stipple pattern. */
unsigned stippled_p : 1;
- /* 1 means only the foreground of this glyph string must be drawn,
- and we should use the physical height of the line this glyph
- string appears in as clip rect. */
- unsigned for_overlaps_p : 1;
+#define OVERLAPS_PRED (1 << 0)
+#define OVERLAPS_SUCC (1 << 1)
+#define OVERLAPS_BOTH (OVERLAPS_PRED | OVERLAPS_SUCC)
+#define OVERLAPS_ERASED_CURSOR (1 << 2)
+ /* Non-zero means only the foreground of this glyph string must be
+ drawn, and we should use the physical height of the line this
+ glyph string appears in as clip rect. If the value is
+ OVERLAPS_ERASED_CURSOR, the clip rect is restricted to the rect
+ of the erased cursor. OVERLAPS_PRED and OVERLAPS_SUCC mean we
+ draw overlaps with the preceding and the succeeding rows,
+ respectively. */
+ unsigned for_overlaps : 3;
/* The GC to use for drawing this glyph string. */
#if defined(HAVE_X_WINDOWS) || defined(MAC_OS)
This function is called from redraw_overlapping_rows after
desired rows have been made current. */
void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
- enum glyph_row_area area));
+ enum glyph_row_area area, int));
#ifdef HAVE_WINDOW_SYSTEM
extern struct cursor_pos output_cursor;
extern void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
- enum glyph_row_area));
+ enum glyph_row_area, int));
extern void draw_phys_cursor_glyph P_ ((struct window *,
struct glyph_row *,
enum draw_glyphs_face));
extern void x_draw_vertical_border P_ ((struct window *w));
extern void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
+extern int get_glyph_string_clip_rects P_ ((struct glyph_string *,
+ NativeRectangle *, int));
extern void get_glyph_string_clip_rect P_ ((struct glyph_string *,
NativeRectangle *nr));
extern Lisp_Object find_hot_spot P_ ((Lisp_Object, int, int));