Here we describe the functions for creating keymaps.
-@c ??? This should come after make-sparse-keymap
-@defun make-keymap &optional prompt
-This function creates and returns a new full keymap. That keymap
-contains a char-table (@pxref{Char-Tables}) with slots for all
-characters without modifiers. The new keymap initially binds all
-these characters to @code{nil}, and does not bind any other kind of
-event.
+@defun make-sparse-keymap &optional prompt
+This function creates and returns a new sparse keymap with no entries.
+(A sparse keymap is the kind of keymap you usually want.) The new
+keymap does not contain a char-table, unlike @code{make-keymap}, and
+does not bind any events.
@example
@group
-(make-keymap)
- @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
+(make-sparse-keymap)
+ @result{} (keymap)
@end group
@end example
(@pxref{Defining Menus}).
@end defun
-@defun make-sparse-keymap &optional prompt
-This function creates and returns a new sparse keymap with no entries.
-The new keymap does not contain a char-table, unlike @code{make-keymap},
-and does not bind any events. The argument @var{prompt} specifies a
-prompt string, as in @code{make-keymap}.
+@defun make-keymap &optional prompt
+This function creates and returns a new full keymap. That keymap
+contains a char-table (@pxref{Char-Tables}) with slots for all
+characters without modifiers. The new keymap initially binds all
+these characters to @code{nil}, and does not bind any other kind of
+event. The argument @var{prompt} specifies a
+prompt string, as in @code{make-sparse-keymap}.
@example
@group
-(make-sparse-keymap)
- @result{} (keymap)
+(make-keymap)
+ @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
@end group
@end example
+
+A full keymap is more efficient than a sparse keymap when it holds
+lots of bindings; for just a few, the sparse keymap is better.
@end defun
@defun copy-keymap keymap