Lisp_Object Vexec_path, Vexec_directory, Vexec_suffixes;
Lisp_Object Vdata_directory, Vdoc_directory;
-Lisp_Object Vconfigure_info_directory, Vgame_score_directory;
+Lisp_Object Vconfigure_info_directory, Vshared_game_score_directory;
Lisp_Object Vtemp_file_name_pattern;
Lisp_Object Vshell_file_name;
includes this. */);
Vconfigure_info_directory = build_string (PATH_INFO);
- DEFVAR_LISP ("game-score-directory", &Vgame_score_directory,
+ DEFVAR_LISP ("shared-game-score-directory", &Vshared_game_score_directory,
doc: /* Directory of score files for games which come with GNU Emacs.
If this variable is nil, then Emacs is unable to use a shared directory. */);
#ifdef HAVE_SHARED_GAME_DIR
- Vgame_score_directory = build_string(HAVE_SHARED_GAME_DIR);
+ Vshared_game_score_directory = build_string(HAVE_SHARED_GAME_DIR);
#else
- Vgame_score_directory = build_string("~/.emacs.d/games");
+ Vshared_game_score_directory = Qnil;
#endif
DEFVAR_LISP ("temp-file-name-pattern", &Vtemp_file_name_pattern,