(set-window-start nil (pixel-point-at-unseen-line) t)
(set-window-vscroll nil vscroll t))
-;; FIXME: This doesn't work when DELTA is larger than the height
-;; of the current window, and someone should probably fix that
-;; at some point.
-(defun pixel-scroll-precision-scroll-down (delta)
+(defun pixel-scroll-precision-scroll-down-page (delta)
"Scroll the current window down by DELTA pixels.
Note that this function doesn't work if DELTA is larger than
the height of the current window."
(set-window-start nil desired-start t))
(set-window-vscroll nil desired-vscroll t))))
-(defun pixel-scroll-precision-scroll-up (delta)
- "Scroll the current window up by DELTA pixels."
+(defun pixel-scroll-precision-scroll-down (delta)
+ "Scroll the current window down by DELTA pixels."
+ (let ((max-height (window-text-height nil t)))
+ (while (> delta max-height)
+ (pixel-scroll-precision-scroll-down-page max-height)
+ (setq delta (- delta max-height)))
+ (pixel-scroll-precision-scroll-down-page delta)))
+
+(defun pixel-scroll-precision-scroll-up-page (delta)
+ "Scroll the current window up by DELTA pixels.
+Note that this function doesn't work if DELTA is larger than
+the height of the current window."
(let* ((edges (window-edges nil t nil t))
(max-y (- (nth 3 edges)
(nth 1 edges)))
(set-window-vscroll nil desired-vscroll t))
(set-window-vscroll nil (abs delta) t)))))))
+(defun pixel-scroll-precision-scroll-up (delta)
+ "Scroll the current window up by DELTA pixels."
+ (let ((max-height (window-text-height nil t)))
+ (while (> delta max-height)
+ (pixel-scroll-precision-scroll-up-page max-height)
+ (setq delta (- delta max-height)))
+ (pixel-scroll-precision-scroll-up-page delta)))
+
;; FIXME: This doesn't _always_ work when there's an image above the
;; current line that is taller than the window, and scrolling can
;; sometimes be jumpy in that case.