\f
/* Function prototypes. */
-static void setup_for_ellipsis P_ ((struct it *));
+static void setup_for_ellipsis P_ ((struct it *, int));
static void mark_window_display_accurate_1 P_ ((struct window *, int));
static int single_display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
}
else if (display_ellipsis_p)
- setup_for_ellipsis (it);
+ setup_for_ellipsis (it, 0);
}
}
}
-/* Make iterator IT return `...' next. */
+/* Make iterator IT return `...' next.
+ Replaces LEN characters from buffer. */
static void
-setup_for_ellipsis (it)
+setup_for_ellipsis (it, len)
struct it *it;
+ int len;
{
- if (it->dp
- && VECTORP (DISP_INVIS_VECTOR (it->dp)))
+ /* Use the display table definition for `...'. Invalid glyphs
+ will be handled by the method returning elements from dpvec. */
+ if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
{
struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
it->dpvec = v->contents;
it->dpend = default_invis_vector + 3;
}
- /* The ellipsis display does not replace the display of the
- character at the new position. Indicate this by setting
- IT->dpvec_char_len to zero. */
- it->dpvec_char_len = 0;
-
+ it->dpvec_char_len = len;
it->current.dpvec_index = 0;
+
+ /* Remember the current face id in case glyphs specify faces.
+ IT's face is restored in set_iterator_to_next. */
+ it->saved_face_id = it->face_id;
it->method = next_element_from_display_vector;
}
/* If we have to display `...' for invisible text, set
the iterator up for that. */
if (display_ellipsis_p)
- setup_for_ellipsis (it);
+ setup_for_ellipsis (it, 0);
}
else
{
we hit the end of what we iterate over. Performance note: the
function pointer `method' used here turns out to be faster than
using a sequence of if-statements. */
- int success_p = (*it->method) (it);
+ int success_p;
+
+ get_next:
+ success_p = (*it->method) (it);
if (it->what == IT_CHARACTER)
{
it->dpvec = v->contents;
it->dpend = v->contents + v->size;
it->current.dpvec_index = 0;
+ it->saved_face_id = it->face_id;
it->method = next_element_from_display_vector;
- success_p = get_next_display_element (it);
}
else
{
set_iterator_to_next (it, 0);
- success_p = get_next_display_element (it);
}
+ goto get_next;
}
/* Translate control characters into `\003' or `^C' form.
IT->ctl_chars with glyphs for what we have to
display. Then, set IT->dpvec to these glyphs. */
GLYPH g;
+ int ctl_len;
if (it->c < 128 && it->ctl_arrow_p)
{
g = FAST_MAKE_GLYPH (it->c ^ 0100, 0);
XSETINT (it->ctl_chars[1], g);
-
- /* Set up IT->dpvec and return first character from it. */
- it->dpvec_char_len = it->len;
- it->dpvec = it->ctl_chars;
- it->dpend = it->dpvec + 2;
- it->current.dpvec_index = 0;
- it->method = next_element_from_display_vector;
- get_next_display_element (it);
+ ctl_len = 2;
}
else
{
g = FAST_MAKE_GLYPH ((str[i] & 7) + '0', 0);
XSETINT (it->ctl_chars[i * 4 + 3], g);
}
-
- /* Set up IT->dpvec and return the first character
- from it. */
- it->dpvec_char_len = it->len;
- it->dpvec = it->ctl_chars;
- it->dpend = it->dpvec + len * 4;
- it->current.dpvec_index = 0;
- it->method = next_element_from_display_vector;
- get_next_display_element (it);
+ ctl_len = len * 4;
}
+
+ /* Set up IT->dpvec and return first character from it. */
+ it->dpvec_char_len = it->len;
+ it->dpvec = it->ctl_chars;
+ it->dpend = it->dpvec + ctl_len;
+ it->current.dpvec_index = 0;
+ it->saved_face_id = it->face_id;
+ it->method = next_element_from_display_vector;
+ goto get_next;
}
}
&& IT_STRING_CHARPOS (*it) >= 0));
}
-
/* Load IT's display element fields with information about the next
display element which comes from a display table entry or from the
result of translating a control character to one of the forms `^C'
- or `\003'. IT->dpvec holds the glyphs to return as characters. */
+ or `\003'.
+
+ IT->dpvec holds the glyphs to return as characters.
+ IT->saved_face_id holds the face id before the display vector--
+ it is restored into IT->face_idin set_iterator_to_next. */
static int
next_element_from_display_vector (it)
/* Precondition. */
xassert (it->dpvec && it->current.dpvec_index >= 0);
- /* Remember the current face id in case glyphs specify faces.
- IT's face is restored in set_iterator_to_next. */
- it->saved_face_id = it->face_id;
-
if (INTEGERP (*it->dpvec)
&& GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
{
struct it *it;
{
if (it->selective_display_ellipsis_p)
- {
- if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
- {
- /* Use the display table definition for `...'. Invalid glyphs
- will be handled by the method returning elements from dpvec. */
- struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
- it->dpvec_char_len = it->len;
- it->dpvec = v->contents;
- it->dpend = v->contents + v->size;
- it->current.dpvec_index = 0;
- it->method = next_element_from_display_vector;
- }
- else
- {
- /* Use default `...' which is stored in default_invis_vector. */
- it->dpvec_char_len = it->len;
- it->dpvec = default_invis_vector;
- it->dpend = default_invis_vector + 3;
- it->current.dpvec_index = 0;
- it->method = next_element_from_display_vector;
- }
- }
+ setup_for_ellipsis (it, it->len);
else
{
/* The face at the current position may be different from the
result = MOVE_NEWLINE_OR_CR;
break;
}
- if (it->method == next_element_from_display_vector)
- it->face_id = it->saved_face_id;
}
#endif /* HAVE_WINDOW_SYSTEM */
}
result = MOVE_NEWLINE_OR_CR;
break;
}
- if (it->method == next_element_from_display_vector)
- it->face_id = it->saved_face_id;
}
#endif /* HAVE_WINDOW_SYSTEM */
result = MOVE_LINE_TRUNCATED;
{
move_it_in_display_line_to (it, ZV, it->first_visible_x,
MOVE_TO_POS | MOVE_TO_X);
- if (it->method == next_element_from_display_vector)
- it->face_id = it->saved_face_id;
}
/* Get the initial row height. This is either the height of the
row->continued_p = 0;
row->exact_window_width_line_p = 1;
}
- else if (it->method == next_element_from_display_vector)
- it->face_id = it->saved_face_id;
}
#endif /* HAVE_WINDOW_SYSTEM */
}
row->exact_window_width_line_p = 1;
goto at_end_of_line;
}
- if (it->method == next_element_from_display_vector)
- it->face_id = it->saved_face_id;
}
}
#endif /* HAVE_WINDOW_SYSTEM */