animation is stopped.
+++
-*** The 'n' and 'p' commands (next/previous image) now respects dired order.
+*** The 'n' and 'p' commands (next/previous image) now respect Dired order.
These commands would previously display the next/previous image in
-alphabetical order, but will now find the "parent" dired buffer and
+lexicographic order, but will now find the "parent" Dired buffer and
select the next/previous image file according to how the files are
sorted there. The commands have also been extended to work when the
"parent" buffer is an archive mode (i.e., zip file or the like) or tar
If there's no button at POS, do nothing and return nil, otherwise
return t.
-To get a description of what function will called when pushing a
-butting, use the `button-describe' command."
+To get a description of the function that will be invoked when
+pushing a button, use the `button-describe' command."
(interactive
(list (if (integerp last-command-event) (point) last-command-event)))
(if (and (not (integerp pos)) (eventp pos))
(funcall next))))
(defun image-mode--directory-buffers (file)
- "Return a alist of type/buffer for all \"parent\" buffers to image FILE.
-This is normally a list of dired buffers, but can also be archive and
+ "Return an alist of type/buffer for all \"parent\" buffers to image FILE.
+This is normally a list of Dired buffers, but can also be archive and
tar mode buffers."
(let ((buffers nil)
(dir (file-name-directory file)))
;;
;; - Write a new function that will determine the current project
;; based on the directory and add it to `project-find-functions'
-;; (which see) using `add-hook'. It is a good idea to depend on the
+;; (which see) using `add-hook'. It is a good idea to depend on the
;; directory only, and not on the current major mode, for example.
;; Because the usual expectation is that all files in the directory
;; belong to the same project (even if some/most of them are ignored).