CRITICAL_SECTION critsect;
extern HANDLE keyboard_handle;
HANDLE input_available = NULL;
+HANDLE interrupt_handle = NULL;
void
init_crit ()
/* For safety, input_available should only be reset by get_next_msg
when the input queue is empty, so make it a manual reset event. */
keyboard_handle = input_available = CreateEvent (NULL, TRUE, FALSE, NULL);
+
+ /* interrupt_handle is signalled when quit (C-g) is detected, so that
+ blocking system calls can be interrupted. We make it a manual
+ reset event, so that if we should ever have multiple threads
+ performing system calls, they will all be interrupted (I'm guessing
+ that would the right response). Note that we use PulseEvent to
+ signal this event, so that it never remains signalled. */
+ interrupt_handle = CreateEvent (NULL, TRUE, FALSE, NULL);
}
void
CloseHandle (input_available);
input_available = NULL;
}
+ if (interrupt_handle)
+ {
+ CloseHandle (interrupt_handle);
+ interrupt_handle = NULL;
+ }
+}
+
+void
+signal_quit ()
+{
+ /* Make sure this event never remains signalled; if the main thread
+ isn't in a blocking call, then this should do nothing. */
+ PulseEvent (interrupt_handle);
}
void