static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
+static int showing_window_margins_p P_ ((struct window *));
static void fake_current_matrices P_ ((Lisp_Object));
static void redraw_overlapping_rows P_ ((struct window *, int));
static void redraw_overlapped_rows P_ ((struct window *, int));
f->glyphs_initialized_p = 1;
}
+/* Return 1 if any window in the tree has nonzero window margins. See
+ the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
+static int
+showing_window_margins_p (w)
+ struct window *w;
+{
+ while (w)
+ {
+ if (!NILP (w->hchild))
+ {
+ if (showing_window_margins_p (XWINDOW (w->hchild)))
+ return 1;
+ }
+ else if (!NILP (w->vchild))
+ {
+ if (showing_window_margins_p (XWINDOW (w->vchild)))
+ return 1;
+ }
+ else if (!NILP (w->left_margin_cols)
+ || !NILP (w->right_margin_cols))
+ return 1;
+
+ w = NILP (w->next) ? 0 : XWINDOW (w->next);
+ }
+ return 0;
+}
+
/* In the window tree with root W, build current matrices of leaf
windows from the frame's current matrix. */
if (display_completed
&& !FRAME_GARBAGED_P (f)
&& matrix_dim.width == f->current_matrix->matrix_w
- && matrix_dim.height == f->current_matrix->matrix_h)
+ && matrix_dim.height == f->current_matrix->matrix_h
+ /* For some reason, the frame glyph matrix gets corrupted if
+ any of the windows contain margins. I haven't been able
+ to hunt down the reason, but for the moment this prevents
+ the problem from manifesting. -- cyd */
+ && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
{
struct glyph_matrix *copy = save_current_matrix (f);
adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);