#include <stdio.h>
#include "lisp.h"
#include "termhooks.h"
+#include "keyboard.h"
#include "frame.h"
#include "window.h"
-#include "keyboard.h"
#include "blockinput.h"
#include "buffer.h"
#include "charset.h"
/* Use the mouse's current position. */
FRAME_PTR new_f = SELECTED_FRAME ();
Lisp_Object bar_window;
- int part;
+ enum scroll_bar_part part;
unsigned long time;
Lisp_Object x, y;
}
/* Construct native Windows menu(bar) based on widget_value tree. */
-static int
+int
fill_in_menu (HMENU menu, widget_value *wv)
{
int items_added = 0;