w32_read_socket runs in the main (a.k.a. "Lisp") thread, and is
called synchronously from keyboard.c when it is known or suspected
that some input is available. w32_read_socket either handles
- messages immediately, or converts them messages into Emacs input
- events and stuffs them into kbd_buffer, where kbd_buffer_get_event
- can get at them and process them when read_char and its callers
- require input. */
+ messages immediately, or converts them into Emacs input events and
+ stuffs them into kbd_buffer, where kbd_buffer_get_event can get at
+ them and process them when read_char and its callers require
+ input. */
/* Main message dispatch loop. */