else if (strp[0] == '\\' && strp[1] == '[')
{
Lisp_Object firstkey;
+ int start_idx;
changed = 1;
strp += 2; /* skip \[ */
start = strp;
+ start_idx = start - XSTRING (string)->data;
while ((strp - (unsigned char *) XSTRING (string)->data
< STRING_BYTES (XSTRING (string)))
/* Save STRP in IDX. */
idx = strp - (unsigned char *) XSTRING (string)->data;
tem = Fintern (make_string (start, length_byte), Qnil);
+
+ /* Note the Fwhere_is_internal can GC, so we have to take
+ relocation of string contents into account. */
tem = Fwhere_is_internal (tem, keymap, Qt, Qnil);
+ strp = XSTRING (string)->data + idx;
+ start = XSTRING (string)->data + start_idx;
/* Disregard menu bar bindings; it is positively annoying to
mention them when there's no menu bar, and it isn't terribly
else if (strp[0] == '\\' && (strp[1] == '{' || strp[1] == '<'))
{
struct buffer *oldbuf;
+ int start_idx;
changed = 1;
strp += 2; /* skip \{ or \< */
start = strp;
+ start_idx = start - XSTRING (string)->data;
while ((strp - (unsigned char *) XSTRING (string)->data
< XSTRING (string)->size)
{
tem = Fsymbol_value (name);
if (! NILP (tem))
- tem = get_keymap_1 (tem, 0, 1);
+ {
+ tem = get_keymap_1 (tem, 0, 1);
+ /* Note that get_keymap_1 can GC. */
+ strp = XSTRING (string)->data + idx;
+ start = XSTRING (string)->data + start_idx;
+ }
}
/* Now switch to a temp buffer. */