More wait will result in slow and gentle scroll.")
(defvar pixel-resolution-fine-flag nil
- "Set scrolling resolution to a pixel instead of a line.
-After a pixel scroll, typing C-n or C-p scrolls the window to
-make it fully visible, and undoes the effect of the pixel-level
-scroll.")
+ "Set scrolling resolution to pixels instead of a line.
+When it is t, scrolling resolution is number of pixels obtained
+by `frame-char-height' instead of a line. When it is number,
+scrolling resolution is set to number of pixels specified. In
+case you need scrolling resolution of a pixel, set to 1. After a
+pixel scroll, typing \\[next-line] or \\[previous-line] scrolls the window to make it
+fully visible, and undoes the effect of the pixel-level scroll.")
;;;###autoload
(define-minor-mode pixel-scroll-mode
(interactive)
(or arg (setq arg 1))
(dotimes (ii arg) ; move scope downward
- (if (pixel-eob-at-top-p) ; when end-of-the-buffer is close
- (scroll-up 1) ; relay on robust method
- (when (pixel-point-at-top-p) ; prevent too late
- (vertical-motion 1)) ; move point downward
- (pixel-scroll-pixel-up (if pixel-resolution-fine-flag
- 1
- (pixel-line-height)))))) ; move scope downward
+ (let ((amt (if pixel-resolution-fine-flag
+ (if (integerp pixel-resolution-fine-flag)
+ pixel-resolution-fine-flag
+ (frame-char-height))
+ (pixel-line-height))))
+ (if (pixel-eob-at-top-p) ; when end-of-the-buffer is close
+ (scroll-up 1) ; relay on robust method
+ (while (pixel-point-at-top-p amt) ; prevent too late (multi tries)
+ (vertical-motion 1)) ; move point downward
+ (pixel-scroll-pixel-up amt))))) ; move scope downward
(defun pixel-scroll-down (&optional arg)
"Scroll text of selected window down ARG lines.
(interactive)
(or arg (setq arg 1))
(dotimes (ii arg)
- (if (or (pixel-bob-at-top-p) ; when beginning-of-the-buffer is seen
- (pixel-eob-at-top-p)) ; for file with a long line
- (scroll-down 1) ; relay on robust method
- (while (pixel-point-at-bottom-p) ; prevent too late (multi tries)
- (vertical-motion -1))
- (pixel-scroll-pixel-down (if pixel-resolution-fine-flag
- 1
- (pixel-line-height -1))))))
-
-(defun pixel-bob-at-top-p ()
- "Return non-nil if beginning of buffer is at top of window."
- (equal (window-start) (point-min)))
+ (let ((amt (if pixel-resolution-fine-flag
+ (if (integerp pixel-resolution-fine-flag)
+ pixel-resolution-fine-flag
+ (frame-char-height))
+ (pixel-line-height -1))))
+ (if (or (pixel-bob-at-top-p amt) ; when beginning-of-the-buffer is seen
+ (pixel-eob-at-top-p)) ; for file with a long line
+ (scroll-down 1) ; relay on robust method
+ (while (pixel-point-at-bottom-p amt) ; prevent too late (multi tries)
+ (vertical-motion -1))
+ (pixel-scroll-pixel-down amt)))))
+
+(defun pixel-bob-at-top-p (amt)
+ "Return non-nil if window-start is at beginning of the current buffer.
+Window must be vertically scrolled by not more than AMT pixels."
+ (and (equal (window-start) (point-min))
+ (< (window-vscroll nil t) amt)))
(defun pixel-eob-at-top-p ()
"Return non-nil if end of buffer is at top of window."
(<= (count-lines (window-start) (window-end)) 2)) ; count-screen-lines
(defun pixel-posn-y-at-point ()
- "Return y coordinates of point in pixels of current window."
- (let ((hscroll0 (window-hscroll))
- (y (cdr (posn-x-y (posn-at-point)))))
- ;; when point is out of scope by hscroll
- (unless y
- (save-excursion
- (set-window-hscroll nil (current-column))
- (setq y (cdr (posn-x-y (posn-at-point))))
- (set-window-hscroll nil hscroll0)))
- y))
-
-(defun pixel-point-at-top-p ()
- "Return if point is located at top of a window."
- (let* ((y (pixel-posn-y-at-point))
- (top-margin y))
- (< top-margin (pixel-line-height))))
-
-(defun pixel-point-at-bottom-p ()
- "Return if point is located at bottom of a window."
- (let* ((y (pixel-posn-y-at-point))
- (edges (window-inside-pixel-edges))
+ "Return y coordinates of point in pixels of current window.
+This returns nil when horizontally scrolled."
+ (when (equal (window-hscroll) 0)
+ (save-excursion
+ ;; When there's an overlay string on a line, move
+ ;; point by (beginning-of-visual-line).
+ (beginning-of-visual-line)
+ ;; (- (cadr (pos-visible-in-window-p (point) nil t))
+ ;; (line-pixel-height))
+ (cdr (posn-x-y (posn-at-point))))))
+
+(defun pixel-point-at-top-p (amt)
+ "Return if point is located at top of a window on coming scroll of AMT pixels.
+When location of point was not obtained, this returns if point is at top
+of window."
