&& success_p
&& FRAME_WINDOW_P (it->f))
{
- struct face *face = FACE_FROM_ID (it->f, it->face_id);
+ struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
- if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
+ /* It shouldn't happen, ever, that FACE is NULL here, but
+ evidently some faulty fonts/fontsets can sometimes cause it.
+ In that case, we punt and consider the stuff undisplayable. */
+ if (!face)
+ {
+ it->what = IT_GLYPHLESS;
+ it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
+ }
+ else if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
{
/* Automatic composition with glyph-string. */
Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
int len;
/* Get the metrics of the base font. We always refer to the current
- ASCII face. */
- face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
- font = face->font ? face->font : FRAME_FONT (it->f);
+ ASCII face, but if some faulty setup of fontsets causes that to
+ be NULL, we fall back to the frame's default font. */
+ face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
+ if (face)
+ face = face->ascii_face;
+ font = (face && face->font) ? face->font : FRAME_FONT (it->f);
normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
it->ascent += font->baseline_offset;
it->descent -= font->baseline_offset;