#define UPDATE_SYNTAX_TABLE_FORWARD(pos) \
((pos) >= gl_state.e_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, 1, 0), 1) : 0)
+ ? (update_syntax_table ((pos) + gl_state.offset, 1, 0, Qnil), 1) : 0)
/* Make syntax table state (gl_state) good for POS, assuming it is
currently good for a position after POS. */
#define UPDATE_SYNTAX_TABLE_BACKWARD(pos) \
((pos) <= gl_state.b_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, -1, 0), 1) : 0)
+ ? (update_syntax_table ((pos) + gl_state.offset, -1, 0, Qnil), 1) : 0)
/* Make syntax table good for POS. */
#define UPDATE_SYNTAX_TABLE(pos) \
((pos) <= gl_state.b_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, -1, 0), 1) \
+ ? (update_syntax_table ((pos) + gl_state.offset, -1, 0, Qnil), 1) \
: ((pos) >= gl_state.e_property - gl_state.offset \
- ? (update_syntax_table ((pos) + gl_state.offset, 1, 0), 1) : 0))
+ ? (update_syntax_table ((pos) + gl_state.offset, 1, 0, Qnil), 1) : 0))
/* This macro should be called with FROM at the start of forward
search, or after the last position of the backward search. It