the backtrace when Emacs stops inside that function will show what
code causes the X protocol errors.
+Some bugs related to the X protocol disappear when Emacs runs in a
+synchronous mode. To track down those bugs, we suggest the following
+procedure:
+
+ - Run Emacs under a debugger and put a breakpoint inside the
+ primitive function which, when called from Lisp, triggers the X
+ protocol errors. For example, if the errors happen when you
+ delete a frame, put a breakpoint inside `Fdelete_frame'.
+
+ - When the breakpoint breaks, step through the code, looking for
+ calls to X functions (the ones whose names begin with "X" or
+ "Xt" or "Xm").
+
+ - Insert calls to `XSync' before and after each call to the X
+ functions, like this:
+
+ XSync (f->output_data.x->display_info->display, 0);
+
+ where `f' is the pointer to the `struct frame' of the selected
+ frame, normally available via XFRAME (selected_frame). (Most
+ functions which call X already have some variable that holds the
+ pointer to the frame, perhaps called `f' or `sf', so you shouldn't
+ need to compute it.)
+
+ If your debugger can call functions in the program being debugged,
+ you should be able to issue the calls to `XSync' without recompiling
+ Emacs. For example, with GDB, just type:
+
+ call XSync (f->output_data.x->display_info->display, 0)
+
+ before and immediately after the suspect X calls. If your
+ debugger does not support this, you will need to add these pairs
+ of calls in the source and rebuild Emacs.
+
+ Either way, systematically step through the code and issue these
+ calls until you find the first X function called by Emacs after
+ which a call to `XSync' winds up in the function
+ `x_error_quitter'. The first X function call for which this
+ happens is the one that generated the X protocol error.
+
+ - You should now look around this offending X call and try to figure
+ out what is wrong with it.
+
** If the symptom of the bug is that Emacs fails to respond
Don't assume Emacs is `hung'--it may instead be in an infinite loop.