]> git.eshelyaron.com Git - emacs.git/commit
Add built-int support for godot engine
authorSteven vanZyl <rushsteve1@rushsteve1.us>
Fri, 14 Aug 2020 14:44:38 +0000 (10:44 -0400)
committerJoão Távora <joaotavora@gmail.com>
Sun, 16 Aug 2020 13:17:24 +0000 (14:17 +0100)
commit9511280768fb6239f88fc3eaa7398c972fa9dd00
tree7b86a6a2967c4a7c35287923ea585832c58d7a43
parent836127f39447fb93ffc9f2af2d0b0abbc2b4f824
Add built-int support for godot engine

Copyright-paperwork-exempt: yes
Co-authored-by: João Távora <joaotavora@gmail.com>
* README.md: mention Godot

* eglot.el (eglot-server-programs): Add godot engine via port

GitHub-reference: close https://github.com/joaotavora/eglot/issues/511
lisp/progmodes/eglot.el