/* Remember original console settings. */
keyboard_handle = GetStdHandle (STD_INPUT_HANDLE);
GetConsoleMode (keyboard_handle, &prev_console_mode);
+ /* Make sure ENABLE_EXTENDED_FLAGS is set in console settings,
+ otherwise restoring the original setting of ENABLE_MOUSE_INPUT
+ will not work. */
+ prev_console_mode |= ENABLE_EXTENDED_FLAGS;
prev_screen = GetStdHandle (STD_OUTPUT_HANDLE);
/* Flip buffers on F if drawing has happened. This function is not
called to flush the display connection of a frame (which doesn't
- exist on MS Windows), but also called in some situations in
+ exist on MS Windows), but is called in some situations in
minibuf.c to make the contents of the back buffer visible. */
void
w32_flip_buffers_if_dirty (struct frame *f)
{
- if (FRAME_OUTPUT_DATA (f)->paint_buffer
+ if (FRAME_W32_P (f) /* do nothing in TTY frames */
+ && FRAME_OUTPUT_DATA (f)->paint_buffer
&& FRAME_OUTPUT_DATA (f)->paint_buffer_dirty
&& !f->garbaged && !buffer_flipping_blocked_p ())
w32_show_back_buffer (f);