struct frame
{
- int size;
+ EMACS_INT size;
struct Lisp_Vector *next;
/* glyphs as they appear on the frame */
GLYPH phys_cursor_glyph;
/* Size of this frame, in units of characters. */
- int height;
- int width;
+ EMACS_INT height;
+ EMACS_INT width;
/* New height and width for pending size change. 0 if no change pending. */
int new_height, new_width;
element explicitly. */
extern struct frame the_only_frame;
-extern int selected_frame;
-extern int last_nonminibuf_frame;
+extern EMACS_INT selected_frame;
+extern EMACS_INT last_nonminibuf_frame;
#define XFRAME(f) selected_frame
#define WINDOW_FRAME(w) selected_frame