If the optional FRAME argument is provided, change only
in that frame; otherwise change each frame."
(interactive (internal-face-interactive "background"))
+ (if (and frame (member color '("gray" "gray1" "gray3"))
+ (not (x-display-color-p frame))
+ (not (x-display-grayscale-p frame)))
+ (set-face-stipple face color frame))
(internal-set-face-1 face 'background color 5 frame))
(defsubst set-face-stipple (face name &optional frame)
;; That can't fail, so any subsequent elements after the t are ignored.
(defun face-try-color-list (function face colors frame)
(if (stringp colors)
- (if (or (and (not (x-display-color-p)) (not (string= colors "gray")))
- (= (x-display-planes) 1))
+ (if (and (not (member colors '("gray" "gray1" "gray3")))
+ (or (not (x-display-color-p))
+ (= (x-display-planes) 1)))
nil
(funcall function face colors frame))
(if (eq colors t)
(let (done)
(while (and colors (not done))
(if (and (stringp (car colors))
- (or (and (not (x-display-color-p))
- (not (string= (car colors) "gray")))
- (= (x-display-planes) 1)))
+ (and (not (member (car colors) '("gray" "gray1" "gray3")))
+ (or (not (x-display-color-p))
+ (= (x-display-planes) 1))))
nil
(if (cdr colors)
;; If there are more colors to try, catch errors