+ (let ((y (pixel-posn-y-at-point))
+ top-margin)
+ (cond
+ (y
+ (setq top-margin y)
+ (< top-margin amt))
+ (t
+ (<= (count-lines (window-start) (point)) 1)))))
+
+(defun pixel-point-at-bottom-p (amt)
+ "Return if point is located at bottom of window on coming scroll of AMT pixels.
+When location of point was not obtained, this returns nil."
+ (let* ((edges (window-inside-pixel-edges))
(height (- (nth 3 edges) (nth 1 edges))) ; (- bottom top)
- (bottom-margin (- height (+ y (line-pixel-height))))) ; bottom margin
- (< bottom-margin (pixel-line-height -1)))) ; coming unseen line
+ (y (pixel-posn-y-at-point))
+ bottom-margin)
+ (when y
+ (setq bottom-margin (- height (+ y (pixel-visual-line-height))))
+ (< bottom-margin amt)))) ; coming unseen line
(defun pixel-scroll-pixel-up (amt)
"Scroll text of selected windows up AMT pixels.
(while (> amt 0)
(let ((vs (window-vscroll nil t)))
(if (equal vs 0)
- (pixel-scroll-down-and-set-window-vscroll
- (1- (pixel-line-height -1)))
+ (progn
+ ;; On horizontal scrolling, move cursor.
+ (when (> (window-hscroll) 0)
+ (vertical-motion -1))
+ (pixel-scroll-down-and-set-window-vscroll
+ (1- (pixel-line-height -1))))
(set-window-vscroll nil (1- vs) t))
(setq amt (1- amt))
(sit-for pixel-wait))))
that was scrolled."
(let* ((src (window-vscroll nil t)) ; EXAMPLE (initial) @0 @8 @88
(height (pixel-line-height)) ; 25 25 23
- (line (1+ (/ src height))) ; catch up + one line Ä1 Ä1 Ä4
+ (line (1+ (/ src height))) ; catch up + one line 1 1 4
(dst (* line height)) ; goal @25 @25 @92
(delta (- dst src))) ; pixels to be scrolled 25 17 4
(pixel--whistlestop-pixel-up (1- delta)) ; until one less @24 @24 @91
- (scroll-up line) (sit-for pixel-wait) ; scroll 1 pixel @0 @0 @0
+ (dotimes (ii line)
+ ;; On horizontal scrolling, move cursor.
+ (when (> (window-hscroll) 0)
+ (vertical-motion 1))
+ (scroll-up 1))
+ (sit-for pixel-wait) ; scroll 1 pixel @0 @0 @0
delta))
(defun pixel--whistlestop-pixel-up (n)
(or pos (setq pos (window-start)))
(when (< pos 0)
(setq pos (pixel-point-at-unseen-line)))
- (save-excursion
- (goto-char pos)
- (line-pixel-height))) ; frame-char-height
+ (let ((vs1 (window-vscroll nil t))
+ height)
+ (set-window-vscroll nil 0 t)
+ (save-excursion
+ (goto-char pos)
+ (setq height (pixel-visual-line-height))) ; line-pixel-height, frame-char-height
+ (set-window-vscroll nil vs1 t)
+ height))
+
+(defun pixel-visual-line-height ()
+ "Return height in pixels of text line where cursor is in the selected window."
+ (let ((pos (pixel-visible-pos-in-window)))
+ (cond
+ ;; When a char of line is shown, obtain height by
+ ;; (line-pixel-height).
+ (pos (save-excursion (goto-char pos) (line-pixel-height)))
+ ;; When no char of line is shown but the line is at the top,
+ ;; obtain height by (line-pixel-height). This is based on
+ ;; expected response from display engine. See following
+ ;; discussion.
+ ;; https://lists.gnu.org/archive/html/emacs-devel/2017-10/msg00621.html
+ ((equal (count-lines (window-start) (point)) 1)
+ (line-pixel-height))
+ ;; No char of line is shown and the line is not at the top,
+ ;; obtain height by (frame-char-height).
+ (t (frame-char-height)))))
+
+(defun pixel-visible-pos-in-window ()
+ "Return position shown on text line where cursor is in the selected window.
+This will look for positions of point and end-of-visual-line,
+then positions from beginning-of-visual-line to
+end-of-visual-line. When no char in a line is shown, this
+returns nil."
+ (let* ((beginning-of-visual-line-pos (save-excursion (beginning-of-visual-line) (point)))
+ (end-of-visual-line-pos (save-excursion (end-of-visual-line) (point)))
+ (pos-list (number-sequence beginning-of-visual-line-pos end-of-visual-line-pos))
+ (edges (window-inside-pixel-edges))
+ (width (- (nth 2 edges) (nth 0 edges)))
+ posn-x
+ visible-pos)
+ ;; Optimize list of position to be surveyed.
+ (push end-of-visual-line-pos pos-list)
+ (push (point) pos-list)
+ (delete-dups pos-list)
+ ;; Find out a char with position X that is more than zero and less
+ ;; than width of screen.
+ (while (and (not visible-pos)
+ pos-list)
+ (setq posn-x (car (pos-visible-in-window-p (car pos-list) nil t)))
+ (if (and posn-x
+ (<= 0 posn-x)
+ (< posn-x width))
+ (setq visible-pos (car pos-list))
+ (setq pos-list (cdr pos-list))))
+ visible-pos))
(defun pixel-point-at-unseen-line ()
"Return the character position of line above the selected window.