t means infinite. nil means don't log at all. */
Lisp_Object Vmessage_log_max;
\f
+/* Output a newline in the *Messages* buffer if "needs" one. */
+
void
message_log_maybe_newline ()
{
}
}
-
/* We are at the end of the buffer after just having inserted a newline.
(Note: We depend on the fact we won't be crossing the gap.)
Check to see if the most recent message looks a lot like the previous one.
}
return 0;
}
-
+\f
/* Display an echo area message M with a specified length of LEN chars.
- The string may include null characters. If m is 0, clear out any
+ The string may include null characters. If M is 0, clear out any
existing message, and let the minibuffer text show through.
- Do not pass text that is stored in a Lisp string. */
+
+ The buffer M must continue to exist until after the echo area
+ gets cleared or some other message gets displayed there.
+
+ Do not pass text that is stored in a Lisp string.
+ Do not pass text in a buffer that was alloca'd. */
void
message2 (m, len)
}
-/* The non-logging part of that function. */
+/* The non-logging counterpart of message2. */
void
message2_nolog (m, len)
(*frame_up_to_date_hook) (f);
}
}
+\f
+/* Display a null-terminated echo area message M. If M is 0, clear out any
+ existing message, and let the minibuffer text show through.
+
+ The buffer M must continue to exist until after the echo area
+ gets cleared or some other message gets displayed there.
+
+ Do not pass text that is stored in a Lisp string.
+ Do not pass text in a buffer that was alloca'd. */
void
message1 (m)
zero if being used by message. */
int message_buf_print;
-/* Dump an informative message to the minibuf. If m is 0, clear out
+/* Dump an informative message to the minibuf. If M is 0, clear out
any existing message, and let the minibuffer text show through. */
+
/* VARARGS 1 */
void
message (m, a1, a2, a3)
}
}
-/* The non-logging version of that function. */
+/* The non-logging version of message. */
void
message_nolog (m, a1, a2, a3)
char *m;
{
message2 (echo_area_glyphs, echo_area_glyphs_length);
}
-
+\f
static void
echo_area_display ()
{
previous_echo_glyphs = echo_area_glyphs;
}
+\f
+/* Update frame titles. */
#ifdef HAVE_WINDOW_SYSTEM
static char frame_title_buf[512];