pixel scroll, typing \\[next-line] or \\[previous-line] scrolls the window to make it
fully visible, and undoes the effect of the pixel-level scroll.")
+(defvar pixel-dead-time 0.1
+ "Minimal interval in seconds before next smooth scrolling.
+If another scrolling request arrives within this period, scrolling
+will be carried out without pixel resolution. If zero, scrolling
+is always with pixel resolution.")
+
+(defvar pixel-last-scroll-time 0
+ "Time when the last scrolling was made, in second since the epoch.")
+
+(defun pixel-scroll-in-rush-p ()
+ "Return non-nil if next scroll should be non-smooth.
+When scrolling request is delivered soon after the previous one,
+user is in hurry. When the time since last scroll is larger than
+`pixel-dead-time', we are ready for another smooth scroll, and this
+function returns nil."
+ (let* ((current-time (float-time))
+ (scroll-in-rush-p (< (- current-time pixel-last-scroll-time)
+ pixel-dead-time)))
+ (setq pixel-last-scroll-time current-time)
+ scroll-in-rush-p))
+
;;;###autoload
(define-minor-mode pixel-scroll-mode
"A minor mode to scroll text pixel-by-pixel.
This is an alternative of `scroll-up'. Scope moves downward."
(interactive)
(or arg (setq arg 1))
- (dotimes (ii arg) ; move scope downward
- (let ((amt (if pixel-resolution-fine-flag
- (if (integerp pixel-resolution-fine-flag)
- pixel-resolution-fine-flag
- (frame-char-height))
- (pixel-line-height))))
- (if (pixel-eob-at-top-p) ; when end-of-the-buffer is close
- (scroll-up 1) ; relay on robust method
- (while (pixel-point-at-top-p amt) ; prevent too late (multi tries)
- (vertical-motion 1)) ; move point downward
- (pixel-scroll-pixel-up amt))))) ; move scope downward
+ (if (pixel-scroll-in-rush-p)
+ (scroll-up arg)
+ (dotimes (ii arg) ; move scope downward
+ (let ((amt (if pixel-resolution-fine-flag
+ (if (integerp pixel-resolution-fine-flag)
+ pixel-resolution-fine-flag
+ (frame-char-height))
+ (pixel-line-height))))
+ (if (pixel-eob-at-top-p) ; when end-of-the-buffer is close
+ (scroll-up 1) ; relay on robust method
+ (while (pixel-point-at-top-p amt) ; prevent too late (multi tries)
+ (vertical-motion 1)) ; move point downward
+ (pixel-scroll-pixel-up amt)))))) ; move scope downward
(defun pixel-scroll-down (&optional arg)
"Scroll text of selected window down ARG lines.
This is and alternative of `scroll-down'. Scope moves upward."
(interactive)
(or arg (setq arg 1))
- (dotimes (ii arg)
- (let ((amt (if pixel-resolution-fine-flag
- (if (integerp pixel-resolution-fine-flag)
- pixel-resolution-fine-flag
- (frame-char-height))
- (pixel-line-height -1))))
- (while (pixel-point-at-bottom-p amt) ; prevent too late (multi tries)
- (vertical-motion -1)) ; move point upward
- (if (or (pixel-bob-at-top-p amt) ; when beginning-of-the-buffer is seen
- (pixel-eob-at-top-p)) ; for file with a long line
- (scroll-down 1) ; relay on robust method
- (pixel-scroll-pixel-down amt)))))
+ (if (pixel-scroll-in-rush-p)
+ (scroll-down arg)
+ (dotimes (ii arg)
+ (let ((amt (if pixel-resolution-fine-flag
+ (if (integerp pixel-resolution-fine-flag)
+ pixel-resolution-fine-flag
+ (frame-char-height))
+ (pixel-line-height -1))))
+ (while (pixel-point-at-bottom-p amt) ; prevent too late (multi tries)
+ (vertical-motion -1)) ; move point upward
+ (if (or (pixel-bob-at-top-p amt) ; when beginning-of-the-buffer is seen
+ (pixel-eob-at-top-p)) ; for file with a long line
+ (scroll-down 1) ; relay on robust method
+ (pixel-scroll-pixel-down amt))))))
(defun pixel-bob-at-top-p (amt)
"Return non-nil if window-start is at beginning of the current buffer.