Avoid character to byte conversions in motion subroutines.
* indent.h (compute_motion, vmotion): Add byte position argument.
* indent.c (compute_motion): Use it and avoid CHAR_TO_BYTE.
Add eassert.
(Fcompute_motion): Break long line. Adjust call to compute_motion.
Use list5 for return value.
(vmotion): Use byte position argument and avoid call to CHAR_TO_BYTE.
Adjust comments, style and calls to compute_motion.
(Fvertical_motion): Adjust call to vmotion.
* window.c (Fdelete_other_windows_internal): Record window start
byte position and adjust call to vmotion.
(window_scroll_line_based): Likewise with call to compute_motion.
Use SET_PT_BOTH.
(Frecenter): Adjust calls to vmotion.