* src/w32inevt.c (do_mouse_event): Comment on mouse
coordinates in console mouse-wheel events.
case MOUSE_HWHEELED:
{
struct frame *f = get_frame ();
+ /* Mouse positions in console wheel events are reported to
+ ReadConsoleInput relative to the display's top-left
+ corner(!), not relative to the origin of the console screen
+ buffer. This makes these coordinates unusable; e.g.,
+ scrolling the tab-line in general doesn't work.
+ FIXME (but how?). */
int mx = event->dwMousePosition.X, my = event->dwMousePosition.Y;
bool down_p = (event->dwButtonState & 0x10000000) != 0;