffer in all windows in the active frame.
+;; Switch buffer in all windows in the selected frame.
;;
;; follow-switch-to-current-buffer-all
;; Show the current buffer in all windows on the current
;;
;; In an ideal world, follow mode would have been implemented in the
;; kernel of the display routines, making sure that the windows (using
-;; follow mode) ALWAYS are aligned. On planet earth, however, we must
+;; follow mode) ALWAYS are aligned. On planet Earth, however, we must
;; accept a solution where we ALMOST ALWAYS can make sure that the
;; windows are aligned.
;;