text-scale-mode-amount))))
(force-window-update (current-buffer)))
+(defun text-scale-min-amount ()
+ "Return the minimum amount of text-scaling we allow."
+ ;; When the resulting pixel-height of characters will become smaller
+ ;; than 1 pixel, we can expect trouble from the display engine.
+ ;; E.g., it requires that the character glyph's ascent is
+ ;; non-negative.
+ (log (/ 1.0 (frame-char-height)) text-scale-mode-step))
+
+(defun text-scale-max-amount ()
+ "Return the maximum amount of text-scaling we allow."
+ ;; The display engine uses a 16-bit short for pixel-width of
+ ;; characters, thus the 0xffff limitation. It also makes no sense
+ ;; to have characters wider than the display.
+ (log (/ (min (display-pixel-width) #xffff)
+ (frame-char-width))
+ text-scale-mode-step))
+
;;;###autoload
(defun text-scale-set (level)
"Set the scale factor of the default face in the current buffer to LEVEL.
`text-scale-mode-step' (a negative number decreases the height by
the same amount)."
(interactive "p")
- (setq text-scale-mode-amount level)
+ (setq text-scale-mode-amount
+ (max (min level (text-scale-max-amount)) (text-scale-min-amount)))
(text-scale-mode (if (zerop text-scale-mode-amount) -1 1)))
;;;###autoload
height by the same amount). As a special case, an argument of 0
will remove any scaling currently active."
(interactive "p")
- (setq text-scale-mode-amount
- (if (= inc 0) 0 (+ (if text-scale-mode text-scale-mode-amount 0) inc)))
+ (let* ((current-value (if text-scale-mode text-scale-mode-amount 0))
+ (new-value (if (= inc 0) 0 (+ current-value inc))))
+ (if (or (> new-value (text-scale-max-amount))
+ (< new-value (text-scale-min-amount)))
+ (user-error "Cannot %s the default face height more than it already is"
+ (if (> inc 0) "increase" "decrease")))
+ (setq text-scale-mode-amount new-value))
(text-scale-mode (if (zerop text-scale-mode-amount) -1 1)))
;;;###autoload