2003-12-29 Richard M. Stallman <rms@gnu.org>
+ * textmodes/flyspell.el (mail-mode-flyspell-verify):
+ Search for header separator alone on a line, literally,
+ and search for it backward, not forward.
+ (flyspell-abbrev-table): Always use global-abbrev-table
+ if there is no local one.
+
+ * progmodes/sh-script.el (sh-get-indent-info):
+ Don't move point back if at bob.
+
+ * progmodes/antlr-mode.el (save-buffer-state-x): Use with-no-warnings.
+
+ * play/handwrite.el (handwrite): Make the handwrite credit message
+ a comment rather than an output command.
+
+ * obsolete/sc.el: Display message that this file is obsolete.
+
+ * net/ange-ftp.el (ange-ftp-start-process): Copy the environment.
+
+ * mail/rfc822.el (rfc822-address-start): Declare variable.
+ Renamed from address-start. All uses changed.
+
+ * term.el (term-exec): Set up sentinel.
+ (term-sentinel): New function.
+ (term-handle-exit): New function.
+
+ * subr.el (assoc-ignore-case, assoc-ignore-representation):
+ Use assoc-string, and mark them obsolete.
+ (delay-mode-hooks): Mark as permanent local.
+
+ * simple.el (sendmail-user-agent-compose): Use assoc-string.
+
+ * register.el (copy-rectangle-to-register): Doc fix.
+
+ * info.el (Info-insert-dir): Use assoc-string.
+
* info-look.el (info-lookup): Use assoc-string.
* frame.el (pop-up-frame-function): Use quote, not `function'.
This function clears and redisplays all visible frames.
@end deffn
+ This function forces certain windows to be redisplayed
+but does not clear them.
+
+@defun force-window-update object
+This function forces redisplay of some or all windows. If
+@var{object} is a window, it forces redisplay of that window. If
+@var{object} is a buffer or buffer name, it forces redisplay of all
+windows displaying that buffer. If @var{object} is @code{nil}, it
+forces redisplay of all windows.
+@end defun
+
Processing user input takes absolute priority over redisplay. If you
call these functions when input is available, they do nothing
immediately, but a full redisplay does happen eventually---after all the
symbols. If it matches the first few elements in a warning type, then
that warning is not logged.
@end defopt
+
@node Invisible Text
@section Invisible Text
@end example
@vindex line-move-ignore-invisible
- Ordinarily, commands that operate on text or move point do not care
+ Ordinarily, functions that operate on text or move point do not care
whether the text is invisible. The user-level line motion commands
explicitly ignore invisible newlines if
@code{line-move-ignore-invisible} is non-@code{nil}, but only because
they are explicitly programmed to do so.
+ However, if a command ends with point inside or immediately after
+invisible text, the main editing loop moves point further forward or
+further backward (in the same direction that the command already moved
+it) until that condition is no longer true. Thus, if the command
+moved point back into an invisible range, Emacs moves point back to
+the beginning of that range, following the previous visible character.
+If the command moved point forward into an invisible range, Emacs
+moves point forward past the first visible character that follows the
+invisible text.
+
Incremental search can make invisible overlays visible temporarily
and/or permanently when a match includes invisible text. To enable
this, the overlay should have a non-@code{nil}
@defun overlay-put overlay prop value
This function sets the value of property @var{prop} recorded in
@var{overlay} to @var{value}. It returns @var{value}.
+@end defun
+
+@defun overlay-properties overlay
+This returns a copy of the property list of @var{overlay}.
@end defun
See also the function @code{get-char-property} which checks both
This section describes the functions to create, delete and move
overlays, and to examine their contents.
+@defun overlayp object
+This function returns @code{t} if @var{object} is an overlay.
+@end defun
+
@defun make-overlay start end &optional buffer front-advance rear-advance
This function creates and returns an overlay that belongs to
@var{buffer} and ranges from @var{start} to @var{end}. Both @var{start}
@item :index @var{index}
You can use @code{:index} to specify one image from a GIF file that
contains more than one image. This property specifies use of image
-number @var{index} from the file. An error is signaled if the GIF file
-doesn't contain an image with index @var{index}.
+number @var{index} from the file. If the GIF file doesn't contain an
+image with index @var{index}, the image displays as a hollow box.
@end table
@ignore